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![Toby Flenderson Toby Flenderson](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Toby Flenderson
research lab The Superpowers
57
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Posted - 2013.09.23 18:58:00 -
[1] - Quote
I've participated in (and even created) many of these threads and I've noticed 3 reoccurring themes.
1. Very rarely is there a discussion. This is incredibly ironic considering most of these threads appear on the General Discussion section of the forums. I think this google images picture describes what I mean to convey better than anything I could say...
2. Nothing comes out from these threads. People have their opinions and no one seems to be considering any conflicting opinion for more than a few seconds or however long they need to in order to think of a comeback to a particular point being made. It really just seems to turn into the same people (myself included) making the same points over and over.
3. There are always new threads being made. No matter how many have previously existed.
So this is my reasoning behind posting this thread. We all know that eventually (1.6?) CCP is going to change vehicles/AV/weapons fairly drastically so why not just refrain from making threads about tanks and AV until then? It really seems that it's just taking up space in the forums when nothing is really coming out of it other than more threads. CCP has already gotten an earful of what the community has to say about the subject and they seem to be trying their best to create some sort of solution to please everyone. Why not just let that happen and then we can all talk about it again after something changes rather then pretend that we're actually discussing something rather than just trying to look more intellectual than our opponents?
Call me a hypocrite for posting this thread if you want but when you're done make sure to actually read it again to see if you agree with me. Any bumps will be appreciated considering it'll probably be forced out by 10 more "Tanks Rule!" threads.
EDIT: I'd also like to take a poll just to get an idea of where I stand in the general community so if you respond to this please either include an agree/disagree/undecided. I'll try and keep this updated with a running total of each.
Agree:2 Disagree:0 Undecided:0 |
![Crash Monster Crash Monster](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Crash Monster
Snipers Anonymous
1397
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Posted - 2013.09.23 19:01:00 -
[2] - Quote
Alright, I take exception to the image. It is perfectly fine to have more than one item in your arsenal, find one to be defective, and keep on fighting.
This applies to both conversations and combat! |
![Dunk Mujunk Dunk Mujunk](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Dunk Mujunk
RestlessSpirits D.E.F.I.A.N.C.E
123
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Posted - 2013.09.23 19:03:00 -
[3] - Quote
I'll endorse this post Toby. It just sucks because we should all be trying to work together as opposed to the cluster **** we have right now. I've been a part of plenty of those threads so I could definitely be considered part of the problem. Normally I would say sweeping the problem under the rug in hopes that it magically disappears over the next few patches is a pipe dream, but with no ground being given by either side of the argument it is probably the best course of action. |
![Delta 749 Delta 749](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Delta 749
Kestrel Reconnaissance
1979
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Posted - 2013.09.23 19:05:00 -
[4] - Quote
Inb4 this gets derailed by squabbling |
![Toby Flenderson Toby Flenderson](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Toby Flenderson
research lab The Superpowers
57
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Posted - 2013.09.23 19:06:00 -
[5] - Quote
Crash Monster wrote:Alright, I take exception to the image. It is perfectly fine to have more than one item in your arsenal, find one to be defective, and keep on fighting.
This applies to both conversations and combat!
Right but if you find that an argument you make is defective you should concede that point to the opposing side and not continue to use it. If that is the case then I agree with you. |
![Princeps Marcellus Princeps Marcellus](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Princeps Marcellus
Expert Intervention Caldari State
238
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Posted - 2013.09.23 19:07:00 -
[6] - Quote
Put me down officially as undecided, but I heartily agree with the sentiment! People are being totally unreasonable and aren't willing to talk things through in their arguments. |
![Toby Flenderson Toby Flenderson](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Toby Flenderson
research lab The Superpowers
57
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Posted - 2013.09.23 19:08:00 -
[7] - Quote
Dunk Mujunk wrote:I'll endorse this post Toby. It just sucks because we should all be trying to work together as opposed to the cluster **** we have right now. I've been a part of plenty of those threads so I could definitely be considered part of the problem. Normally I would say sweeping the problem under the rug in hopes that it magically disappears over the next few patches is a pipe dream, but with no ground being given by either side of the argument it is probably the best course of action.
I've done my fair share of arguing in these threads as well and I feel like I'm not being heard and I admit that I'm not reading every post that is made (20-30 pages on one thread about this?). It's hard to not take a side but I agree that we're not really getting anywhere so might as well give this a shot haha. |
![Toby Flenderson Toby Flenderson](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Toby Flenderson
research lab The Superpowers
58
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Posted - 2013.09.23 19:10:00 -
[8] - Quote
Princeps Marcellus wrote:Put me down officially as undecided, but I heartily agree with the sentiment! People are being totally unreasonable and aren't willing to talk things through in their arguments.
Consider yourself down. I appreciate the contribution to the thread. It's really too bad that it could come down to this but I think is has haha. |
![CharCharOdell CharCharOdell](https://web.ccpgamescdn.com/dust/img/character_creator/female_amarr_128.jpg)
CharCharOdell
Shining Flame Amarr Empire
971
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Posted - 2013.09.23 19:17:00 -
[9] - Quote
No! How am I supposed to pass time at work without fighting the forum war!? |
![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Top Men.
1309
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Posted - 2013.09.23 19:18:00 -
[10] - Quote
In my opinion, no, none of the discussions save one or two notable ones have been rational.
I stand on a few points however:
1: AV (solo or otherwise) should be a powerful threat to vehicles on any battlefield regardless of vehicle class.
2: Tanks should be destructible, but not made from hope and paper (that's the scout's armor)
3: vehicles should not be dog-cheap, but it is unreasonable that a tank driver should have to grind ten matches in a militia fit to recoup his loss because he had the bad luck to get pinged by myself or another dedicated heavy AV.
4: Balance should never be determined by in-game cost, however, in a game where AV is a genuine threat to vehicles DUST 514 has severely overpriced the cost of HAVs and dropships. LAVs still need work overall.
5: If HAVs and Dropships scale difficulty by cost, then AV players and Infantry are screwed sideways. with a rusty pogo stick. In the butt.
6: In DUST a well-fitted tank costs as much as a fitted destroyer in EVE. This is a problem because it creates a perception that they should be the most powerful thing in the game because in every other shooter cost = power. This is not the case here, and it should NOT ever be the case. It also edges into marginalizing the EVE playerbase, who are iffy on what benefit DUST can possibly bring to their table once the games fully link. Would the Corp rather burn ISK on a triage carrier, or a fit set for the DUST mercs they want to hire to keep them grinding?
there is more, of course, and this lacks the last time I will be weighing in on the topic without trolling the tank drivers and calling them butthurt tryhard whiners.
Enjoy the rational discussion. I assure you that it will be unavailable for the near future. |
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![Toby Flenderson Toby Flenderson](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Toby Flenderson
research lab The Superpowers
58
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Posted - 2013.09.23 19:18:00 -
[11] - Quote
CharCharOdell wrote:No! How am I supposed to pass time at work without fighting the forum war!?
Hahaha fair enough I shall put you down for a "disagree" good sir. |
![Toby Flenderson Toby Flenderson](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Toby Flenderson
research lab The Superpowers
59
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Posted - 2013.09.23 19:22:00 -
[12] - Quote
Breakin Stuff wrote:In my opinion, no, none of the discussions save one or two notable ones have been rational.
I stand on a few points however:
1: AV (solo or otherwise) should be a powerful threat to vehicles on any battlefield regardless of vehicle class.
2: Tanks should be destructible, but not made from hope and paper (that's the scout's armor)
3: vehicles should not be dog-cheap, but it is unreasonable that a tank driver should have to grind ten matches in a militia fit to recoup his loss because he had the bad luck to get pinged by myself or another dedicated heavy AV.
4: Balance should never be determined by in-game cost, however, in a game where AV is a genuine threat to vehicles DUST 514 has severely overpriced the cost of HAVs and dropships. LAVs still need work overall.
5: If HAVs and Dropships scale difficulty by cost, then AV players and Infantry are screwed sideways. with a rusty pogo stick. In the butt.
6: In DUST a well-fitted tank costs as much as a fitted destroyer in EVE. This is a problem because it creates a perception that they should be the most powerful thing in the game because in every other shooter cost = power. This is not the case here, and it should NOT ever be the case. It also edges into marginalizing the EVE playerbase, who are iffy on what benefit DUST can possibly bring to their table once the games fully link. Would the Corp rather burn ISK on a triage carrier, or a fit set for the DUST mercs they want to hire to keep them grinding?
there is more, of course, and this marks the last time I will be weighing in on the topic without trolling the tank drivers and calling them butthurt tryhard whiners.
Enjoy the rational discussion. I assure you that it will be unavailable for the near future.
Yeah from what it seems we have pretty similar opinions on these things. Does that mean you agree with this thread then?
|
![Fox Gaden Fox Gaden](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Fox Gaden
Immortal Guides
1121
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Posted - 2013.09.23 19:25:00 -
[13] - Quote
Agree |
![Shattered Mirage Shattered Mirage](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Shattered Mirage
native warlords
313
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Posted - 2013.09.23 19:29:00 -
[14] - Quote
Undecided. |
![Muud Kipz Muud Kipz](https://web.ccpgamescdn.com/dust/img/character_creator/female_amarr_128.jpg)
Muud Kipz
Elevated Technologies
56
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Posted - 2013.09.23 19:29:00 -
[15] - Quote
+1 agree |
![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Top Men.
1310
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Posted - 2013.09.23 19:30:00 -
[16] - Quote
Toby Flenderson wrote:
Yeah from what it seems we have pretty similar opinions on these things. Does that mean you agree with this thread then?
No I think tankers are whiny butthurt crybabies |
![XANDER KAG XANDER KAG](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
XANDER KAG
Red Star. EoN.
285
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Posted - 2013.09.23 19:32:00 -
[17] - Quote
Agree, not that I say much in these anyways. (pretty funny to read most of the time though) |
![True Adamance True Adamance](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
2242
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Posted - 2013.09.23 19:34:00 -
[18] - Quote
Breakin Stuff wrote:Toby Flenderson wrote:
Yeah from what it seems we have pretty similar opinions on these things. Does that mean you agree with this thread then?
No I think tankers are whiny butthurt crybabies I think the same about infantry having been one.... but that's not the point. All I want is Amarr HAV.
AMARR VICTOR! |
![broonfondle majikthies broonfondle majikthies](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
broonfondle majikthies
Bannana Boat Corp
265
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Posted - 2013.09.23 19:36:00 -
[19] - Quote
+1. Its pointless comparing until the vehicles get more than just the Basic variants |
![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Top Men.
1310
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Posted - 2013.09.23 19:36:00 -
[20] - Quote
I'd like to see the rest of the dropsuits, vehicles and weapons. Sure the amarr fatty is nice as long as you pretty much ignore the HMG, but I'd like to use something... else... for a while. |
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![Xender17 Xender17](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Xender17
Ahrendee Mercenaries EoN.
676
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Posted - 2013.09.23 19:37:00 -
[21] - Quote
/disagree. |
![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Top Men.
1311
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Posted - 2013.09.23 19:38:00 -
[22] - Quote
broonfondle majikthies wrote:+1. Its pointless comparing until the vehicles get more than just the Basic variants
I have said this a thousand times:
Once you leave standard tanks, you go into tank classes like marauders and enforcers.
CCP seems to have decided to shank the tier system for vehicles.
Marauders were listed as PRO in chromosome on crosshairs, the designation for prototype. Now you get ENFORCER or MARAUDER.
so stop with the adv/pro tank BS. It's getting old and has been rendered obsolete. |
![Toby Flenderson Toby Flenderson](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Toby Flenderson
research lab The Superpowers
59
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Posted - 2013.09.23 19:43:00 -
[23] - Quote
Love that name haha |
![Toby Flenderson Toby Flenderson](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Toby Flenderson
research lab The Superpowers
59
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Posted - 2013.09.23 19:44:00 -
[24] - Quote
Breakin Stuff wrote:Toby Flenderson wrote:
Yeah from what it seems we have pretty similar opinions on these things. Does that mean you agree with this thread then?
No I think tankers are whiny butthurt crybabies
Wait so I'm confused, what should I tally you as for the sake of keeping track? |
![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Top Men.
1311
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Posted - 2013.09.23 19:45:00 -
[25] - Quote
Toby Flenderson wrote:
Wait so I'm confused, what should I tally you as for the sake of keeping track?
mark me as a complete Jerk. |
![Toby Flenderson Toby Flenderson](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Toby Flenderson
research lab The Superpowers
59
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Posted - 2013.09.23 19:46:00 -
[26] - Quote
If it's not already clear, I'm not trying to have this thread become another one the threads that it describes above... If people would refrain from discussing the Tank vs. AV issue in the "Ending Tank vs. AV threads" thread then we should be ok haha. |
![Toby Flenderson Toby Flenderson](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Toby Flenderson
research lab The Superpowers
59
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Posted - 2013.09.23 19:47:00 -
[27] - Quote
Breakin Stuff wrote:Toby Flenderson wrote:
Wait so I'm confused, what should I tally you as for the sake of keeping track?
mark me as a complete Jerk.
Done. |
![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Top Men.
1311
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Posted - 2013.09.23 19:52:00 -
[28] - Quote
Toby Flenderson wrote:Breakin Stuff wrote:Toby Flenderson wrote:
Wait so I'm confused, what should I tally you as for the sake of keeping track?
mark me as a complete Jerk. Done.
Holy **** someone finally gets the joke. Well done. |
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