Since buffing everything is ALOT of work for the developers.
AND
An nerfs would hurt players feelings on their favorite weapons.
I propose an economic solution!
In short. from STD - proto
- Weapons that are UP or extremely niche should have their ISK prices reduced to between 1/2 and 1/3 of what they are now.
- Vehicles and vehicles mods, and turrets should have their prices reduced to 1/3 their cost too.
- drop suits that are UP should have their prices reduced to between 1/2 and 1/3 of their current price
weapons that are UP are as follows:
- HMG
- flaylocks
- Shotguns
- Lazers
- flux grenades (who even uses these beyond std?)
- nova knives
- Scrambler pistols
- Ascr [reduce by 25%]
- Scr [reduce by 25%)
- plasma cannons
this list may be amended
drop suits that are UP:
- Commando suit (reduce to 1/4th the price)
- heavy suit (not milita. reduce by 1/2)
- Scout suits (yes reduce to 1/3 or 1/4. they die too fast to be so costly)
- reduce the price of equipment.
Vehicles:
- LAVs [reduce to 1/2 their current price]
- Dropships [reduce to the current price of LAVs with max cost at 100K-150K at assault level. they blow up in one shot from forges. 70k ISK or less worth of material blowing up 770k worht of dropship and turret mods makes no economic sense. why should anyone every dropship? with a 150k ISK cap, at least you can make back the loss in one match and continue to dropship]
- Tanks [reduce the price to 1/3 the current prices. Common guys, they are tough, but they can't run from the super AV.]
vehicle mods and turrents:
all should have 1/2 the current price or prices equivalent of those of proto weapons at the infantry level.
The above lists will be amended.
conclusionThese are not buffs, or nerfs. These are economic approaches to a growing problem. Most of the pain of having your dropship or tank instant killed by AV is that you lost 1.3 million ISK worth of material in less than a few seconds from 70K or less worth of AV equipment. most of the pain of lossing your proto heavy suit to a milita AR is that 0isk worht of weaponry destroyed 150k worth of material. [probably not from 1 milita AR firing at you, but heavy suits can't particular run away now can they].
Since the advantages of proto gear (other than assault suits and proto ARs) right now are being mitigated due to recent developments, the most neutral way to fix this problem is to make things cost less. Dying 5 times in a milita suit doesnt get me as mad as having a blue berry crash my 1million isk dropship into the dust which is worth 0isk.
comments? sign if you agree.