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RA Drahcir
Psygod9 D.E.F.I.A.N.C.E
236
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Posted - 2013.09.25 14:33:00 -
[1] - Quote
Demolition: Each team has a base that must be destroyed. Ways for bases to take damage; sabotage by hacks, damage by small arms from soft spots, damage by heavy arms from hardened points of interest. This would have a more interactive way for matches to be won. Instead of boring red lines, waiting for NULL cannons to do their work, you must organise to hold onto areas in enemy lines and do the dirty work yourselves. WPs for each destruction of points on enemy base.
Of course this is just another idea, open for manipulation, ignored by CCP. |
RA Drahcir
Psygod9 D.E.F.I.A.N.C.E
236
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Posted - 2013.09.25 14:43:00 -
[2] - Quote
Oscar Neymar wrote: Lets just copy all the Black Ops II multi player idea's , but have 32+ people involved to make it more interesting ? ?
The only other online shooter I have played religiously was SOCOM. SEALs and clone warfare do not overlap at all so I do not have many ideas that could have came from previous gaming experiences. |
RA Drahcir
Psygod9 D.E.F.I.A.N.C.E
236
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Posted - 2013.09.25 14:47:00 -
[3] - Quote
Forlorn Destrier wrote:It has potential but needs to be fleshed out a little bit. I'm at work so I won't have time to make any suggestions, but +1
Yes sir, this idea is still in its brainstorming phase. I am not motivated enough to draw out more details. I am sure someone will take the baton. |
RA Drahcir
Psygod9 D.E.F.I.A.N.C.E
236
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Posted - 2013.09.25 16:00:00 -
[4] - Quote
True Adamance wrote:RA Drahcir wrote:Demolition: Each team has a base that must be destroyed. Ways for bases to take damage; sabotage by hacks, damage by small arms from soft spots, damage by heavy arms from hardened points of interest. This would have a more interactive way for matches to be won. Instead of boring red lines, waiting for NULL cannons to do their work, you must organise to hold onto areas in enemy lines and do the dirty work yourselves. WPs for each destruction of points on enemy base.
Of course this is just another idea, open for manipulation, ignored by CCP. Or perhaps a game mode where one team tries to defend 4 refineries, while the other tries to destroy them. Major Victory is all four Minor Victory is above 51% Minor Loss less than 50% Major Loss None destroyed.
Doesn't seem balanced...would you switch sides at some point? |
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