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Fist Groinpunch
Goonfeet Top Men.
63
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Posted - 2013.09.19 21:54:00 -
[1] - Quote
What the heavy needs is less running around in the open and more hanging out near cover/enclosed spaces.
But that won't happen. I will continue seeing HMG heavies running around in the open areas of Manus Peak or the bridge map etc, where I will continue to gun them down with a TAR. And at first they will fire back, but then as I get them into armor while I'm still at 80% shields, they will try to run away. But they won't make it. Because they just don't get the class they chose to play as.
And then they will come here to post threads about heavies needing some love. And I will smile as I read them. |
Fist Groinpunch
Goonfeet Top Men.
63
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Posted - 2013.09.19 22:09:00 -
[2] - Quote
Not entire maps no, but there are the outposts and facilities and bunker buildings where HMGs and shotguns dominate. The new maps in particular are very CQC friendly around the objectives. |
Fist Groinpunch
Goonfeet Top Men.
64
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Posted - 2013.09.19 22:48:00 -
[3] - Quote
Monkey MAC wrote:Fist Groinpunch wrote:Not entire maps no, but there are the outposts and facilities and bunker buildings where HMGs and shotguns dominate. The new maps in particular are very CQC friendly around the objectives. So on manus peak, heavies are just expected to wait at A or B, or hope a guy in a dropship, turns up and doesn't get shot out of the sky?
If they want to avoid getting killed by even the worst player in the other team because he's got a gun with a longer range, then yes, heavies should stay near cover/buildings/bunkers.
You can't pick a class with the highest HP in the game and a gun that is a veritable bullet hose at short range and expect it to be good in a long range combat situation. I play an assault armed with a TAR, and I stay the hell away from CQC friendly areas and I do extremely well. Because I stay away from CQC areas.
You can't have your cake and eat it too. |
Fist Groinpunch
Goonfeet Top Men.
67
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Posted - 2013.09.20 05:32:00 -
[4] - Quote
Monkey MAC wrote:Fist Groinpunch wrote:Monkey MAC wrote:Fist Groinpunch wrote:Not entire maps no, but there are the outposts and facilities and bunker buildings where HMGs and shotguns dominate. The new maps in particular are very CQC friendly around the objectives. So on manus peak, heavies are just expected to wait at A or B, or hope a guy in a dropship, turns up and doesn't get shot out of the sky? If they want to avoid getting killed by even the worst player in the other team because he's got a gun with a longer range, then yes, heavies should stay near cover/buildings/bunkers. You can't pick a class with the highest HP in the game and a gun that is a veritable bullet hose at short range and expect it to be good in a long range combat situation. I play an assault armed with a TAR, and I stay the hell away from CQC friendly areas and I do extremely well. Because I stay away from CQC areas. You can't have your cake and eat it too. Im not saying it should be able to long range, but it should at least be able to survive closing the gap a little, its current lack of speed is too much for the health it has!! Heavies should be able to be at the front line as well!
I feel you man, I have no idea how you guys play as a heavy in the first place. It's easily the most boring suit to play in. It takes forever to get to the action, and you can forget about flanking anyone, because by the time your fat ass gets in that flanking position everyone is either dead or gone. So you compromise and run out in the open to save a few precious seconds. Sometimes you are lucky and make it across, but other times you get caught and die because you're too slow to get back into cover and your HMG doesn't reach. And on top of that you don't have an item slot so you can't even pack an active scanner to help you scope out the situation before taking a gamble like that! So in order to not die you're resigned to lurk in the shadows waiting for prey. |
Fist Groinpunch
Goonfeet Top Men.
68
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Posted - 2013.09.20 16:25:00 -
[5] - Quote
HowDidThatTaste wrote:Fist Groinpunch wrote:What the heavy needs is less running around in the open and more hanging out near cover/enclosed spaces.
But that won't happen. I will continue seeing HMG heavies running around in the open areas of Manus Peak or the bridge map etc, where I will continue to gun them down with a TAR. And at first they will fire back, but then as I get them into armor while I'm still at 80% shields, they will try to run away. But they won't make it. Because they just don't get the class they chose to play as.
And then they will come here to post threads about heavies needing some love. And I will smile as I read them. I always love these kind of quotes. Yes the role you spent your Sp should be limited to 20% of the engagements on any map limiting your fun factor to minimal. However if you try to play" your role" any other way you get out ranged in the open. First off this is a sandbox style game and who determined our role was to camp hallways Boring!? Honestly I hardly ever camp hallways cause most good players know how to throw grenades and spam mass drivers. Hence the OP's request to increase our resistance to Explosives. Yes you can play in open areas it just takes some awareness to get from a to b or like most take a jeep, bring an AR friend to cover the open areas. The hmg suit combo needs something to be feared again. I have mostly switched to AR and I tear up heavies in 1v 1 all day long even in CQC so I laugh at these post's too.
CCP did. Sentinels are for point defense. They built the class specifically for it. |
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