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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Trovvar
Paladin Survey Force Amarr Empire
0
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Posted - 2013.09.24 19:35:00 -
[1] - Quote
I just noticed that the Normal Maps of the terrain materials are inverted, producing weird shadows and highlights.
Although this is not a bug and doesn't affect gameplay, It clearly affects the visual quality of Dust 514.
Here's an UDK thread illustrating what is happening in Dust: http://forums.epicgames.com/threads/907112-Inverted-Normal-Map-In-UDK
I hpoe CCP can fix this. |
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CCP LogicLoop
C C P C C P Alliance
993
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Posted - 2013.09.25 03:00:00 -
[2] - Quote
Trovvar wrote:I just noticed that the Normal Maps of the terrain materials are inverted, producing weird shadows and highlights. Although this is not a bug and doesn't affect gameplay, It clearly affects the visual quality of Dust 514. Here's an UDK thread illustrating what is happening in Dust: http://forums.epicgames.com/threads/907112-Inverted-Normal-Map-In-UDKI hpoe CCP can fix this.
Sending this to the Art Director for them to determine if appropriate. Thanks for posting. |
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Vrain Matari
ZionTCD
962
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Posted - 2013.09.25 13:03:00 -
[3] - Quote
Trovvar wrote:I just noticed that the Normal Maps of the terrain materials are inverted, producing weird shadows and highlights. Although this is not a bug and doesn't affect gameplay, It clearly affects the visual quality of Dust 514. Here's an UDK thread illustrating what is happening in Dust: http://forums.epicgames.com/threads/907112-Inverted-Normal-Map-In-UDKI hpoe CCP can fix this. I think i've noticed this and it's something i definitely don't like the look of and had been writing it off as a poor texture that was attempting to portray, for example, a rocky, gravelly sunlit surface but wasn't aligned with the direction of incoming light.
I think it's why peeps sometime call the look of DUST 'cartoonish'.
It wasn't high on my priority list so i was saving it for later.
Here's hoping you've identified the problem, Trowar. |
Lu-Ki
Algintal Core Gallente Federation
0
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Posted - 2013.09.25 18:58:00 -
[4] - Quote
Vrain Matari wrote:Trovvar wrote:I just noticed that the Normal Maps of the terrain materials are inverted, producing weird shadows and highlights. Although this is not a bug and doesn't affect gameplay, It clearly affects the visual quality of Dust 514. Here's an UDK thread illustrating what is happening in Dust: http://forums.epicgames.com/threads/907112-Inverted-Normal-Map-In-UDKI hpoe CCP can fix this. I think i've noticed this and it's something i definitely don't like the look of and had been writing it off as a poor texture that was attempting to portray, for example, a rocky, gravelly sunlit surface but wasn't aligned with the direction of incoming light. I think it's why peeps sometime call the look of DUST 'cartoonish'. It wasn't high on my priority list so i was saving it for later. Here's hoping you've identified the problem, Trowar.
If they do fix it, it will look a lot better, that's for sure. |
Trovvar
Paladin Survey Force Amarr Empire
7
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Posted - 2013.10.08 17:46:00 -
[5] - Quote
I had some hope to see this fixed in 1.5
Maybe in 1.6? |
Viesttus
Expert Intervention Caldari State
0
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Posted - 2013.11.05 12:00:00 -
[6] - Quote
Two updates and CCP keeps ignoring this, not to mention some pixelated textures... |
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