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tim osep
The Unholy Legion Of DarkStar DARKSTAR ARMY
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Posted - 2013.09.16 20:54:00 -
[1] - Quote
Ok, CCP, I don't know if you can tell me but do you have a general idea of when you'll be releasing the cloaking device? I'm real excited for it so that I can stealth flaylock people from the back (trolololol). |
tim osep
The Unholy Legion Of DarkStar DARKSTAR ARMY
0
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Posted - 2013.09.16 21:00:00 -
[2] - Quote
Morathi III wrote:No, stop with the cloaking device!! Why? This is literally my first post, and I haven't seen many people on the forums talking about it. |
tim osep
The Unholy Legion Of DarkStar DARKSTAR ARMY
2
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Posted - 2013.09.16 21:11:00 -
[3] - Quote
Saxbrin Shain wrote:I hope it happens, but I also hope it's difficult to fit around and impossible to perma-cloak. I've always thought a cloaky Scout using pistols would be a lot of fun. I hope dem assaults and most definitely not the heavies can fit them. I think it should be exclusive to scout, or not work as well on assault/heavy cause the idea of a heavy sitting in a corner with a cloaking device scares me. |
tim osep
The Unholy Legion Of DarkStar DARKSTAR ARMY
2
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Posted - 2013.09.16 23:04:00 -
[4] - Quote
Garrett Blacknova wrote:Linky for the official cloaking info: http://dust514.com/news/blog/2013/03/equipment-is-your-friend/Just for those who needed it. Also, as of that post, and Fanfest, we don't have a solid timeframe on them yet - I'm hoping sooner rather than later, but they sounded like cloaking would be the LAST thing coming from that devblog, and nothing else listed there has shown up yet except the return of Active Scanners. I want them to fix passive scanning first, THEN we can look at cloaking - I'd love to see a cloaked Logi appearing in hotspots to patch up the wounded, then vanishing and retreating once the job is done. Or the more predictable cloaked Scout because being detected by an enemy's scanners (whether passive or active) means you're still marked even though you're not visible. NO! Sorry. Not that I don't like the idea of REAL logi people reviving unnoticed, but then the "logi" people who are really just AR users who abuse the logi will be ALL OVER the cloaking device to the point that the QQ and rage will be so uncontrollable on the forums that the cloak will be nerfed INTO THE GROUND like the laser rifle from Chromasome-Uprising. Then, BYE BYE cloaking device. It should definitely be exclusive to scout, or only effective on the scout. So that the scouts can actually be...SCOUTS. |
tim osep
The Unholy Legion Of DarkStar DARKSTAR ARMY
14
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Posted - 2013.09.18 23:14:00 -
[5] - Quote
Morathi III wrote:tim osep wrote:Morathi III wrote:No, stop with the cloaking device!! Why? This is literally my first post, and I haven't seen many people on the forums talking about it. It wasnt against you my bad but have you ever play Crysis online? Garbage.
I have no idea what Crysis is like online. I played the open beta and it wasn't like everyone was invisible. Though I could see how unbalanced it is in Crysis. What I'm suggesting isn't like in Crysis, but something like a perma cloak when not moving, and when moving you would be seen, but it would be harder to see you. Shooting should happen only after the cloak (which is equipment) cools down. Check out the post above this for a real good idea of what cloaking should be.
p.s. Thanks for the apology. |
tim osep
The Unholy Legion Of DarkStar DARKSTAR ARMY
14
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Posted - 2013.10.02 23:57:00 -
[6] - Quote
Ekrano Fergus wrote:It would be interesting if they made it use a light weapon slot. In eve you have to make sacrifices in order to cloak, so in dust why not make it your primary weapon. It might actually make commandos more useful. well... it's a good concept on paper but commandos would be barely able to use it to their advantage because they are too slow. It was already confirmed as an equipment too so...
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