Michael Arck
Anubis Prime Syndicate
1213
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Posted - 2013.09.25 00:58:00 -
[1] - Quote
The brutality of New Eden. New Eden is brutal in every sense of the word. It's like a fat man being shipped off to Parris Island, it can be a rude awakening for the unprepared. And let's not forget about foolish SP choices. Tools and data go hand in hand. You need to know exactly what you're doing, how you're doing it and you're goals. Yes, other games provide rank ups for any class, but is it that deep? The short answer is no. Whereas other FPS titles have you solely rank up, Dust has several avenues that must be driven down in order to rise from the ashes. From dropsuits, to weapons, to hacking abilities to even cardio, Dust has every lil skill available that drives the gamer to go an extra round just to obtain SP to level up the particular skill of choice.
The social aspect cannot be ignored. In fact, for a console game, I think its better realized in Dust than it is in many other games. The meta game also supports this. But to get into that would take another short paragraph of explaining. But let's get back to the social. Dust 514 encourages it in more ways than one. You have corporations and corporation comm channels. User submitted channels that act as proverbial bounty hunter boards. You can hire mercs from the Ringers channel for your bidding. In game mail. Contact list. Local chat that attributes to your birth race. All these things implores the player to get out there and start interacting with the community. Friends are found and rivals are birthed.
The lore. Some will say I don't care about the lore but the lore is what drives most players. We have seen players completely submerge themselves into their characters. Choices in war are driven by this as well as we take to factional warfare to support the cause of our selected race. Here, your actions can shift the game or you can be cemented into the lore for all the devastation that you caused. What other game on the console offers that sort of reward?
Dust is not your quick shooter either. I was watching a guy play on Twitch TV BLOPS. The game was fast and really displayed no sense of skill. He ran around like a mad man, stopping for a couple of seconds to ADS and then off he went. Firefights lasted two seconds. It was all about who had the drop on who. Not who employed the best tactic and strategy. That's where Dust comes in. Firefights take patience and wisdom to win. You just can't rush a guy (unless you know he's some poor noob) and unload on him. Terrain matters. His dropsuit matters. The weapon he is using matters. Hacked enemy turrets matter. So many factors go on in a mercernary's brain while he assesses the situation for optimal performance. Run onto the middle of the field and watch some guy in a undisclosed location smile as he knows a kill gift has been granted to him.
IMO Dust is a more mature take on the FPS genre. It's not "arcadey" nor is it something you just pick up and play for a quick run. Well you can do that but then again, you will run across guys who are dedicated. They will ruin your experience. Dust takes patience and it takes dedication. The game is bigger than just the mercenaries who inhabit its world. Understanding this will greatly improve your experience. Whether you're a factional warfare guy, PC guy, or just the pub match player, Dust has a game that has depth while also being engaging and challenging.
Your time in New Eden depends upon how you make it. And with the devs hard at work, working with CPMs and listening to community feedback, the possibility for Dust are endless. |