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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Operative 1171 Aajli
 Bragian Order
 Amarr Empire
 
 322
 
 
      | Posted - 2013.09.16 13:08:00 -
          [1] - Quote 
 If a madrugar can fit a rail turret, then what use is a gunnlogi anymore?
 
 Here's hoping 1.5 can make the gunnlogi somehow valid again.
 
 Wish CCP would increase the fitting stats to hinder the madrugar more for using a rail and missile. Why have racial tanks and weapons otherwise?
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        |  shaman oga
 Nexus Balusa Horizon
 DARKSTAR ARMY
 
 651
 
 
      | Posted - 2013.09.16 13:13:00 -
          [2] - Quote 
 Glass cannon fit
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        |  Sgt Buttscratch
 SLAPHAPPY BANDITS
 
 765
 
 
      | Posted - 2013.09.16 13:14:00 -
          [3] - Quote 
 Can we stop caldari's from using mass drivers while we're there, limit LZ and SR to the Amarr etc.......
 
 I like both tanks being able to use all turrets, why narrow the game down. If they were going to try limit racial equipment to its race it should be game wide. When we join a factional warfare we shouldn't get a choice who we fight for, because we made that when creating our characters.
 In other words, NO. gonnlogi's do need some love but trying to "hinder" the madrugar is not a fix, it's just nerfing the other tank. Cutting your nose off to spite your face.
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        |  Tank Missile
 Intara Direct Action
 Caldari State
 
 1
 
 
      | Posted - 2013.09.16 13:24:00 -
          [4] - Quote 
 My missile Gunnlogi tears up Madrugar b-hole on a regular basis, hardly obsolete.
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        |  Operative 1171 Aajli
 Bragian Order
 Amarr Empire
 
 322
 
 
      | Posted - 2013.09.16 13:42:00 -
          [5] - Quote 
 
 Sgt Buttscratch wrote:Can we stop caldari's from using mass drivers while we're there, limit LZ and SR to the Amarr etc.......
 I like both tanks being able to use all turrets, why narrow the game down. If they were going to try limit racial equipment to its race it should be game wide. When we join a factional warfare we shouldn't get a choice who we fight for, because we made that when creating our characters.
 In other words, NO. Gunnlogi's do need some love but trying to "hinder" the madrugar is not a fix, it's just nerfing the other tank. Cutting your nose off to spite your face.
 
 People, with very few exceptions, are not machines. Tanks are already geared for certain weapons. The hinderance is there already. Just make it count more.
 
 A maddy on the redline with a rail is enjoying the best of both worlds. No reason to spec shield tank when you can spec armor and still do the shield tank's job.
 
 My shield tank char is useless when On my armortank char I can do the same job plus enjoy a much better active hardener/repper with the armor tank that is meant to deal with up close damage.
 
 Again, why even have the caldari tank if other racial tanks can use their long range weapons?
 
 In EVE weapon use is based on bonuses. Capacitor plays a part in laser turret use. Only Amarr ships have the cap for it.
 
 Other equipment such as the cov-ops cloaking device has something like a 99 percent fitting penalty and only a cov-ops ship can fit the device due to a 99 percent fitting bonus.
 
 When laser turrets hit DUST surely only the amarr tanks will be able to deal with the feedback like the amarr dropsuits deal with laser rifle and scram rifle feedback with a racial bonus.
 
 The precedence is there. Using Caldari shield tanks are really just an RP thing atm.
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        |  CharCharOdell
 Shining Flame
 Amarr Empire
 
 803
 
 
      | Posted - 2013.09.16 22:23:00 -
          [6] - Quote 
 You aren't using it right. The gunlogi is best used as a hit and run destroyer. I've taken it 2 v 1 vs rail madrugards and won because I can bump the damage up extremely high with damage mods.
 
 Then again, I'm an old school shield tanker and this type of tactic comes easy to me. Stop using it as a an assault tank and use it as a tactical sniper you will win if you're smart.
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        |  Nguruthos IX
 PEN 15 CLUB
 
 1711
 
 
      | Posted - 2013.09.16 22:24:00 -
          [7] - Quote 
 technically obsolete,
 
 the best kind of obsolete
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        |  Sgt Kirk
 SyNergy Gaming
 EoN.
 
 1718
 
 
      | Posted - 2013.09.16 22:26:00 -
          [8] - Quote 
 Gallente also use rails as well as Caldari.
 Just not as much.
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        |  SgtDoughnut
 M.E.R.C. Elite
 
 127
 
 
      | Posted - 2013.09.16 22:33:00 -
          [9] - Quote 
 
 Operative 1171 Aajli wrote:Sgt Buttscratch wrote:Can we stop caldari's from using mass drivers while we're there, limit LZ and SR to the Amarr etc.......
 I like both tanks being able to use all turrets, why narrow the game down. If they were going to try limit racial equipment to its race it should be game wide. When we join a factional warfare we shouldn't get a choice who we fight for, because we made that when creating our characters.
 In other words, NO. Gunnlogi's do need some love but trying to "hinder" the madrugar is not a fix, it's just nerfing the other tank. Cutting your nose off to spite your face.
 People, with very few exceptions, are not machines. Tanks are already geared for certain weapons. The hinderance is there already. Just make it count more. A maddy on the redline with a rail is enjoying the best of both worlds. No reason to spec shield tank when you can spec armor and still do the shield tank's job. My shield tank char is useless when on my armor tank char I can do the same job plus enjoy a much better active hardener/repper with the armor tank that is meant to deal with up close damage. Using Caldari shield tanks are really just an RP thing atm. Again, why even have the caldari tank if other racial tanks can use their long range weapons? The precedence for restrictions is there: In EVE weapon use is based on bonuses. Ships get bonuses for their appropriate racial weapon. This motivates players to use those weapons. Ships however, can use other mods to counter drawbacks. Plus the way that ship combat works you are not restricted by distance or obstacles as with ground combat.  Capacitor plays a part in laser turret use. Only Amarr ships have the cap for it. You have to have a missile slot to mount missile launchers. Other equipment such as the cov-ops cloaking device has something like a 99 percent fitting penalty and only a cov-ops ship can fit the device due to a 99 percent fitting bonus. When laser turrets hit DUST surely only the amarr tanks will be able to deal with the feedback like the amarr dropsuits deal with laser rifle and scram rifle feedback with a racial bonus. 
 
 You are right to a degree, bonuses do guide people to use certain weapons, but I have used laser rohks before, they are fun, and unexpected. In groups they can actually be quite powerful. Rail Mega's were a thing as well though they tend to be based twords blasters. You can have an off fit and have it be effective, however you are right suits and hulls should have small bonuses twords certain weapons.
 
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        |  8213
 Grade No.2
 
 272
 
 
      | Posted - 2013.09.16 22:37:00 -
          [10] - Quote 
 Shield tanks are better against AV.
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        |  Fire of Prometheus
 DUST University
 Ivy League
 
 400
 
 
      | Posted - 2013.09.16 22:39:00 -
          [11] - Quote 
 I prefer to rail snipe in my Madrugar (which I have dubbed "Buford") so leave Buford alone!!!!
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        |  Exmaple Core
 Ancient Exiles
 
 1257
 
 
      | Posted - 2013.09.17 00:36:00 -
          [12] - Quote 
 
 Tank Missile wrote:My missile Gunnlogi tears up Madrugar b-hole on a regular basis, hardly obsolete. i doubt it. My falshion, enforcer 3 proto missiles with a damage mod cant kill the better armor tankers. They close the distance and kill me anyway
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        |  Operative 1171 Aajli
 Bragian Order
 Amarr Empire
 
 329
 
 
      | Posted - 2013.09.17 17:37:00 -
          [13] - Quote 
 Thanks for the replies but my point is that the Madrugar being able to use the long range weapons intended for the Gunnlogi based on the Caldari method of combat invalidated the Gunnlogi.
 
 Several players have in game and on the forums have defended the Madrugar as a superior choice for armor defense. Fitting a rail doesn't hurt it much more than maybe minus one hardener. For a long range fit that hardener isn't needed.
 
 A Gunnlogi might could last against a Madrugar in a long range rail shoot out; but, the only reason a player would be using the Gunnlogi is because they already specced into it. For all other intents and purposes the Madrugar would have been a better choice.
 
 I specced this char into shield tanks but I also created a char on a second account for armor tanks. I trained them up together. The shield tank simply has no use since I can just fit the armor tank to do the same job.
 
 What I'm hoping is that CCP will give the Caldari tank reason for being on the field other than just the RP background of being a long range combat vehicle. Make using a Caldari tank with a rail and missiles mean something.
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        |  Garrett Blacknova
 Codex Troopers
 
 4052
 
 
      | Posted - 2013.09.17 17:48:00 -
          [14] - Quote 
 Vehicles in their current state are biased towards armour tanks. CPU and PG limitations on Caldari vehicles make anything but Missiles impractical, although a good Missile-armed Sica CAN tear chunks out of an armour tank - even a Madrugar - if they aren't cautious enough. It sucks that a Caldari weapon isn't practical on Caldari tanks in the current state of the game, but with 1.5 they're supposed to be doing a major overhaul of vehicles, so hopefully we'll see more good changes than bad, and hopefully they'll include a MUCH better balance of fitting capabilities for vehicle users.
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        |  Dimitri Rascolovitch
 The Immortal Knights
 
 40
 
 
      | Posted - 2013.09.17 17:57:00 -
          [15] - Quote 
 
 Exmaple Core wrote:Tank Missile wrote:My missile Gunnlogi tears up Madrugar b-hole on a regular basis, hardly obsolete. i doubt it. My falshion, enforcer 3 proto missiles with a damage mod cant kill the better armor tankers. They close the distance and kill me anyway 
 
 thats because AS IN THE DESCTIPTION OF THE TANK it is weaker than normal variants, and better suited for long range, not CQC
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        |  pegasis prime
 BIG BAD W0LVES
 
 982
 
 
      | Posted - 2013.09.17 18:02:00 -
          [16] - Quote 
 
 Tank Missile wrote:My missile Gunnlogi tears up Madrugar b-hole on a regular basis, hardly obsolete. 
 Your more likly coming across inferior pilots as I also pop many maddys in my gunlogi or falchion missile fits but rarely one of the other vet pilots inusually have to bringnout the maddy to bring them dowm as much as I hate running gallente they are supperior with their op reps. 99% of the time I run shield havs but onlybrun armour when im facing another vet pilot.
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        |  Aero Yassavi
 PIE Inc.
 Praetoria Imperialis Excubitoris
 
 2074
 
 
      | Posted - 2013.09.17 18:15:00 -
          [17] - Quote 
 Can someone explain why a Gunnlogi is worse than a Madrugar? I would think since it's a shield tank it would have an advantage, considering
 
 Forge Gun - Hybrid Rail - 90% shield, 110% armor
 Swarm Launcher - Explosive - 80% shield, 120% armor
 AV Grenade - Explosive - 80% shield, 120% armor
 Rail Turrets - Hybrid Rail - 90% shield, 110% armor
 Blaster Turrets - Hybrid Plasma - 110% shield, 90% armor
 Missile Turrets - Explosive - 80% shield, 120% armor
 
 Out of all the AV weapons, only one has an advantage against shields, and only slightly. Shields take reduced damage from everything else.
 
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        |  Smooth Assassin
 Stardust incorporation
 
 173
 
 
      | Posted - 2013.09.17 18:17:00 -
          [18] - Quote 
 
 Operative 1171 Aajli wrote:If a madrugar can fit a rail turret, then what use is a gunnlogi anymore?
 Here's hoping 1.5 can make the gunnlogi somehow valid again.
 
 Wish CCP would increase the fitting stats to hinder the madrugar more for using a rail and missile. Why have racial tanks and weapons otherwise?
 Resist to forge guns and swarms
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        |  Garrett Blacknova
 Codex Troopers
 
 4053
 
 
      | Posted - 2013.09.17 19:04:00 -
          [19] - Quote 
 
 Aero Yassavi wrote:Forge Gun - Hybrid Rail - 90% shield, 110% armor I know in previous builds, this has actually functioned the other way around. Obviously, it's not SUPPOSED to, and I haven't tested it since Uprising 1.0 (at which point it was still 110% on shields), so it may have been fixed. But it's still something to keep in mind.
 
 Also, that Missile Gunnlogi DOES have a better chance at killing a Blaster Madrugar - as mentioned, I've killed a Madrugar with a Sica before (died to Swarms about half a second later, but totally worth it), and done serious damage in more than one encounter with it. When I'm running a Gunnlogi, I'll usually kill a Madrugar if it's a straight-up fight (no infantry support or element of surprise influencing the result). My Missiles usually hit first because of the range advantage, but until they're in Blaster range, I'm not hitting with the full spread, so I'll get 2, maybe 3 from my first 4-shot volley, then I start taking damage. Then he gets torn into tiny little pieces by missiles and I still have shields left.
 
 The Enforcer has lower EHP and lower speed than a Gunnlogi, so it's taking 2 severe disadvantages straight away. Add to that the fact that Blasters get a small bonus to shield damage, and the fact that armour tanks have a MUCH better slot layout for stacking damage mods, and you can make a Madrugar into a more durable version of an Enforcer fitting.
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        |  daishi mk03
 Brutor Vanguard
 Minmatar Republic
 
 215
 
 
      | Posted - 2013.09.17 19:26:00 -
          [20] - Quote 
 
 Aero Yassavi wrote:Can someone explain why a Gunnlogi is worse than a Madrugar? I would think since it's a shield tank it would have an advantage, considering
 Forge Gun - Hybrid Rail - 90% shield, 110% armor
 Swarm Launcher - Explosive - 80% shield, 120% armor
 AV Grenade - Explosive - 80% shield, 120% armor
 Rail Turrets - Hybrid Rail - 90% shield, 110% armor
 Blaster Turrets - Hybrid Plasma - 110% shield, 90% armor
 Missile Turrets - Explosive - 80% shield, 120% armor
 
 Out of all the AV weapons, only one has an advantage against shields, and only slightly. Shields take reduced damage from everything else.
 
 
 Rail gun: 110% vs shield, 90% vs armor
 you tank bro?
 
 mad, active heat sink, 2 hardener, rail > all
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        |  The Attorney General
 ZionTCD
 
 916
 
 
      | Posted - 2013.09.17 20:28:00 -
          [21] - Quote 
 Gunloggi is vastly superiour for spider tanking, because the reps can be fit to a wider selection of vehicles, and used properly provide a huge boost to a shield tank. By offloading the PG cost of shield boosters, you can either run more shield or more resists, enough so that you can survive versus a Maddy, and be disgustingly lethal to ground troops.
 
 Besides, shield tanks can run up to three damage mods, which will never happen on a Maddy.
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        |  Cy Clone1
 Intara Direct Action
 Caldari State
 
 251
 
 
      | Posted - 2013.09.17 20:39:00 -
          [22] - Quote 
 shield tanks wouldn't be in bad spot if the armor reps weren't over preforming. a rail madruger properly fit will destroy any shield tank fit you guys can come up with. There is no way to put out enough damage to get through the reps and the hardeners just make it even more impossible.
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