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Monkey MAC
killer taxi company General Tso's Alliance
578
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Posted - 2013.09.19 22:33:00 -
[1] - Quote
Fist Groinpunch wrote:Not entire maps no, but there are the outposts and facilities and bunker buildings where HMGs and shotguns dominate. The new maps in particular are very CQC friendly around the objectives.
So on manus peak, heavies are just expected to wait at A or B, or hope a guy in a dropship, turns up and doesn't get shot out of the sky?
However consider this, a new type of plate heavy only provides a little less than current plates, but has a special effect.
Resistance of Armour increases per shot that hits the heavy, does that make sense? |
Monkey MAC
killer taxi company General Tso's Alliance
578
|
Posted - 2013.09.19 22:40:00 -
[2] - Quote
Shruikan Iceeye wrote:Monkey MAC wrote:Fist Groinpunch wrote:Not entire maps no, but there are the outposts and facilities and bunker buildings where HMGs and shotguns dominate. The new maps in particular are very CQC friendly around the objectives. So on manus peak, heavies are just expected to wait at A or B, or hope a guy in a dropship, turns up and doesn't get shot out of the sky? However consider this, a new type of plate heavy only provides a little less than current plates, but has a special effect. Resistance of Armour increases per shot that hits the heavy, does that make sense? No i think the topic name is really how it should be. It's the most logical and effective
Oh alright then, Ill just take my idea somewhere where it'll be more appreciated! |
Monkey MAC
killer taxi company General Tso's Alliance
578
|
Posted - 2013.09.19 22:53:00 -
[3] - Quote
Fist Groinpunch wrote:Monkey MAC wrote:Fist Groinpunch wrote:Not entire maps no, but there are the outposts and facilities and bunker buildings where HMGs and shotguns dominate. The new maps in particular are very CQC friendly around the objectives. So on manus peak, heavies are just expected to wait at A or B, or hope a guy in a dropship, turns up and doesn't get shot out of the sky? If they want to avoid getting killed by even the worst player in the other team because he's got a gun with a longer range, then yes, heavies should stay near cover/buildings/bunkers. You can't pick a class with the highest HP in the game and a gun that is a veritable bullet hose at short range and expect it to be good in a long range combat situation. I play an assault armed with a TAR, and I stay the hell away from CQC friendly areas and I do extremely well. Because I stay away from CQC areas. You can't have your cake and eat it too.
Im not saying it should be able to long range, but it should at least be able to survive closing the gap a little, its current lack of speed is too much for the health it has!!
Heavies should be able to be at the front line as well! |
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