KING CHECKMATE
TEAM SATISFACTION
1602
|
Posted - 2013.10.06 21:35:00 -
[1] - Quote
Ayures II wrote:It looks like a lot of people are still running "murderlogi" fits even after a few hits with the nerf bat, so here's a crazy idea: Give logi suits the awesome survivability they used to have along with maybe even a bump in PG/CPU and a bonus to reps.
The catch: The light weapon slot is replaced with a slot that can only fit remote repair tools. Giving them all a sidearm slot would probably be a good idea so they're not entirely defenseless (along with a rebalance to Amarr logi, ofc). Equipment slots could stay the same to make up for the loss in WP from kills. The new WP stuff that's coming would probably help, too.
What do you guys think? Terrible nerf to logi or a good (or at least interesting) idea?
As it is now, im a MURDERLOGI, I don't even hide it. I TRY to stick to support but I end up killing a lot and I even forget to rep/revive people sometimes.... (amarr and cal Murderlogi)
This I posted it in another thread,but copy paste power, here we go:
The logi is WAY too good of a combat armor to be used only as medic. Their massive amount of HP and natural HP repair bonus makes them VERY fit for combat, specially in Close quarters.
WHAT We need ANOTHER Med frame, or maybe a Light one. With 1 or 2 side arm slots. 2 equipment slots speed and enough slots.
Say: Caldari Medic Med Frame: Shields: 200 Armor: 50 Stamina: 180 Speed: 7.2 Side arm slot : 2 Equipment Slot: 2 High slots : 5 Low Slots : 3 Shield recharge:6 Shield Depleted: 8
Make them with enough PG and CPU to fit whatever they like. A generic bonus that helps the armor's survivability like: +3% total shields and armor per level (meaning that each level gained makes the armor stronger until they reach 230 shields and 57 armor y default, this stacks without penalty with regular passive bonuses for a total of 280 shields and 70 armor) And specific bonuses that help different equipment's , like=
GÖªCaldari: 10% resupply rate on nanohives GÖªMinmatar: -5% to cost of CPU/PG on Remote Explosives and Pox Mines. GÖªAmarr: -5% cost of CPU/PG on Drop Uplinks GÖªGallante: 10% Range bonus to Repair Tools
This way every race has an incentive to use one of those equipment's on par to their nanite injector. The lack of Light/heavy/grenade slots incentivize support role more, while still being able to defend themselves say,with an SMG and a flaylock.
This way we will have more variety of play styles. GÖá MurderLogi (like assaults but stronger but less mobility) GÖá TrueLogi (Massive Support Unit) GÖá Field Meds (Faster Support units) And eventually, knowing Dust playerbase: GÖá KillerMeds (Abusing their slots and speed , modding them to be Scouts v.02 will not be hard) |