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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Monkey MAC
killer taxi company General Tso's Alliance
521
|
Posted - 2013.09.18 07:49:00 -
[1] - Quote
meri jin wrote:Dear CCP, in 1.4 you did a lot of things right (even the AA), and I would like to see progress going in the same direction. It would be exiting to see new Heavy suits as well as a new weapons. So I was wondering, when we can expect to see the whole patch notes about 1.5? Maybe in the 40th week? Or even at the 39th? Also if it's possible, could you give us a hint about the main theme of 1.6? Greetings
You know we are getting weapons in .5 don't you!! |
Monkey MAC
killer taxi company General Tso's Alliance
521
|
Posted - 2013.09.18 07:59:00 -
[2] - Quote
meri jin wrote:Monkey MAC wrote:meri jin wrote:Dear CCP, in 1.4 you did a lot of things right (even the AA), and I would like to see progress going in the same direction. It would be exiting to see new Heavy suits as well as a new weapons. So I was wondering, when we can expect to see the whole patch notes about 1.5? Maybe in the 40th week? Or even at the 39th? Also if it's possible, could you give us a hint about the main theme of 1.6? Greetings You know we are getting weapons in .5 don't you!! I have read that we will get weapon(s) in 1.5. Still why not mention it that new weapons and suits are exiting? PS: one exclamation mark is enough.
Aah, we will get weaponS, I heard the magsec was confirmed! Suits take a lot longer to code, especially on the unreal engine, they aren't likely to be out till the vehicle pass. |
Monkey MAC
killer taxi company General Tso's Alliance
521
|
Posted - 2013.09.18 08:09:00 -
[3] - Quote
meri jin wrote:magsec is going to be a heavy weapon? Caldari SMG im afraid |
Monkey MAC
killer taxi company General Tso's Alliance
521
|
Posted - 2013.09.18 08:42:00 -
[4] - Quote
Indeed they do, that precision rifle, is that a minmatar sniper? |
Monkey MAC
killer taxi company General Tso's Alliance
521
|
Posted - 2013.09.18 08:59:00 -
[5] - Quote
meri jin wrote:Monkey MAC wrote:Indeed they do, that precision rifle, is that a minmatar sniper? It looks rusty so, why not? Friggin awsome!!, I like that gallante weapon on the bottom, the double barrel, heavy weapon? |
Monkey MAC
killer taxi company General Tso's Alliance
521
|
Posted - 2013.09.18 10:43:00 -
[6] - Quote
Rogue Saint wrote:Jebus, we are like 15 days since release of 1.4... Many are still digesting the changes and people are asking for 1.5! I guess they are the types that want to know what they are getting for next xmas the day after santa has been!
Some of us have been so impressed with .4 we are now pumped for .5 .6 .7, its justmso exciting, and besides NEW WEAPONS!! |
Monkey MAC
killer taxi company General Tso's Alliance
522
|
Posted - 2013.09.18 11:01:00 -
[7] - Quote
CCP Saberwing wrote:Sarducar Kahn wrote:1.5: vehicle rebalance + new weapons (confirmed) 1.6: A continuation of the vehicle re-balance. (Pretty sure) That other new outpost? New heavy? (With new weps?)
Hey guys We'd love to provide you with patch notes weeks in advance, but as mentioned elsewhere in this thread quite often features aren't finalized until closer to the release date. For example, during playtest we didn't feel the Vehicles and Weapons re-balance were quite ready for 1.5 so they've been pushed back, however other features will be seeing full release (squad finder, new WP rewards, updated NPE, bug fixes, etc). Full patch notes/Feedback Threads to come next week, will keep you in the loop as soon as we get any more info. :)
Interesting no vechile pass, can we get a dev blog on the problems you faced maybe? Also you know you wanna confirm some weapons to us?? |
Monkey MAC
killer taxi company General Tso's Alliance
522
|
Posted - 2013.09.18 11:12:00 -
[8] - Quote
daishi mk03 wrote:CCP Saberwing wrote:Sarducar Kahn wrote:1.5: vehicle rebalance + new weapons (confirmed) 1.6: A continuation of the vehicle re-balance. (Pretty sure) That other new outpost? New heavy? (With new weps?)
Hey guys We'd love to provide you with patch notes weeks in advance, but as mentioned elsewhere in this thread quite often features aren't finalized until closer to the release date. For example, during playtest we didn't feel the Vehicle rebalance and new weapons were quite ready for 1.5 so they've been pushed back, however other features will be seeing full release (squad finder, new WP rewards, updated NPE, bug fixes, etc). Full patch notes/Feedback Threads to come next week, will keep you in the loop as soon as we get any more info. :) LOL, guys, calm down. He was just joking. (^.-) 1.5 is the vehicle patch, they will take several modules out of the game and provide us with a new vehicle experience, consisting of adjusted vehicles and AV weapons plus a small amount of core vehicle modules Wait for the patch notes and you'll see.
GOD DAMN!! I've been arguing about kb/m elsewhere and it just didn't click!! Very funny saberwing very funny!! [Loads first round into mass driver]
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Monkey MAC
killer taxi company General Tso's Alliance
523
|
Posted - 2013.09.18 11:24:00 -
[9] - Quote
Spkr4theDead wrote:meri jin wrote:Yokal Bob wrote:hopefully they will bring back chromozone's weapon balancing, everyone used everything because it all worked, now everyone uses rifles and not much else. why? because its the only thing that works. i cant be as accurate as an AR with a mass driver at over 100m away. CCP has justtaken so much fun out of the game. Agreed they have done some positive stuff too graphics and maps etc. should a MD hit 100m away? LOL What kind of question is that? Effective AR range in today's world is out to 300m. Why is it less than 100 on Dust?
Because its not real life dumb dumb |
Monkey MAC
killer taxi company General Tso's Alliance
523
|
Posted - 2013.09.18 11:30:00 -
[10] - Quote
Spkr4theDead wrote:Rogue Saint wrote:Jebus, we are like 15 days since release of 1.4... Many are still digesting the changes and people are asking for 1.5! I guess they are the types that want to know what they are getting for next xmas the day after santa has been! Because it's rebalancing vehicles and AV. They're not just changing a few values as they relate to vehicles. They're going to be adding, removing, and changing both skills and modules. We also don't know if we're going to get more hulls. Every single pilot also wants the vehicle powergrid skill back, and we don't yet know if CCP will give it back to us. Turrets are also incredibly expensive. The most expensive large PRO turrets cost near 1mil ISK each. I don't have a clue how they're balancing AV, but some stuff needs damage roll backs. Why does an AV grenade do around 2000 damage each to armor, yet infantry complained about the contact grenades and they got nerfed into the ground. Double standards are ridiculously abundant on here.
Actually your getting nothing, so me and my swarm launcher will see you on the battlefield yeah! |
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Monkey MAC
killer taxi company General Tso's Alliance
524
|
Posted - 2013.09.18 11:41:00 -
[11] - Quote
Spkr4theDead wrote:Monkey MAC wrote:Spkr4theDead wrote:meri jin wrote:Yokal Bob wrote:hopefully they will bring back chromozone's weapon balancing, everyone used everything because it all worked, now everyone uses rifles and not much else. why? because its the only thing that works. i cant be as accurate as an AR with a mass driver at over 100m away. CCP has justtaken so much fun out of the game. Agreed they have done some positive stuff too graphics and maps etc. should a MD hit 100m away? LOL What kind of question is that? Effective AR range in today's world is out to 300m. Why is it less than 100 on Dust? Because its not real life dumb dumb ......................... what kinda response is that? It should feel like a rifle. Rifles in WWII had range markers in miles.
Because in WWII we didn't have teleporting uplinks, dropships that hover on 2 engines, anti-matter weaponry, or F#@&$% SPACESHIPS!!
Rifle can feel like a rifle without the range of one, not to mention plasma thats highly unstable, lasers that we can't even get yet, and railguns that shoot rounds so god damn fast, it would blowyour face of just whizzing past!!
Its game real world physics don't apply!! |
Monkey MAC
killer taxi company General Tso's Alliance
524
|
Posted - 2013.09.18 11:43:00 -
[12] - Quote
Spkr4theDead wrote:Monkey MAC wrote:Spkr4theDead wrote:Rogue Saint wrote:Jebus, we are like 15 days since release of 1.4... Many are still digesting the changes and people are asking for 1.5! I guess they are the types that want to know what they are getting for next xmas the day after santa has been! Because it's rebalancing vehicles and AV. They're not just changing a few values as they relate to vehicles. They're going to be adding, removing, and changing both skills and modules. We also don't know if we're going to get more hulls. Every single pilot also wants the vehicle powergrid skill back, and we don't yet know if CCP will give it back to us. Turrets are also incredibly expensive. The most expensive large PRO turrets cost near 1mil ISK each. I don't have a clue how they're balancing AV, but some stuff needs damage roll backs. Why does an AV grenade do around 2000 damage each to armor, yet infantry complained about the contact grenades and they got nerfed into the ground. Double standards are ridiculously abundant on here. Actually your getting nothing, so me and my swarm launcher will see you on the battlefield yeah! Nice crutch launcher you got there. Do you aim it, or does the game take care of that for you?
I let the game do it, why wouldn't I, its not like I should have to put in any more effort than you right? |
Monkey MAC
killer taxi company General Tso's Alliance
524
|
Posted - 2013.09.18 11:49:00 -
[13] - Quote
Spkr4theDead wrote:Duran Lex wrote:Spkr4theDead wrote:meri jin wrote:Yokal Bob wrote:hopefully they will bring back chromozone's weapon balancing, everyone used everything because it all worked, now everyone uses rifles and not much else. why? because its the only thing that works. i cant be as accurate as an AR with a mass driver at over 100m away. CCP has justtaken so much fun out of the game. Agreed they have done some positive stuff too graphics and maps etc. should a MD hit 100m away? LOL What kind of question is that? Effective AR range in today's world is out to 300m. Why is it less than 100 on Dust? Because the real world is a tad bit larger then the maps we play on? If i can fly a ship till i reach the upper troposphere, why is the ceiling height so low in Dust? Maybe dropsuits aren't capable of going out of atmosphere.
Yes they are, in that old fanfesf into video, how do you think the mercs survived outerspace, holding their breath? |
Monkey MAC
killer taxi company General Tso's Alliance
525
|
Posted - 2013.09.18 11:51:00 -
[14] - Quote
Lol vehicle changes in 1.5 and beyond is just vehicle changes and beyond now, |
Monkey MAC
killer taxi company General Tso's Alliance
525
|
Posted - 2013.09.18 12:12:00 -
[15] - Quote
Spkr4theDead wrote:Monkey MAC wrote:Spkr4theDead wrote:Monkey MAC wrote: Actually your getting nothing, so me and my swarm launcher will see you on the battlefield yeah!
Nice crutch launcher you got there. Do you aim it, or does the game take care of that for you? I let the game do it, why wouldn't I, its not like I should have to put in any more effort than you right? Because my railgun, blaster and missile turrets have homing ability.
Whats the matter you don't like homing rockets, homing in? Awww!! |
Monkey MAC
killer taxi company General Tso's Alliance
525
|
Posted - 2013.09.18 12:26:00 -
[16] - Quote
Spkr4theDead wrote:Spkr4theDead wrote: Maybe dropsuits aren't capable of going out of atmosphere.
Monkey MAC wrote: Yes they are, in that old fanfesf into video, how do you think the mercs survived outerspace, holding their breath?
Link to a video I can watch late tonight?
Here you are
http://dust514.com/media/videos/fanfest-2012-cinematic-trailer/
Now its open to interpretation, but the pod, they are launched from I don't believe is air tight, so in order to survive the dropsuits probably has some rebreather gear, that recycles youf last breath for oxygen. The suits aren't designed for EVA but they can sustain short periods in zero/low atmosphere! |
Monkey MAC
killer taxi company General Tso's Alliance
525
|
Posted - 2013.09.18 12:42:00 -
[17] - Quote
Spkr4theDead wrote:Monkey MAC wrote:Spkr4theDead wrote:Monkey MAC wrote:Spkr4theDead wrote: Nice crutch launcher you got there. Do you aim it, or does the game take care of that for you?
I let the game do it, why wouldn't I, its not like I should have to put in any more effort than you right? Because my railgun, blaster and missile turrets have homing ability. Whats the matter you don't like homing rockets, homing in? Awww!! It's not that, it's the insane crutch that they are. Near-alpha damage from 3 PRO volleys? That's balanced? It's one person!
1 tank !> 1 av 1 tank 1 guy > 1av 1 tank 1 guy > 1av 1 guy
You have to remember your tank, anti-tank weaponry is going to hurt, you shouldn't be able to just butcher everyone, I was just stoked about .5 because of the ammo |
Monkey MAC
killer taxi company General Tso's Alliance
529
|
Posted - 2013.09.18 13:21:00 -
[18] - Quote
CommanderBolt wrote:So 1.5 = **** all is being done or changing? OR have I got it all wrong.
No vehicle rebalance, no new weapons? So what we just get some war points for some tasks. Great. Still have scotty issues, and half of my corp members being kicked out of the squad or game.
I hope I have got it wrong, otherwise I can see this game dying a death. There is no progress going on here, and if we cant see any progress, people are not going to stick around. People are already leaving.
Scotty issues fixed Squad issues fixed Squad finder ui added WP changes general performance improvements
these have been confirmed so far, patch notes next week |
Monkey MAC
killer taxi company General Tso's Alliance
533
|
Posted - 2013.09.18 13:51:00 -
[19] - Quote
You wanna do a better job mate, build your own game! Developing isn't as easy as you think! |
Monkey MAC
killer taxi company General Tso's Alliance
534
|
Posted - 2013.09.18 14:42:00 -
[20] - Quote
RKKR wrote:Monkey MAC wrote:You wanna do a better job mate, build your own game! Developing isn't as easy as you think! Hahahaha you are a fool for thinking that developing is a 1-man operation, I also wonder where I stated that the DEVs sucked in that message? It's our right to judge this fame as not-in-beta-anymore if they decided to go for a release on a lame date. But to help you out, it's more aimed at their communication . See you later fanboooi.
Communication was fine, they changed their minds, I am aware deving isn't a one man job, because I am studying to be a dev. But if continue to do nothing but spew hate every time something happens what do you expect? |
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Monkey MAC
killer taxi company General Tso's Alliance
536
|
Posted - 2013.09.18 15:06:00 -
[21] - Quote
RKKR wrote:Monkey MAC wrote:
Communication was fine, they changed their minds, I am aware deving isn't a one man job, because I am studying to be a dev. But if continue to do nothing but spew hate every time something happens what do you expect?
Now I'm a hater huh? I'm just telling how it is (please point out what was wrong with that message I wrote) and I could only see you hating me for putting that post up (again). CCP probably has no idea where they are going, they are constantly changing their minds...that's why you'll never see a detailed post about their near-future plans or answering specific questions from people on these forums. I hope you will take your time in the beta-phase to finally test everything out/adjust things when you do finally become a developer. Good luck with the studies.
Thank you, im might have overreacted, I wouldn't say I was a fan boy but, things like this are incredibly difficult, especially since they are coming from eve to an fps environment. But so many people do think its so easy, I read an article about a dev said COD has ruined a generation of gamers.
And beta-testing is hard on a game where yoj have 1 month cycles and only a few dozen devs to test it!
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Monkey MAC
killer taxi company General Tso's Alliance
536
|
Posted - 2013.09.18 15:18:00 -
[22] - Quote
Nick nugg3t wrote:Yes they are, in that old fanfesf into video, how do you think the mercs survived outerspace, holding their breath?
maybeee -__- [/quote]
Lol, rebreather man, rebreather! |
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