Pages: 1 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Melchiah ARANeAE
The Unholy Legion Of DarkStar DARKSTAR ARMY
30
|
Posted - 2013.09.24 00:47:00 -
[1] - Quote
7 steps that I feel would make the plasma cannon a better weapon.
- Triple projectile travel speed. It currently sits around 30-35m/s. 100m/s would be a good speed for the projectile.
- Increase max ammo capacity(14).
- Reduced CPU usage for standard(55-60) and advanced(80-85).
- Decrease reload time to about 1.5 seconds. I'm happy with it being a single shot weapon. Just change the animation so instead of having to open the compartment, put in the capsule and close it. You just replace that whole section as the magazine.
- Be able to hold the charge, but with a 50% movement penalty whilst charging/charged.
- Add Variants. For Example:
- Assault - Decreased Charge time, 2 shot magazine, larger splash damage and radius, decreased direct damage, no charge hold.
- Burst - Fires 3 low damage (300 direct, 100 splash) projectiles with slight deviations to their initial flight paths, long charge time (1.5 seconds).
- Tactical - No projectile drop off, increased projectile travel speed, low splash damage and radius, added sight for zoomed aiming, longer charge time(1 second), lower max ammo count(8).
- Fix the bug where weapons can't be swapped out for a few seconds after firing. I've died many a time because of it.
I think this would make the Plasma cannon a more enjoyable weapon. |
Dagger-Two
Villore Joint Task Force Villore Accords
92
|
Posted - 2013.09.24 01:52:00 -
[2] - Quote
Definitely agree that the plasma cannon should be more blaster-like: Higher projectile velocity, flatter trajectory, short projectile life (no more than, maybe, 150m tops). Should be more of a direct-damage weapon, less splash, really putting it into an AV / breaching role like its description suggests.
The way it functions right now is basically like the 'Arc Cannon' described in the Templar One novel, which is an Amarrian plasma heavy weapon, which should also be included in the game. Slower, more 'lobbing' projectile, bursting over a widened area (say, 5-6m splash radius). Direct damage lower than the gallente plasma cannon, but splash damage much higher, with the splash also being effective against vehicles, not just the direct hit. |
Spirit Charm
Bhaalgorn Industries
67
|
Posted - 2013.09.24 05:24:00 -
[3] - Quote
I think that the firing should be like a laser and be instant. When I got it I felt like that is what it would do. Like it charges up and you hold the charge but cant sprint. And letting go fires a instant attack like a forge gun. But its a light weapon and isnt as strong. Red too. It is still Red but wanted to make it clear a big red laser beam should fire from it! |
Dagger-Two
Villore Joint Task Force Villore Accords
94
|
Posted - 2013.09.24 18:14:00 -
[4] - Quote
Spirit Charm wrote:I think that the firing should be like a laser and be instant. When I got it I felt like that is what it would do. Like it charges up and you hold the charge but cant sprint. And letting go fires a instant attack like a forge gun. But its a light weapon and isnt as strong. Red too. It is still Red but wanted to make it clear a big red laser beam should fire from it!
Not sure if trolling...
No it should not be turned into the spartan laser from halo. |
XANDER KAG
Red Star. EoN.
287
|
Posted - 2013.09.24 18:25:00 -
[5] - Quote
I don't use the plasma cannon that much, but wouldn't this completely negate the purpose of the basic Cannon? It would be weaker in every possible way with these stats. I approve of the buff, but was curious if I'm just reading it wrong or something? |
Melchiah ARANeAE
The Unholy Legion Of DarkStar DARKSTAR ARMY
33
|
Posted - 2013.09.24 18:36:00 -
[6] - Quote
XANDER KAG wrote:I don't use the plasma cannon that much, but wouldn't this completely negate the purpose of the basic Cannon? It would be weaker in ever possible way with these stats. I approve of the buff, but was curious if I'm just reading it wrong or something?
It'd be very similar to the plasma cannon at the moment except it will fires faster and so have better DPS, be easier to fit, easier to hit targets with because you will have to give less lead as the projectle will move a lot faster, more control over exactly when the shot fires and more varieties for different situations. I honestly can't see anything that'd be worse about it. |
Melchiah ARANeAE
The Unholy Legion Of DarkStar DARKSTAR ARMY
33
|
Posted - 2013.09.24 18:43:00 -
[7] - Quote
Dagger-Two wrote:Definitely agree that the plasma cannon should be more blaster-like: Higher projectile velocity, flatter trajectory, short projectile life (no more than, maybe, 150m tops). Should be more of a direct-damage weapon, less splash, really putting it into an AV / breaching role like its description suggests.
The way it functions right now is basically like the 'Arc Cannon' described in the Templar One novel, which is an Amarrian plasma heavy weapon, which should also be included in the game. Slower, more 'lobbing' projectile, bursting over a widened area (say, 5-6m splash radius). Direct damage lower than the gallente plasma cannon, but splash damage much higher, with the splash also being effective against vehicles, not just the direct hit.
Actually, the description seems to put emphasis on splash: 'The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.' So I feel the splash is fine. :)
Also, that sounds like a cool weapon. If only CCP worked fater on new content. :P |
Spirit Charm
Bhaalgorn Industries
67
|
Posted - 2013.09.25 06:25:00 -
[8] - Quote
Dagger-Two wrote:Spirit Charm wrote:I think that the firing should be like a laser and be instant. When I got it I felt like that is what it would do. Like it charges up and you hold the charge but cant sprint. And letting go fires a instant attack like a forge gun. But its a light weapon and isnt as strong. Red too. It is still Red but wanted to make it clear a big red laser beam should fire from it! Not sure if trolling... No it should not be turned into the spartan laser from halo. Thats what I was thinking when I saw the plasma cannon. Haha I knew I seen that somewhere. And why not? |
Frost Kitty
Immortal Retribution
6
|
Posted - 2013.09.25 06:57:00 -
[9] - Quote
Dagger-Two wrote:Spirit Charm wrote:I think that the firing should be like a laser and be instant. When I got it I felt like that is what it would do. Like it charges up and you hold the charge but cant sprint. And letting go fires a instant attack like a forge gun. But its a light weapon and isnt as strong. Red too. It is still Red but wanted to make it clear a big red laser beam should fire from it! Not sure if trolling... No it should not be turned into the spartan laser from halo. Ha. I agree although I wouldn't mind if they made something similar for the Amarr. I wouldn't use it because I only use Gallente Tech but it would be interesting in the least. |
ladwar
Dead Six Initiative Lokun Listamenn
1711
|
Posted - 2013.09.25 09:47:00 -
[10] - Quote
so you want the plasma cannon to be a light forge gun.... |
|
Melchiah ARANeAE
The Unholy Legion Of DarkStar DARKSTAR ARMY
40
|
Posted - 2013.09.25 13:03:00 -
[11] - Quote
ladwar wrote:so you want the plasma cannon to be a light forge gun....
It pretty much is at the moment any way. Just with a slower projectile. |
TheD1CK
Dead Man's Game
30
|
Posted - 2013.09.25 14:05:00 -
[12] - Quote
it performs the breach role perfectly and in part of a squad can be very useful in AV.
The last thing I want to see is an RPG style weapon, it wouldn't be right in Dust, the plasma cannon is effective as it is and any changes to its firing mechanic would be pointless other than to make it OP
A Breach/Assault/ or a lower CPU costing! variant would be nice, balancing those would be a nightmare
Also, c'mon already CCP where is an officers version??? I want to see one soon !
|
CLONE117
Planetary Response Organization Test Friends Please Ignore
369
|
Posted - 2013.09.25 15:18:00 -
[13] - Quote
i like the lowered cpu cost idea.. thats the only thing it needs other than increased blast radius. |
Beeeees
KILL-EM-QUICK RISE of LEGION
253
|
Posted - 2013.09.25 15:31:00 -
[14] - Quote
I suggest an entirely different direction.
Make the projectile slower, and the projectile drop stronger. Up splash radius.
BAM you-Šve got a mid-long range mortar on your hands, a not a completely gimped swarm launcher.
And the Lord said: it is good! And thus the game became more diverse. |
|
|
|
Pages: 1 :: [one page] |