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SgtDoughnut
M.E.R.C. Elite
116
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Posted - 2013.09.16 01:36:00 -
[1] - Quote
Leovarian L Lavitz wrote: so much this, that and the people who ***** about it cant accept that they dun fuqued up |
SgtDoughnut
M.E.R.C. Elite
119
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Posted - 2013.09.16 02:17:00 -
[2] - Quote
Anyone who says tanks do not need infantry support is a fool, I am so glad you took tanks out of the hands of Blam after he said that. Even the M1 abrams needs infantry support, the tank is designed to draw fire (by looking intimidating) but they either run in large colums or with a gaggle of infantry with them. Never solo. |
SgtDoughnut
M.E.R.C. Elite
120
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Posted - 2013.09.16 03:04:00 -
[3] - Quote
knight of 6 wrote:Exmaple Core wrote:SgtDoughnut wrote:Anyone who says tanks do not need infantry support is a fool, I am so glad you took tanks out of the hands of Blam after he said that. Even the M1 abrams needs infantry support, the tank is designed to draw fire (by looking intimidating) but they either run in large colums or with a gaggle of infantry with them. Never solo. Agree. i wasent there to see how tanks wrecked face by themselfs but im glad they dont do that anymore you have not idea, even post e3 build (I joined last august) man you'd go into a match and on the other team there'd be like 3 STB-(namehere) guys and you'd know that you were gonna lose, at the time I was in Zion TCD though it was before we had official corps just persistent chat channels. but STB just spammed missile gunnlogis and sagarises and I hated them for it.
Oh i remember those days, that was when they added the adv ex-0 AV grenades purchasable with isk. I would chase tankers around with those things, they love to ***** at me about it too. |
SgtDoughnut
M.E.R.C. Elite
121
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Posted - 2013.09.16 03:09:00 -
[4] - Quote
You want to truly balance a tank, then make it where the driver is only a driver, he still needs a gunner for even his main gun. That way a tank is always at least 2 people from your team. The driver also being the gunner just makes it where people spec into it so they can be less agile bullet sponges that either wreak havoc cause they have to much armor and require special equipment just to take down (mind you if you are using that equipment you are just about **** against infantry) or weak little peices of glass that cry all day because they don't have the armor that they think they should have.
If tanks had a 2 man minimum they could tip further twords the death machine all the dedicated tankers want them to be, they would require teamwork and 2 people to field properly. |
SgtDoughnut
M.E.R.C. Elite
122
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Posted - 2013.09.16 03:26:00 -
[5] - Quote
Void Echo wrote:SgtDoughnut wrote:You want to truly **** over a tanker, then make it where the driver is only a driver, he still needs a gunner for even his main gun. That way a tank is always at least 2 people from your team. The driver also being the gunner just makes it where people spec into it so they can be less agile bullet sponges that either wreak havoc cause they have to much armor and require special equipment just to take down (mind you if you are using that equipment you are just about **** against infantry) or weak little peices of glass that cry all day because they don't have the armor that they think they should have.
If tanks had a 2 man minimum they could tip further twords the death machine all the dedicated tankers want them to be, they would require teamwork and 2 people to field properly. fixed it for you. no tanker would ever skill into tanks just to drive them, that takes everything out of wanting to skill into them
Thats what they said in PS1 as well but every tank was at least a 2 man crew, prowler had 3 man crew, the driver was the driver and nothing else. Still had huge tank groups, plenty of fun and more effective and more numerous av than we do in Dust. Tanks were more effective because they worked as a team and a group asset instead of being a crying little ***** like you seem to be. |
SgtDoughnut
M.E.R.C. Elite
124
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Posted - 2013.09.16 03:55:00 -
[6] - Quote
Beck Weathers wrote:I too saved up SP on a charicter got an advanced fit tank and killed everyone in a academy pub mach, and you all should base all your tank bias off that experiance... or not belive a word they say because i personaly never see a tank live trough an entire match. Recently no, but back in chromosome you couldn't swing a dead cat without hitting at least 2 proto tanks. They were to the point where those who didn't spec into tanks would just sit in the tanks cause it was the only way to get WP at all. That was not tanker skill btw it was just pure imbalance leaning to the tankers. |
SgtDoughnut
M.E.R.C. Elite
124
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Posted - 2013.09.16 03:57:00 -
[7] - Quote
Exmaple Core wrote:man... this community cant do anything right. I ask "why arent tanks allowed to be seccessful but infaintry is?" and everyone answers with other complants about tanks. sucks
Your answer is right there, the tankers want to be unstoppable killing machines cause well they wanna, and the infantry don't want to go back to chromosome days where it was all tanks and nothing else mattered. The attitude of both sides is what got tanks to their current position, both from the infatry side over whining and the tanker side not willing to make any concessions about how much of a mess they were creating on the battlefield. CCP put their foot down and said fine we are reworking it, heres some crappy tanks to play with in the mean time. |
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