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Our Deepest Regret
Algintal Core Gallente Federation
222
|
Posted - 2013.09.14 21:24:00 -
[1] - Quote
What do tanks and aim assist have to do with each other? Well nothing, actually. HAV players didn't benefit from aim assist at all, and now that AA has been effectively nerfed into oblivion, it's doubtful it'll ever become a factor. So where then do complaints against Tanks and complaints against AA intersect? Well, duh: Hypocritical infantry players.
Chief Tanking Complaint by pilots:"It's ridiculous that my HAV costs so much money but it can be taken down by one player using such a cheap set-up. It's completely unfair."
Infantry counterargument: "So you think you deserve to survive just because you spent a lot of isk on your tank? HTFU. Why do you deploy vehicles in public matches anyway? You bring it on yourselves."
And so it goes. Tankers felt effectively gimped by the game's economy working against them, effectively requiring perfect play every single time they deployed their vehicles, otherwise, no matter how many kills they managed to scrape together in however many games, one loss effectively put them in the red. Infantry didn't care.
And then...Aim Assist happened. And ohhh such a harvest of tears and anger, it brought. Why did it inspire such wrath? Funnily enough, economics.
Chief Infantry against Aim Assist "It's ridiculous that my Proto-level equipment costs so much money, but it can be taken down by players using a cheap set-up. It's completely unfair."
Chief counterargument by bemused Tankers enjoying the show: "Really, you don't say? You think you deserve better results just because you spent a bunch of money? Why are you bringing proto-equipment into a public match anyway? You're bringing it on yourselves. HTFU."
Such good times if you like situational irony, wouldn't you say? A week of misery wasn't nearly long enough. |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
3209
|
Posted - 2013.09.14 21:27:00 -
[2] - Quote
And so the HAV players and infantry players continue to hate each other, and the nerf brigades rage on... |
richiesutie 2
The Rainbow Effect
301
|
Posted - 2013.09.14 22:02:00 -
[3] - Quote
Arkena Wyrnspire wrote:And so the HAV players and infantry players continue to hate each other, and the nerf brigades rage on... To arms!!!!! |
CharCharOdell
Shining Flame Amarr Empire
758
|
Posted - 2013.09.15 05:29:00 -
[4] - Quote
Greatest. Post. Ever. |
Sgt Buttscratch
SLAPHAPPY BANDITS
759
|
Posted - 2013.09.15 05:41:00 -
[5] - Quote
Sad but true |
richiesutie 2
The Rainbow Effect
303
|
Posted - 2013.09.15 08:15:00 -
[6] - Quote
Bump cos i luv it. |
Coleman Gray
GunFall Mobilization Covert Intervention
671
|
Posted - 2013.09.15 08:38:00 -
[7] - Quote
Before AA they was all shouting "HTFU" or "Adapt or Die" well alot of them didn't adapt :D |
Spkr4theDead
International-Fleet
711
|
Posted - 2013.09.15 08:41:00 -
[8] - Quote
Our Deepest Regret wrote:What do tanks and aim assist have to do with each other? Well nothing, actually. HAV players didn't benefit from aim assist at all, and now that AA has been effectively nerfed into oblivion, it's doubtful it'll ever become a factor. So where then do complaints against Tanks and complaints against AA intersect? Well, duh: Hypocritical infantry players.
Chief Tanking Complaint by pilots:"It's ridiculous that my HAV costs so much money but it can be taken down by one player using such a cheap set-up. It's completely unfair."
Infantry counterargument: "So you think you deserve to survive just because you spent a lot of isk on your tank? HTFU. Why do you deploy vehicles in public matches anyway? You bring it on yourselves."
And so it goes. Tankers felt effectively gimped by the game's economy working against them, effectively requiring perfect play every single time they deployed their vehicles, otherwise, no matter how many kills they managed to scrape together in however many games, one loss effectively put them in the red. Infantry didn't care.
And then...Aim Assist happened. And ohhh such a harvest of tears and anger, it brought. Why did it inspire such wrath? Funnily enough, economics.
Chief Infantry complaint against Aim Assist "It's ridiculous that my Proto-level equipment costs so much money, but it can be taken down by players using a cheap set-up. It's completely unfair."
Chief counterargument by bemused Tankers enjoying the show: "Really, you don't say? You think you deserve better results just because you spent a bunch of money? Why are you bringing proto-equipment into a public match anyway? You're bringing it on yourselves. HTFU."
Good times if you like situational irony, wouldn't you say? I want to buy you a beer. Not just one, but many. |
Spkr4theDead
International-Fleet
711
|
Posted - 2013.09.15 08:43:00 -
[9] - Quote
Coleman Gray wrote:Before AA they was all shouting "HTFU" or "Adapt or Die" well alot of them didn't adapt :D Yet we're the ones that have adapted to consecutive nerfs. |
Spkr4theDead
International-Fleet
711
|
Posted - 2013.09.15 08:44:00 -
[10] - Quote
You wanna squad up some time Sunday? I'll let you drive my tank. |
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pegasis prime
BIG BAD W0LVES
949
|
Posted - 2013.09.15 08:46:00 -
[11] - Quote
Our Deepest Regret wrote:What do tanks and aim assist have to do with each other? Well nothing, actually. HAV players didn't benefit from aim assist at all, and now that AA has been effectively nerfed into oblivion, it's doubtful it'll ever become a factor. So where then do complaints against Tanks and complaints against AA intersect? Well, duh: Hypocritical infantry players.
Chief Tanking Complaint by pilots:"It's ridiculous that my HAV costs so much money but it can be taken down by one player using such a cheap set-up. It's completely unfair."
Infantry counterargument: "So you think you deserve to survive just because you spent a lot of isk on your tank? HTFU. Why do you deploy vehicles in public matches anyway? You bring it on yourselves."
And so it goes. Tankers felt effectively gimped by the game's economy working against them, effectively requiring perfect play every single time they deployed their vehicles, otherwise, no matter how many kills they managed to scrape together in however many games, one loss effectively put them in the red. Infantry didn't care.
And then...Aim Assist happened. And ohhh such a harvest of tears and anger, it brought. Why did it inspire such wrath? Funnily enough, economics.
Chief Infantry complaint against Aim Assist "It's ridiculous that my Proto-level equipment costs so much money, but it can be taken down by players using a cheap set-up. It's completely unfair."
Chief counterargument by bemused Tankers enjoying the show: "Really, you don't say? You think you deserve better results just because you spent a bunch of money? Why are you bringing proto-equipment into a public match anyway? You're bringing it on yourselves. HTFU."
Good times if you like situational irony, wouldn't you say?
You also forgot to mention most folks grievance came becaus AA lokced on and required no skill . But these folks who were arguing against AA also argude that swarms were ok and so were av nades (both lock on and require no skill) possibly a bit of hypocrisy in there too.
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Blake Kingston
Sinq Laison Gendarmes Gallente Federation
84
|
Posted - 2013.09.15 09:56:00 -
[12] - Quote
That people think they are a class, ala rogue or cleric, but here a 'tanker' is the issue. No, you're just infantry. You can call a tank.
Calling a tank is like a trump card.
But people want it to be 'their class' - ie, a given right.
Which is cool - my class is 'orbital bombarder' - so I should, like, just get...
Tanks turn the tide of a battle, changing the result of the match in many cases.
You don't want to win the match? Or think the asset risk/benefit ratio isn't good enough? Then don't summon your trump card!
"But it's not - it's me! Me! Like being a warrior in world of warcraft is me! That's how it should work!" |
Csikszent Mihalyi
DUST University Ivy League
185
|
Posted - 2013.09.15 10:15:00 -
[13] - Quote
Blake Kingston wrote:That people think they are a class, ala rogue or cleric, but here a 'tanker' is the issue. No, you're just infantry. You can call a tank.
Calling a tank is like a trump card.
But people want it to be 'their class' - ie, a given right.
Which is cool - my class is 'orbital bombarder' - so I should, like, just get...
Tanks turn the tide of a battle, changing the result of the match in many cases.
You don't want to win the match? Or think the asset risk/benefit ratio isn't good enough? Then don't summon your trump card!
"But it's not - it's me! Me! Like being a warrior in world of warcraft is me! That's how it should work!"
This.
And not every infantry player is a hypocrite, I have the same opinion about expensive infantry gear that I do about tanks. If you can't afford it, then think twice before fielding it. Is the win worth the cost? There is absolutely nothing wrong with powerful gear not being ISK-efficient on pubs. If all gear would pay for itself, there would be no real point in having an economy to begin with.
Tankers only get a problem if they believe they are not able to do anything but run tanks. That would be comparable to an EVE player specialising on battleships and complaining that they cannot keep flying battleships in PVP without losing ISK. It's silly.
A good solution could be PVE, so tankers get an alternative for grinding ISK which still allows them to run their tanks. |
Zero Notion
Red Star Jr. EoN.
234
|
Posted - 2013.09.15 10:32:00 -
[14] - Quote
High end gear shouldn't be able to pay for itself - especially in Pub matches. Proto gear, just like any other strategic tool, is designed to help you gain that slight edge to help push for the win. This would be most important in PC when there is more on the line than not. I've only managed to ever accumulate 400k in a public match - I'm sure others have done more than I. Even with all advanced gear, my fitting is about 50k. Not the most ISK efficient setup in terms of how aggressive I am prone to playing but for me, it's fun.
Thankfully, for tankers and other vehicle users, the new maps look to be designed to give them some breathing room thanks to their spacious designs between objectives. I've seen some great tankers for 30 and 0 in matches - it's all about how you utilize them, what you value in terms of risk vs reward and so on. I just wish there was more importance placed on strategic value and command over the "Pew pew lets kill all teh things!" mindset. Boo. |
Michael Arck
Anubis Prime Syndicate
1073
|
Posted - 2013.09.15 10:36:00 -
[15] - Quote
Blake Kingston wrote:That people think they are a class, ala rogue or cleric, but here a 'tanker' is the issue. No, you're just infantry. You can call a tank.
Calling a tank is like a trump card.
But people want it to be 'their class' - ie, a given right.
Which is cool - my class is 'orbital bombarder' - so I should, like, just get...
Tanks turn the tide of a battle, changing the result of the match in many cases.
You don't want to win the match? Or think the asset risk/benefit ratio isn't good enough? Then don't summon your trump card!
"But it's not - it's me! Me! Like being a warrior in world of warcraft is me! That's how it should work!"
quoted cus I love it |
Rusty Shallows
Black Jackals
387
|
Posted - 2013.09.15 10:42:00 -
[16] - Quote
pegasis prime wrote:Our Deepest Regret wrote:original post snip
Good times if you like situational irony, wouldn't you say? You also forgot to mention most folks grievance came becaus AA lokced on and required no skill . But these folks who were arguing against AA also argude that swarms were ok and so were av nades (both lock on and require no skill) possibly a bit of hypocrisy in there too. Beat me to it! Maybe ODR couldn't word the humor in a way that would fit. His zinger has such good structure as is.
This post is definitely link/reference worthy the next time someone is caught pulling a Double Standard. |
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