Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
JaCk DeMoNLaPs
Holdfast Syndicate Amarr Empire
0
|
Posted - 2013.09.24 02:10:00 -
[1] - Quote
DEAR ALL PLAYERS AND GM ,
WE NEED A LEADER OR COMMANDER , TO SETUP A STRATEGY PLAN FOR ALL PLAYERS , MADE EVERYONE CLEAR FOR THE MISSION IN THE GAME , 16 VS 16 IN THE GAME, LEADER CAN SEPERATE THE PLAYERS TO MADE SOME TEAM ORDER TO SEPERATELY ATTACK DIFFERENT LOCATIONS , TO GET MORE POINT & ISK ! PLEASE SUPPORT ~ |
Thomas Jefferson Jefferson
The Crossdressing Lumberjacks
4
|
Posted - 2013.09.24 02:41:00 -
[2] - Quote
We need to turn caps lock off. |
JaCk DeMoNLaPs
Holdfast Syndicate Amarr Empire
0
|
Posted - 2013.09.24 02:44:00 -
[3] - Quote
HAHAHA , GREAT IDEA ....... |
JaCk DeMoNLaPs
Holdfast Syndicate Amarr Empire
0
|
Posted - 2013.09.24 03:12:00 -
[4] - Quote
please give some opinion about my idea ~ thx |
Meeko Fent
Seituoda Taskforce Command Caldari State
982
|
Posted - 2013.09.24 04:13:00 -
[5] - Quote
Give me some commander mode.
Let's play some Natural Selection Up in this biotch! |
JaCk DeMoNLaPs
Holdfast Syndicate Amarr Empire
0
|
Posted - 2013.09.24 04:15:00 -
[6] - Quote
i just do the gamers duty , give some idea made it more nice to play .... more like the War , and Exciting .......
|
JaCk DeMoNLaPs
Holdfast Syndicate Amarr Empire
6
|
Posted - 2013.09.26 00:53:00 -
[7] - Quote
pls share your opinion ~ made it true and real ~ |
Mobius Kaethis
Molon Labe. RISE of LEGION
827
|
Posted - 2013.09.26 01:23:00 -
[8] - Quote
We don't just need this for Skirmish. All Domination, FW, and PC matches would benefit from a player having a commander role.
There should also be skills associated with this role that allow a person to be a commander as well as letting them place increasing numbers of squad commands. This second ability would allow squad orders sequenced for piority like 1st take this point then regroup at a location and finally destroy a specified target. Piority level for commands would be displayed to squad leaders by flashing a number (lower = higher priority) next to the onscreen objective marker. Squad leaders would then select a command order to carry out by mirroring the command. Squad members would only see the command currently assigned by their squad leader. |
JaCk DeMoNLaPs
Holdfast Syndicate Amarr Empire
8
|
Posted - 2013.09.26 01:45:00 -
[9] - Quote
Mobius Kaethis wrote:We don't just need this for Skirmish. All Domination, FW, and PC matches would benefit from a player having a commander role.
There should also be skills associated with this role that allow a person to be a commander as well as letting them place increasing numbers of squad commands. This second ability would allow squad orders sequenced for piority like 1st take this point then regroup at a location and finally destroy a specified target. Piority level for commands would be displayed to squad leaders by flashing a number (lower = higher priority) next to the onscreen objective marker. Squad leaders would then select a command order to carry out by mirroring the command. Squad members would only see the command currently assigned by their squad leader.
Good Idea .......... Agree that ~ |
Talos Vagheitan
King Slayers
15
|
Posted - 2013.09.26 04:31:00 -
[10] - Quote
Fully agree with everything. Hell, I would have even given you a +1 if it weren't for the ALL CAPS. But I think this is especially useful for PC battles.
- I would like to see the commander be able to give more detailed orders from the battle map. (Waypoints, orders for specific squads etc..)
- In PC battles, I think this commander should also solely responsible for the Orbital Strikes. |
|
JaCk DeMoNLaPs
Holdfast Syndicate Amarr Empire
9
|
Posted - 2013.09.26 04:45:00 -
[11] - Quote
I Hope CCP can noticed it this point, because sometime we will lost in the GAME , need some order to made everyone clear for they own mission and duty , clear the mission and get point is easy ............ |
Beforcial
REAPERS REPUBLIC
15
|
Posted - 2013.09.26 08:26:00 -
[12] - Quote
Mobius Kaethis wrote:We don't just need this for Skirmish. All Domination, FW, and PC matches would benefit from a player having a commander role.
There should also be skills associated with this role that allow a person to be a commander as well as letting them place increasing numbers of squad commands. This second ability would allow squad orders sequenced for piority like 1st take this point then regroup at a location and finally destroy a specified target. Piority level for commands would be displayed to squad leaders by flashing a number (lower = higher priority) next to the onscreen objective marker. Squad leaders would then select a command order to carry out by mirroring the command. Squad members would only see the command currently assigned by their squad leader.
Agree! (bump)
At this point it's Turquoise Vs. Aqua's Vs. Oranges ... makes for one messy match every time. |
Beforcial
REAPERS REPUBLIC
17
|
Posted - 2013.09.26 08:30:00 -
[13] - Quote
Talos Vagheitan wrote:- In PC battles, I think this commander should also solely responsible for the Orbital Strikes.
No no, leave that part as is. This would just over task the said commander.
|
JaCk DeMoNLaPs
Holdfast Syndicate Amarr Empire
9
|
Posted - 2013.09.26 08:36:00 -
[14] - Quote
Beforcial wrote:Talos Vagheitan wrote:- In PC battles, I think this commander should also solely responsible for the Orbital Strikes. No no, leave that part as is. This would just over task the said commander.
Yes , Agree , sometime we need others players to complete the mission , too much duty will be a burden ....... |
JaCk DeMoNLaPs
Holdfast Syndicate Amarr Empire
9
|
Posted - 2013.09.26 08:42:00 -
[15] - Quote
I hope the System will auto arrange the players in to the Team A ( 6 people ) , Team B ( 5 people ) , Team C ( 5 people ) , all by the system arrange and made a Squad leader to set up the mission , target or location , to complete the final target . |
JaCk DeMoNLaPs
Holdfast Syndicate Amarr Empire
10
|
Posted - 2013.09.27 03:28:00 -
[16] - Quote
Please give some commets , thank you ~ everyone ~ lets discuss whether need or not ~ |
Talos Vagheitan
King Slayers
17
|
Posted - 2013.09.27 04:13:00 -
[17] - Quote
Beforcial wrote:Talos Vagheitan wrote:- In PC battles, I think this commander should also solely responsible for the Orbital Strikes. No no, leave that part as is. This would just over task the said commander.
Being the Commander is a tasking job by nature. Whoever is not up to it should step down. Calling in the OB's once every 5-10 minutes is not only easily managed by an experienced player, it's also a great incentive to keep your Commander alive. |
JaCk DeMoNLaPs
Holdfast Syndicate Amarr Empire
10
|
Posted - 2013.09.27 04:21:00 -
[18] - Quote
Talos Vagheitan wrote:Beforcial wrote:Talos Vagheitan wrote:- In PC battles, I think this commander should also solely responsible for the Orbital Strikes. No no, leave that part as is. This would just over task the said commander. Being the Commander is a tasking job by nature. Whoever is not up to it should step down. Calling in the OB's once every 5-10 minutes is not only easily managed by an experienced player, it's also a great incentive to keep your Commander alive.
Yes, the Commander always have to keep alive, this is why commander always behind the stage, but this will increases the team member alive by experienced commander , this will made the game in another stage |
Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
261
|
Posted - 2013.09.27 04:30:00 -
[19] - Quote
I think that we need a game mode with a higher playercount to warrent a commander role |
JaCk DeMoNLaPs
Holdfast Syndicate Amarr Empire
10
|
Posted - 2013.09.27 04:36:00 -
[20] - Quote
Alabastor 'TheBlaster' Alcar wrote:I think that we need a game mode with a higher playercount to warrent a commander role
I think can be random by rank or kill ratio ~ because all of this is experience for battle that will know the way to fight ........ |
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |