pegasis prime wrote:Starya your many points and arguments are flawed in several aspects.
When you state things like tanks pay for a high kdr and are met with valid counter arguments like if we loose 1 tank every 5 games we are in a net loss. Unless we run 10 or 12 games of ambush in free suits. Do you know how mant times you can die in an ambus with free suits lol that totally negates our good kdr stats from tanking .
Tanks are not worth the current isk cost as it takes 5 games at keast to pay for a tank that can survive more than 4 or 5 vollys of swarms . When they reduced the module cost they doubled the turret price and that ended out with havs being more expensive than they were in chrome whare we acctually did domminate a battlefield.
Honestly most of the vet tankers like myself havs stayed with tanking after several nerfs not because wr want to be team stomping monsters but because we want to have fun in our tanks. Yes it may be hard to believe us tankers just want to have fun but having to grind 5 to 10 games of ambush in free suits to pay for 1 loss is not fun .... we are really the only class (other than comando) that is not viable for pc all tanks are good for in oc is point defense or rail snioing other tanks (if the proto av dosent get them first) we are the only class not to have anything proto . Thats just not fun when you are pitted up against wepons designed to destroy vehicles that are miles ahead of what we have.
If I you ever see me ingame squad up with me and ill drop you a tank of the highest speck (highest meta fit possible) aprox 2.4 mill (youll of couse send me the isk) then you can run it and see how its not worth its isk
I do understand what you are saying, but for arguments sake lets say you could run your tank 100% of the time without having to go assault to pay for it, your KDR would be huge. I know u guys love tanking but without the extreme cost of tanks you would run them 24/7 and the only way out would be for CCP to nerf the sh*t out of them so infantry could compete.
I guess what i'm getting at with this thread is the cost of tanks is balanced with the effectiveness on the battlefield. You might get popped after 15 kills but your assault brothers ( assuming an even match, not protostomp ) will take a lot more deaths, hence "ISKcost =Kdr" . The same goes for assault guys, people will generally get more kills with less deaths when they run their proto suits as compared to their BPO's.
edit- i will take you up on the tank drop, but of course i won't be sending any isk.