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Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3631
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Posted - 2013.09.19 12:08:00 -
[31] - Quote
Jack McReady wrote:Racro 01 Arifistan wrote:full shield and armour on my madrugar then 1 adv assault minmatarr suit with wykomi later i get killed. gg ccp for makeing so that only 1 guy with a wykomi can kill a tank from a spire and make cover usless for us tankers. while vehicles are indeed in a need of a change remind that he is using a proto weapon against your non proto vehicles. also, fit your tank properly, it was already shown plenty of times that a properly fit tank can endure 6 missile volleys. plenty of time to get into cover. forge guns on the other hand, there is no escape. The Proto against non-Proto thing doesn't work because we hopefully will NEVER have meta levels of vehicles. It's bad enough that we pretty much can't get away from them in suits, but putting the suit power-creep into vehicles would kill this game deader than anything else. |
Operative 1171 Aajli
Bragian Order Amarr Empire
334
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Posted - 2013.09.19 12:34:00 -
[32] - Quote
Tanker's right. Infanty's wrong. Move along. |
pyramidhead 420
Krullefor Organization Minmatar Republic
40
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Posted - 2013.09.19 13:35:00 -
[33] - Quote
did swarms take your toys away little kid? |
Spycrab Potato
Hold-Your-Fire
480
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Posted - 2013.09.19 13:48:00 -
[34] - Quote
Sgt Kirk wrote:Racro 01 Arifistan wrote:invest practically 21 mill sp into tanks and still 1 guy with a adv assult suit + wykomi can still kill me in 3-4 volleys. oh and lets not forget that swarms fire quicker now...... so what is my repair mod supossed to do exactly? To look cool. The major icing on the cake is that they BUFFED the swarms before 1.5 (the vehicle fix that never happened) So now, not only are vehicles not getting fixed but these Machine gun swarm launchers have another month of roaming the universe. Eugh, I put up my armoured LAV for a month because of this. It's killing me that I can't pull it out for another month :( My Logi Bro LAV hasn't blown up since the update...what are you doing wrong? |
WUT ANG
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
33
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Posted - 2013.09.19 14:16:00 -
[35] - Quote
Lmao another bad driver.... |
WUT ANG
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
33
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Posted - 2013.09.19 14:18:00 -
[36] - Quote
You should've drove closer and killed him lol |
Thumb Green
Novashift
392
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Posted - 2013.09.19 14:29:00 -
[37] - Quote
Stop it, the price of tanker tears has already plummeted because of too much supply. My stocks are useless now because of you people.
On a serious note, if you're getting solo'd by swarms, even by proto, you're not a very good tanker. Fortunately someone else claims to have been shooting at you to so you don't have as much to be ashamed of. Remember this as well, in all other games that let you drive vehicles it only takes 1-2 rockets to kill tanks whereas here as long as it isn't a shitfit a tank can take 4+ rocket volleys.
Another thing, you can whine about getting solo'd (though most of the time there's more than one person shooting at you) when it takes more than one person for a tank to be affective.
Also don't complain about being out-repped. Every repper is out-repped; even with 5 complex reppers with level 5 logi skill you still won't out rep even a Standard AR. |
XANDER KAG
Red Star. EoN.
281
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Posted - 2013.09.19 14:31:00 -
[38] - Quote
So your upset that a proto Swarm launcher killed a standard tank? That's like saying that std. suit runners have a right to complain that a proto squad showed up to kill him/her personally. Oh wait...... |
Cody Sietz
Bullet Cluster
999
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Posted - 2013.09.19 14:34:00 -
[39] - Quote
I saw a proto CalLogi the other day with no shields and a swarm launcher...does he know its kind of pointless to put more then 3 Complex DMG mods on a suit?
He flew up to a tower and the enemy team didn't call one vehicle in(it was a normal 50v50 ambush) |
Toby Flenderson
research lab The Superpowers
36
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Posted - 2013.09.19 16:40:00 -
[40] - Quote
Lorhak Gannarsein wrote:Apparently you're really bad at communicating with your squad and focussing fire? And also, given that no matter what countermeasures we use, even multiple vehicles spider-tanking, we can be alpha'd and out-repped, it'd be shocking if those AVers didn't smack us six ways to Sunday. I don't expect to go 20-0. Sometimes I go 30-0, sometimes I go 17-1, sometimes I get four kills and get massacred by an Ishukone. Sometimes I don't run my tank. And also, given that LLAVs are no longer viable in that sense, it's no longer a relevant argument. And a tank can only 'mow down an entire team' if no-one's trying to kill it. Even the most half-hearted attempt with an MLT swarm will give a tanker pause. lolwut? There are five AV weapons in this game; AV grenades, Flux grenades, Forge Guns, Swarm Launchers, and Plasma Cannons. Three of those five are multipurpose, and Swarms have a range of 400m. Congratulations on recognising that a swarm launcher can't redline infantry! Nor can an AR, given that the odds of one person redlining an entire team are NIL. But a swarm launcher can redline members of a team more permanently than any weapon besides a forge gun, and keep them there more effectively than anything but a sniper or again, a forge sniper. And no. I have a crazy advantage in WP gain, simply because I can kill everything. I also have the greatest risk. Although, that's like saying 'Logi has a crazy advantage in WP gain over me'. What it MEANS is that I can't push an objective solo. I am nothing more than a slayer. My contributions to the team ONLY come in concert with the rest of the team. The bottom line? If I'd invested all my SP into Medium suit AR, I'd be dramatically more effective, and profitable. I don't want my tanks to be more effective. I want them to not force me to grind for an hour to pay off one death. And unlike infantry, the only way to profit in tanks is, ironically, using high-tier modules. Which are exorbitantly expensive.
I didn't say I was bad at communicating, I said that multiple targets in general make it harder to communicate which to go for especially if blueberries are involved. Apparently you're just really careless with your tanks? I've never seen someone dominate tanks like you're suggesting so you must just be doing something wrong. I know someone who uses proto forge, completely maxed the proficiency, and 3 complex damage mods that can't take out some tanks by himself. If there's anyone that deserves to kill a tank it's him but he still needs help from another forge or swarms. If you're still getting killed or "pausing" for militia swarms then I'd suggest cutting your loses and trying a different role because tanking does not seem to be your thing.
Here should be your thought process then... Take out tank. Play until it gets destroyed. If it doesn't then good job, if it does then what killed you? Determine if it was your mistake or if taking another tank out would be a waste. Use another or don't.
That way you only lose one tank per match.
As for LAVS that argument is valid because before 1.4 I heard people crying about AV being overpowered and vehicles sucking. You saying that they can't kill people anymore does not change the fact that while they could people were complaining about AV. They can still kill people, you just have to be skilled to do it now. Imagine that.
And I don't know what game you're playing but a good tank with a good pilot is not going down from MLT swarms. There's a line between "oh we just need a couple more MLT swarms on that tank and it's down" and "oh well he'll just repair himself faster than we can hurt him and then we're killed". Again I come back to maybe you just suck with tanks. I'm not trying to be mean I'm just saying you're complaining about a lot of stuff good tankers manage to handle.
Flux grenades can't kill anyone. And I left out the plasma cannon because no one uses it. A tank can laugh at a plasma cannon at a distance and simply dodge it. How much do you actually worry about someone running plasma cannon when you're in your powerhouse tank? I'd be surprised if you had even 10 stories so far of your tank being killed by a plasma cannon. But if you're going to count weapons I think (could be wrong, just guessing) tanks have 3 types at 2 levels so that makes 6 tank weapons.
I think it's funny that you point out how ridiculous my inference that no one can redline infantry with a swarm launcher without realizing the irony. Of course tanks can't hack points just like my Nanite Injector can't, it's the person using it.. If you're going to say a tank can't "take a point" as in control the point then that's also ridiculous. All that it takes is a tank to stroll in and kill the other team leaving the objective open to a blueberry teammate. That simple. All you need to do is kill two people for it make up for not hacking the objective yourself. Again if this is too hard, try an assault suit. I also love that you tell me you don't always run tanks but claim that tankers can be redlined by a swarm launcher. Not even infantry are stupid enough to make one fit with zero flexibility as to not get trapped in situations like that. My sniper suit is as good as yours: Starter Fit. Take out that and snipe the swarm launcher while you hide in the redline if he's ruining your game. No one forced you to put all of your skills in Tanks. This is a prime example of crying about the consequences of your own choices. Yeah you can get the good tank a lot faster if it all goes into tanks but a good tanker would have a back up plan knowing that some people will make it their mission to destroy them. I have an AV back up class, why don't you make an assault back up class and stop QQ? As far as contribution to the team, 30 kills is 1/5 of their clones. Enough said. |
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