Dunk Mujunk
RestlessSpirits D.E.F.I.A.N.C.E
139
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Posted - 2013.09.26 00:04:00 -
[1] - Quote
CharCharOdell wrote:To start off, I'm one of a few hundred qualified stinger (Fim-92) gunners in the USA. Compared the the multimillion dollar jets they shoot down, they're dirt cheap. They can kill a poorly "fit" aircraft extremely easily. Anything slow dies; no questions asked. Advanced aircraft (Mig-29, etc) are not so easy. If the pilot is well trained, there is a chance to evade. Also, aircraft have warning systems designed to enhance their survival rate.
I believe we need swarm launchers to fill that role better. They have nearly an 100% hit ratio if the gunner doesn't shoot it into a wall. Pilots need early warning system, flares, and a good chance to evade by clever maneuvering. To do these, swarms need to have a 5,6, and 7 (std,adv,pro) second flights times; 90-¦,100-¦,110-¦ (std,adv,pro) turning caps, and of course, the swarms need to render and when a gunner is locking on to you, a marker needs to show you visually, and on the map, where he is for the 0.3 seconds of takes.
To complete this, there needs to be ANTI AIR swarms which are 30% faster than ANTI-TANK swarms, but 30% weaker; ANTI TANK swarms would be the as described.
All in all I can agree with this. Counter measure systems of nearly any type are something you would figure would already be in place, and should be. Tanks being able to essentially "juke" a Swarm (with proper maneuvering by a somewhat experienced pilot) is fair as well (within obvious reason of course. A lazy slight right hand turn should not do the trick, but if you can zig zag your way into getting inside the projectiles turn radius, then yeah, you should be able to dodge). Swarms definitely need to render no matter what. The fact they don't is bullshit, no matter who you are. For the marker visually showing where the Swarm user is at, if it was attached to some form of passive skill I would be fine with it. I totally agree with different Swarm variations also. Stat wise, in any thread on these forums, I have currently not done anywhere near enough Dust Mathematics 101 homework to be able to comment on stats in any way. I do have one question in regards to flight times; over what distance are you assigning the given flight times? |