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Bojo The Mighty
Zanzibar Concept
1920
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Posted - 2013.09.20 05:53:00 -
[1] - Quote
Now if you have an active scanner, I know you do it, we ALL do it. When we scan we do a nice little 360 twirl and totally negate the con. The con? The con.
Passive Scan vs. Active Scan (as it probably was intended)
Passive: +Passive +360 degrees -Short Radius -For one's self only
Active: +Pretty good precisions +Squad Sharing +Large Radius -Small Degree Scanning -Active -High CPU/PG draw
Now, the Active scanner is good for a lot of people with relatively high precisions. They'd detect things better with an Active scanner and at greater distances, for the benefit of themselves and squad. However, take away one of the cons of the active scanner, Small Degree Scanning, you have 360 scan, so it kind of becomes imbalanced in favor of Active....
My question to CCP is, was the 360 twirl intended? I mean, there is a variant of Scanner (Focal or Flux....it starts with an F) that has a smaller angle of scanning so how could the 360 twirl be intended? |
Bojo The Mighty
Zanzibar Concept
1930
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Posted - 2013.09.20 16:26:00 -
[2] - Quote
Krom Ganesh wrote:One of the CCP mentioned that they were displeased with the spinning tactic. My guess is that they went with the easiest implementation and didn't realize the consequences. IMO, the best possible solution is to tie the range scanned to the duration of scan. For example, if you had a 200m scanner with a 10 second scan, at 5 seconds into the scan you would be revealing enemy locations at the 100m range. This would mean those who spin while using the scanner, their scan would cover a spiral shape, kinda like this. This would also make scan time actually a negative instead of a positive. That would be interesting if time = distance scanned. Include a visual of where the scan sweep is on your minimap.... Regardless, this little twirl needs to be stopped in effect. Especially before War Points. It would then become the absolute farming tool. [ 360 twirl guarantees that any local enemies are harvested ] |
Bojo The Mighty
Zanzibar Concept
1930
|
Posted - 2013.09.20 16:31:00 -
[3] - Quote
pegasis prime wrote:The way I see it is you have to give up an equipment slott for the acctive scanner and tgat puts you at a disadvantage. I personally dont mind everyone ballerinaing every where . If someone has the smarts to scan everywhare then let them . Yeah man, totally. I feel the same way about drop uplinks. I'm being put at a disadvantage because they are equipment. |
Bojo The Mighty
Zanzibar Concept
1933
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Posted - 2013.09.20 21:09:00 -
[4] - Quote
Piraten Hovnoret wrote:Okey I use al the scanners and there is 1 or 2 that it's hard to do a 360 scann..however I don't c the problem, in my mind there is OTHER things in this game that need attention before into this.
Like the AA, lock 4 tanks/cars/DP, PVE, etc etc I can go on like forever, this matter has at least for me a low priority extremely low be honest. Sure low priority, rank it how you like. The fact of the matter is that there are attributes tied to these scanners (the angle of scan) that are supposed to be equipment set backs but are negated by a little twirl. If CCP wanted them to scan 360 degrees they would have scanned 360 degrees. In essence, it detracts from Passive scan, and could potentially lead to WP farming if not fixed before WP is granted to Active Scanning. |
Bojo The Mighty
Zanzibar Concept
1951
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Posted - 2013.09.22 00:37:00 -
[5] - Quote
Happy Jack SD wrote:Another idea is to have a 'lock time' where a red dot isn't scanned until - say - half a second of scanning aimed at them. Merely sweeping the scanner will not make them visible for the full time, but focusing on a smaller corridor will lock onto the dropsuits signals. I tend to like this, but take it further. Results are not given at all unless the enemies are in your "cone" for the entire duration of the scan. Twirling would give absolutely no results. It would force people to scan one area at a time, but not negate their ability to move (ie slowing tracking). Tracking is needed so people can rotate the scanner as they move past the area they are scanning. |
Bojo The Mighty
Zanzibar Concept
1952
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Posted - 2013.09.22 00:44:00 -
[6] - Quote
Krom Ganesh wrote: If CCP went with that solution, it shouldn't require the entire duration. That's too much. How about 66%? As a red dot spends more time under your scan cone, they "fade" in on your radar. Once they hit 66% of scan time, the scanner has a strong enough reading on them and publishes it on the tacnet.
OK sure we could allow some margin of error considering **** happens. Make it 7/10 and you have a deal |
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