Aleksander Black
Immortal Retribution
122
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Posted - 2013.09.25 02:03:00 -
[1] - Quote
As you read this CCP is working to make a complete overhaul of the Vehicles in the game. These changes, expected to arrive in 1.6, aim to make vehicles "powerful, but not overpowered" as well as "vulnerable, but not weak" and find a niche for them. At this point not a single day goes by without a new thread discussing HAVs. Dropships also have had their share of discussion, but what about LAVs? Aside from the murder taxi problem (solved, rest in peace) not much has been said about this vehicle class. Well, this thread is here to try to fix that and try and influence a little bit the path these vehicles shall take with the forthcoming changes. So...
LAVs - Light Assault Vehicles - are able to transport up to 3 Mercenaries exposed to enemy fire, have one light turret hardpoint and are reasonably fast, durable and cheap. Most obvious use for LAVs is transportation (two of them could reliably transport a whole squad around), but they could have other functions like their specializations suggest. Currently they have two specializations: Logistic and Scout. The first is frequently used due to its incredible resilience (safer than a tank), but mostly to just move around since it is very rare to see one of those being used for anything logistic related. The second one is supposed to perform fast attacks with a driver and a gunner, but, since I'm still to see one of those in the field, I'm guessing that doesn't work, probably because the Light Turret isn't nearly powerful enough as it should be to make these runs a viable strategy.
So, what do you think LAVs could do and how would you suggest that they go about it? DEVs stated that they would try to "remove the 'noise'" and "focus in the core Archetypes". Would this imply that they will remove at first the vehicle specializations? So how would we go about with the new Basic LAVs? Suggestions, observations, worries, let's hear it all.
To get the ball rolling: -Personally I believe that the basic LAVs should have the potential to be more resistant. You shouldn't have to skill up for a Logistics role just to transport people around more safely, the basic LAVs should be good enough at transportation and the Logistic should be good at that: Logistic. - About LLAVs: I heard that doing logistic stuff with the LLAV is a little problematic, something about the camera. Could we hear any suggestions to make it work better? As for power level, should LLAVs be able to easily heal whole Squads of Infantry, like a mobile healing center? Or should they be more limited, or dedicated to support only other Vehicles? - Should LAVs be viable attack platforms? Should SLAVs even exist? With limited ammunition in turrets do you believe that it could be worth it to actually use a LAV/SLAV's Light Turret instead of your Duvolle to deal with nearby infantry? Should it be? Could we make it viable to run fast attacks at lightly defended targets? What changes could be made to make that possible?
I understand that from all the vehicle line LAVs are the only ones that doesn't have a passionate group of user. Tankers and DS pilots are proud of what they do, and they should be, but LAVs are mostly only seen as tools right now. If there is a right time to change that, that time is now fellows. Sit straight and let's go for a little ride to help CCP create a fun/useful vehicle class in this game. |