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Godin Thekiller
Hellstorm Inc League of Infamy
681
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Posted - 2013.09.16 02:06:00 -
[1] - Quote
straya fox wrote:Exmaple Core wrote:When a tanker gos 30-0, its OP and needs to be nerfed. When an infantry player gos 30-0 (i.e. AR assault), its perfectly balanced. Why does this phenomena happen? Also, wasent attacking the AR assault, but its the most common fit for it. Alpha 443-6732 wrote:I had averaged out with a 35/0 score during each of my previous 5 games. GOML faglords
Why is everyone but me in this game bad at videogames?
Bow to your lord nerds, I am the Pubstomping KING
#NERF TANKS Yeah i read that post, i think the guy that went 97-0 in his tank probably could not have done that with an assault fit.
Half of that match I was in a Scout suit and got like 54/0 soo....... |
Godin Thekiller
Hellstorm Inc League of Infamy
683
|
Posted - 2013.09.16 02:28:00 -
[2] - Quote
KING CHECKMATE wrote:''yikes. Every tanker who plays the tank will say the opposite with 100% of shield tankers crying after they read your statement :( but i respect your opinion''
Exactly , people will ALWAYS whine if they get killed. Thats what they want? to be able to take 10+ Proto AV shots to the face and survive? thats ALSO not balance.
I've faced tankers that have taken 5+ Proto swarms to the face and i even have their NAMES.... Knight Solaire with his missle tank IN a city being bombared by AV nades PLUS my proto swarm, survived. Kills 24/ deaths 1 Frost Byte, Took 6 Proto swarms to the face in his tank,survived and hid while i was ressuplying,. kills19 / deaths 0 BUGGBUNNY LOONEY took 9 Packed AV nades and survived,went to hide behind the red line to regen (thing im AGAINST with vehicles) or recall the tank. 15 kills / 0 deaths manus peak (here were 2 other tanks too...) NINJAROBOTCHICKEN... (i dont know he had a really long name) took 6 Proto Forge guns to the face from 2 Proto AV specialists and survived... 38 kills / 0 deaths in Line Harvest
I could go on, with names, and numbers, forever (I ACTUALLY WRITE THEM DOWN,with time and date).Im not talking out of my a** here bro.
It really annoys me see people saying how bad tanks are, and then go 25+ kills and zero deaths games for 5-10 games in a row....
''soo anyone gona comment back to my OP, that is okay for skilled infaintry players to go 30+ kills and 0 but its OP for vehicals to do so?''
ITs not OP,but its unfait for a tank to go 30 kills with little risk of dying, while going 30 kills even with an AR and not dying at least three times is almost impossible.
1: I've seen higher with assaults.
2: If you dye in a HAV, your ****** for the next couple games. |
Godin Thekiller
Hellstorm Inc League of Infamy
683
|
Posted - 2013.09.16 02:34:00 -
[3] - Quote
KING CHECKMATE wrote:''I know it's frustrating to see a tanker go 25+ kills per match for 5-10 matches (suspect hyperbole) but thats what it takes for tankers to make a profit, dead serious a good fit runs a mill + a contract pays out 250 for topping the board these days, that's 5 matches to break even. if you want to see tankers get blowed up every match then petition CCP to scale the pay of vehicle operators so they can afford to lose one every match.''
Nope, i've already posted this before: Tanks and their specific modules/weapons etc, need a 1/3 price reduction to match their preformance.
Also, i top 350k-400isk per game so i dont really know how much redline sniping you guys are doing only earning 250k isk per match....
I just went 36/0, and killed 4 LAV's, 2 HAV's, a dropships, and 9 of an assortment of installations, and only got 234k ISK. Come again? |
Godin Thekiller
Hellstorm Inc League of Infamy
683
|
Posted - 2013.09.16 02:35:00 -
[4] - Quote
Exmaple Core wrote:KING CHECKMATE wrote:Our Deepest Regret wrote:Iron Wolf Saber wrote: ...As it stands now Team Kong, consisting of the likes of CCP Wolfman and CCP Remnant are in charge of everything you touch on the battlefield from your controllers to each gun and suit, to have them in charge of vehicles as well is an extraordinarily smart move as it gets the entire picture singing the same song. 1.5 will feature the first set of massive revisions with subsequent patches adding back in all that was nuked out of existence in 1.5. That's perfectly fine by me, Wolf Saber. I've got all my SP tied up in HAV's right now because my ultimate goal, as I'm constantly ranting about, is to make a defensive orientated tank that eats damage for breakfast. That's seriously all I want. In MMO's, I play tanking characters: Warriors, Paladins, Death Knights, Sith Juggernauts, Powertech bounty hunters, you name it. For dust I want to build the ultimate expression of my obsession with maximum defense: A tanking tank! It's going to be ******* glorious! My HAV's already work halfway towards that goal: They attract enemy attention like a boss, the trick is surviving that attention. When 1.5 drops, I have no doubt at all that the mobile fortress of my dreams will finally be realized. Waste your rockets trying to kill me, spunk-munchers, while my teammates shoot you in the face! AHAHAHAHA! An immortal tank. Feels balanced. LOL yeah... checkmate this guy just proved your earlier statements right. lol. im waiting for someone to post the opposite, saying tanks should be soloed in all circumstances. Those are both promblems.... ppl are so bad at balance its giving me canscer
May point exactly Core. |
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