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D3LTA ARM3GGIDDO
D3LTA FORC3
40
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Posted - 2013.09.22 18:23:00 -
[1] - Quote
What weapons you believe are OP and which ones you believe should be nerfed?
I think the MD could use a minor boost as well as the HMG. Just my opinion. |
ladwar
Dead Six Initiative Lokun Listamenn
1681
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Posted - 2013.09.22 18:24:00 -
[2] - Quote
HUGs are OP nerf them. |
Hellkeizer
The Avutora Complex
107
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Posted - 2013.09.22 18:27:00 -
[3] - Quote
I stopped caring, it's all gonna get nerfed |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
516
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Posted - 2013.09.22 18:30:00 -
[4] - Quote
Swarm launchers Assault forge guns Orbital strikes Assault rifles, especially Duvolle Grenades. |
CuuCH Crusher
Forge Gun Mafia
234
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Posted - 2013.09.22 18:34:00 -
[5] - Quote
Now that there are no more murder taxis running around, this game got dramatically better. Not really a fan of aim assist, but hey at least I'm not being ran over. With the exception of HMGs, everything else seems pretty balanced. |
hackerzilla
Defenders of the Helghast Dream
294
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Posted - 2013.09.22 18:47:00 -
[6] - Quote
aim assist-just so it doesn't kill you around a corner, and so scouts can evade
assault forge guns-way to good |
Xender17
Ahrendee Mercenaries EoN.
668
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Posted - 2013.09.22 18:48:00 -
[7] - Quote
Ludvig Enraga wrote:Swarm launchers Assault forge guns Orbital strikes Assault rifles, especially Duvolle Grenades. What he said. |
Mobius Kaethis
Molon Labe. RISE of LEGION
811
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Posted - 2013.09.22 18:53:00 -
[8] - Quote
People with poor grammar and punctuation need a serious nerf. They are far too influential on the forums for people who write more poorly than my 6th grade students.
Common sense on the other hand needs a major buff. I find myself constantly having to battle the fires of foolishness and ignorance but my only weapon, reasonable well thought out discourse, is far too underpowered. |
Chit Hoppened
Venomous Rat Regeneration Vendors
20
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Posted - 2013.09.22 19:15:00 -
[9] - Quote
Mobius Kaethis wrote:People with poor grammar and punctuation need a serious nerf. They are far too influential on the forums for people who write more poorly than my 6th grade students.
Common sense on the other hand needs a major buff. I find myself constantly having to battle the fires of foolishness and ignorance but my only weapon, reasonable well thought out discourse, is far too underpowered. ^Winning: Charlie Sheen style. |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
237
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Posted - 2013.09.22 19:42:00 -
[10] - Quote
hackerzilla wrote:aim assist-just so it doesn't kill you around a corner, and so scouts can evade
assault forge guns-way to good Just nerf the splash damage, it takes skill to hit moving targets at 200m |
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Fizzer94
L.O.T.I.S.
212
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Posted - 2013.09.22 19:52:00 -
[11] - Quote
HMG or heavy suit could get a little buff, just a little. Grenades of all types could be nerfed, AV variant shouldn't lock on. Sniper Rifles could use a "buff"(make their scopes double as scanners) ARs need to take a hit in the recoil department. That's it I think.
Oh! Wait. Buff everything I use. |
Eris Ernaga
Super Nerds
585
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Posted - 2013.09.22 19:54:00 -
[12] - Quote
D3LTA ARM3GGIDDO wrote:What weapons you believe are OP and which ones you believe should be nerfed?
I think the MD could use a minor boost as well as the HMG. Just my opinion.
These kind of threads need to stop especially after AA shook the balance of every weapon. |
OZAROW
WarRavens League of Infamy
703
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Posted - 2013.09.22 20:18:00 -
[13] - Quote
Scrambler rifles! But as a scout I can see why their so dam dirty lol just hate dying in one shot |
Patrick57
GunFall Mobilization Covert Intervention
301
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Posted - 2013.09.22 20:45:00 -
[14] - Quote
OZAROW wrote:Scrambler rifles! But as a scout I can see why their so dam dirty lol just hate dying in one shot This.
As a Scrambler Rifle user I agree, but the overheat really balances it.
And there is already a thread like this: https://forums.dust514.com/default.aspx?g=posts&t=105992 |
Patrick57
GunFall Mobilization Covert Intervention
301
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Posted - 2013.09.22 20:47:00 -
[15] - Quote
Ludvig Enraga wrote:Assault rifles, especially Duvolle Get out.
Proto weapons were MADE to do more damage! |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
368
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Posted - 2013.09.22 20:51:00 -
[16] - Quote
In all honesty, Forge Gun needs to be nerfed. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
368
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Posted - 2013.09.22 20:51:00 -
[17] - Quote
Eris Ernaga wrote:D3LTA ARM3GGIDDO wrote:What weapons you believe are OP and which ones you believe should be nerfed?
I think the MD could use a minor boost as well as the HMG. Just my opinion. These kind of threads need to stop especially after AA shook the balance of every weapon.
There is barely any aim assist now. |
D3LTA ARM3GGIDDO
D3LTA FORC3
40
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Posted - 2013.09.22 20:52:00 -
[18] - Quote
Eris Ernaga wrote:D3LTA ARM3GGIDDO wrote:What weapons you believe are OP and which ones you believe should be nerfed?
I think the MD could use a minor boost as well as the HMG. Just my opinion. These kind of threads need to stop especially after AA shook the balance of every weapon.
Just starting a conversation between fellow mercs so chill out buddy. If you don't like the question, do not respond. |
Benjamin Ciscko
S.e.V.e.N.
48
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Posted - 2013.09.22 20:55:00 -
[19] - Quote
Teamwork.
(I'm being sarcastic) |
Cosgar
ParagonX
5376
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Posted - 2013.09.22 21:06:00 -
[20] - Quote
Topics about something being OP... |
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hackerzilla
Defenders of the Helghast Dream
295
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Posted - 2013.09.22 23:07:00 -
[21] - Quote
Cosgar wrote:Topics about something being OP... oh the sarcasm ... |
KING CHECKMATE
TEAM SATISFACTION
1211
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Posted - 2013.09.22 23:10:00 -
[22] - Quote
D3LTA ARM3GGIDDO wrote:What weapons you believe are OP and which ones you believe should be nerfed?
I think the MD could use a minor boost as well as the HMG. Just my opinion.
People whining about AV weaponry need a nerf. Big time.
HMG might need a slight boost. |
The Eristic
Dust 90210
0
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Posted - 2013.09.22 23:39:00 -
[23] - Quote
ARs just need less range/accuracy at range, especially when auto firing. I'm mostly fine with their actual damage. Duvolle should be pretty potent, GEK perhaps needs a little less.
MDs need a touch lower RoF OR slightly smaller clip and need stronger backblast or user hit detection (not sure what the technical flaw is) to prevent MD shotgunning. I can't keep track at the number of times I've seen bloody Scout suits using them as extreme CQC weapons and not even taking a scratch, let alone dying. These are ranges where regular grenade suicide would be a certainty, so one would think a weapon chucking them all around the user would cause more problems than it actually does. |
Cosgar
ParagonX
5377
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Posted - 2013.09.23 02:55:00 -
[24] - Quote
hackerzilla wrote:Cosgar wrote:Topics about something being OP... oh the sarcasm ... I'm actually serious. The most OP weapon in the game exists outside the game because it surpasses the current meta and breaks the 4th wall. How many times has something been nerfed thanks to forum warrioring and completely ****ing over a niche portion of our community? |
Doc Noah
Algintal Core Gallente Federation
564
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Posted - 2013.09.23 03:37:00 -
[25] - Quote
Duvolle AR and GEK needs a range reduction so it's closer to the STD AR, I dont know why CCP thought it was a good idea to slap 10m on it for simply upgrading it when they said so themselves that having a range advantage was out of balance.
Forge gun needs a splash damage/radius decrease or removed altogether. Its an AV weapon, if you want to use it against infantry then it should be much harder direct shot but rewards with a one shot kill. Any monkey can just fire around a person and get damage, that shouldnt be so.
Swarms need more delay in between fire, being able to insta-lock after launching a volley of rockets is awkward. Definately not to the slow pre1.4 speed unless they plan on giving back ammo capacity. Although I would reserve this until they show their plans for vehicle changes.
MD needs a blast radius reduction and effectiveness against armor reduced so it matches the weapon profiles CCP has planned.
SMG either needs less damage or less RoF, that thing can kill as fast as any primary.
HMG could use a small range buff.
Plasma cannon needs more direct damage towards vehicle and a better reticle or even a visual aim assist to show a projected weapons path.
Sniper rifle should get a better headshot bonus.
Grenade count should be reduced to 2, 1 at militia. Blast radius on ADV and PROTO should be reduced below STD or given a bigger damage dropoff the farther away from the center you are. I see no reason to retain a very high damage and high blast radius at the same time.
Whoever gave small turrets their accuracy should be slapped across the face with a wet fish. Theres absolutely no reason why I cant hit a standing target on an immobile vehicle with the crosshair directly on the person. Whoever gave small turrets their ballistics momentum needs to be sent back to college to retake physics. |
Xaviah Reaper
Nyain San EoN.
38
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Posted - 2013.09.23 03:43:00 -
[26] - Quote
HMG is OP in cqb. has down sides in mid to long range combat. seems fine.
The laser rifle is now op, hence everybody and their mum uses one now.
Dont like lower level AR damage output. |
Riprising the logistic
D3LTA FORC3
4
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Posted - 2013.09.23 03:50:00 -
[27] - Quote
Skillballz; so OP |
CharCharOdell
Shining Flame Amarr Empire
965
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Posted - 2013.09.23 04:54:00 -
[28] - Quote
Ludvig Enraga wrote:Swarm launchers Assault forge guns Orbital strikes Assault rifles, especially Duvolle Grenades.
perfect |
RA Drahcir
Psygod9 D.E.F.I.A.N.C.E
232
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Posted - 2013.09.23 05:08:00 -
[29] - Quote
Nerf MDs, ScrR, SR, AR, FG against infantry, tanks, LAVs. Buff HMG. |
Eris Ernaga
Super Nerds
590
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Posted - 2013.09.23 13:55:00 -
[30] - Quote
Keri Starlight wrote:Eris Ernaga wrote:D3LTA ARM3GGIDDO wrote:What weapons you believe are OP and which ones you believe should be nerfed?
I think the MD could use a minor boost as well as the HMG. Just my opinion. These kind of threads need to stop especially after AA shook the balance of every weapon. There is barely any aim assist now.
Lmao dude aim assist hasn't been modified at all you have simply gotten use to it so it feels not there. Jump over to aim assist: off then aim assist: on you will notice the difference. |
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GHOSTLY ANNIHILATOR
The Unholy Legion Of DarkStar DARKSTAR ARMY
440
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Posted - 2013.09.23 14:12:00 -
[31] - Quote
My fist ,thats what she said =-0 |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
522
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Posted - 2013.09.23 21:57:00 -
[32] - Quote
Tectonic Fusion wrote:hackerzilla wrote:aim assist-just so it doesn't kill you around a corner, and so scouts can evade
assault forge guns-way to good Just nerf the splash damage, it takes skill to hit moving targets at 200m
Sorta +1 but the problem is that Assault FG is way superior to other types. Like, for example, breach SG, is vastly inferior to regular SG. There should be some common sense basic balance by CCP, not this ridiculous states where one type of a given weapon is grossly op. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
522
|
Posted - 2013.09.23 22:01:00 -
[33] - Quote
RA Drahcir wrote:Nerf MDs, ScrR, SR, AR, FG against infantry, tanks, LAVs. Buff HMG.
You can argue that MDs dont take a skill but they are not OP currently. No need for a nerf. Maybe redesign them so that there is only the assault type (I would be ok with a mild damage nerf on higher tier assault MD) and breach MD (this one needs a buff to direct damage) and no usual MD in the middle (like EXO-5), so that ppl have to decide if they want to crowd control and suppress or slay but not both at once. |
Melchiah ARANeAE
The Unholy Legion Of DarkStar DARKSTAR ARMY
29
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Posted - 2013.09.23 22:58:00 -
[34] - Quote
- AR's should fire marshmallows.
- Forge guns should fire teddy bears
- Tanks should be made out of whipped cream
- Swarms should fire plumes of rainbow coloured glitter
That'll make nothing OP. |
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