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Keri Starlight
Psygod9
259
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Posted - 2013.09.14 04:59:00 -
[1] - Quote
You guys didn't even realize that aim assist has been drastically reduced during the last hotfix, right?
Now aiming sucks just like before 1.4. And this thanks to you QQers.
I hope you enjoy it for all of us who liked the previous aim assist.
Now you can go back and play your "skilled FPS", which is the only FPS you can play, because you rely on your 1000 eHP and people's inability to aim because of the sloppy mechanics.
And to those who said that aim assist makes the AR overpowered, guess what? The automatic AR is still a beast even after the aim assist nerf. Who would have thought!? The overall aim assist decrease actually damaged the other weapons, not the AR. The AR will always win, with or without aim assist. |
Keri Starlight
Psygod9
262
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Posted - 2013.09.14 05:57:00 -
[2] - Quote
Michael Arck wrote:so they did hotfix AA? I was wondering why my alt was just rampaging today and I haven't used that character in months.
I think they should of kept it...for those who needed it. Brewhahahahaaaaaaa!!! But it's no lost for me...see you on the other side of my AR.
I have 600.000 saved SP to go Proto with one of the 1.5 new weapons on day one.
I'll be getting a Freedom Mass Driver instead, see you on the other side of that thing. |
Keri Starlight
Psygod9
263
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Posted - 2013.09.14 06:05:00 -
[3] - Quote
Ludvig Enraga wrote:Keri Starlight wrote:Michael Arck wrote:so they did hotfix AA? I was wondering why my alt was just rampaging today and I haven't used that character in months.
I think they should of kept it...for those who needed it. Brewhahahahaaaaaaa!!! But it's no lost for me...see you on the other side of my AR.
I have 600.000 saved SP to go Proto with one of the 1.5 new weapons on day one. I'll be getting a Freedom Mass Driver instead, see you on the other side of that thing. If you suck with AR you are gonna suck even more with MD though. Fact.
Incorrect. |
Keri Starlight
Psygod9
269
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Posted - 2013.09.14 06:09:00 -
[4] - Quote
Shattered Mirage wrote:Keri Starlight wrote:Michael Arck wrote:so they did hotfix AA? I was wondering why my alt was just rampaging today and I haven't used that character in months.
I think they should of kept it...for those who needed it. Brewhahahahaaaaaaa!!! But it's no lost for me...see you on the other side of my AR.
I have 600.000 saved SP to go Proto with one of the 1.5 new weapons on day one. I'll be getting a Freedom Mass Driver instead, see you on the other side of that thing. You should've gone for the AR... you would have killed everyone in under 3 seconds.
I'm currently using AR, since it's the "ultimate weapon". But Mass Driver was devastating during 1.3... the only reason people left for the AR was the increased Aim Assist.
I guess MD will be "pretty good" once again |
Keri Starlight
Psygod9
269
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Posted - 2013.09.14 06:15:00 -
[5] - Quote
Matobar wrote:Did they really remove the Aim Assist? I didn't see any announcement for it. Everything I saw from CCP said they were adopting a wait and see approach. I hope it's still there when I pick up my controller tomorrow or I will be disappointed.
Not removed, but tuned down pretty hard. |
Keri Starlight
Psygod9
277
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Posted - 2013.09.14 06:26:00 -
[6] - Quote
Michael Arck wrote:The complaints were just too great. Hearing things like "milita is taking out my proto" were actual truths that they had to consider.
A LAV might have landed on my head too many, but the game does feel better without AA.
If a protobear with 570 shields and 350 armor (I'm just using my CK.0 as example) dies to a militia man with 330 eHP with a militia AR (no proficiency or any skill) he deserves to die. |
Keri Starlight
Psygod9
280
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Posted - 2013.09.14 08:01:00 -
[7] - Quote
xxwhitedevilxx M wrote:Michael Arck wrote:xxwhitedevilxx M wrote: I think the point was that if a proto dies to a militia it's because the proto, even if in protosuit has no personal skill, so he deserves to die. On a side note, personal skills are not only quick aim, headshots and strafe.
Well obviously if you read my post I explain myself clearly enough that you should gather that I'm talking about a 1 on 1 firefight. That's pretty clear to read in my post. Folks were complaining about what I'm talking about. ...and? what i wrote perfectly applies in case of 1 on 1 too, why not?
LOL in clean 1v1 you don't even have an excuse!
A proto with maxed out everything losing to a militia starter? Ok, hold on, proto guy, I got some advice for you.
-Send all your ISK to someone (the guy who killed you, for example)
-Log out
-Select your character
-Select Biomass
-Accept
-Uninstall DUST 514 |
Keri Starlight
Psygod9
283
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Posted - 2013.09.14 08:15:00 -
[8] - Quote
Michael Arck wrote:Keri Starlight wrote:xxwhitedevilxx M wrote:Michael Arck wrote:xxwhitedevilxx M wrote: I think the point was that if a proto dies to a militia it's because the proto, even if in protosuit has no personal skill, so he deserves to die. On a side note, personal skills are not only quick aim, headshots and strafe.
Well obviously if you read my post I explain myself clearly enough that you should gather that I'm talking about a 1 on 1 firefight. That's pretty clear to read in my post. Folks were complaining about what I'm talking about. ...and? what i wrote perfectly applies in case of 1 on 1 too, why not? LOL in clean 1v1 you don't even have an excuse! A proto with maxed out everything losing to a militia starter? Ok, hold on, proto guy, I got some advice for you. -Send all your ISK to someone (the guy who killed you, for example) -Log out -Select your character -Select Biomass -Accept -Uninstall DUST 514 I don't run proto though. Only when i feel like rampaging. You mostly find me in advanced suits. I told you two I'm indifferent to this but I can see why they possibly made some changes. You both are acting as if I'm raising some protest. Yet and still, you two are missing my point and not viewing this objectively. If you cannot comprehend what I"m saying objectively, of course you will respond in the manner that are you are saying. Laymen's terms? Evening out the playing field takes away the hard work of those who gone to proto. That means you have no payoff for SP grinding. That means the average player will play for a while and then possibly leave. There's no reason to level up when you're killing protos as if you're the proto and they are the militia, Uprising syle. Why are you continuously missing that part instead of knee jerking it?
That wasn't referred to you in particular.
I mostly run Proto and I rarely die. That didn't change during the last week (super-god-aimbot mode on).
So maybe I'm failing to see your point, but I really don't think there is any. |
Keri Starlight
Psygod9
286
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Posted - 2013.09.14 11:12:00 -
[9] - Quote
Cosgar wrote: AA is meant to be a balancing mechanic for cross input play. Nothing more and nothing less.
Then why all console shooters have aim assist?
Halo, Borderlands, Battlefield, Call of Duty (crazy aim assist on CoD), they all have noticeable Aim Assist and the list goes on... Aim Assist is meant to keep aiming smooth and to balance the physical accuracy limits of the thumbsticks. Not balancing cross input.
I'm stunned everytime someone says there is no place in aim assist in console competitive FPS or they refer to aim assist as to something "revolutionary". Have you guys ever played ANY other console shooter?
However, it's full of Mass Drivers out there now. Cosgar, what are you waiting for? Reinstall the damn game and join us for some explosion! |
Keri Starlight
Psygod9
290
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Posted - 2013.09.14 11:40:00 -
[10] - Quote
Garrett Blacknova wrote:Keri Starlight wrote:Cosgar wrote:AA is meant to be a balancing mechanic for cross input play. Nothing more and nothing less. Then why all console shooters have aim assist? Halo, Borderlands, Battlefield, Call of Duty (crazy aim assist on CoD), they all have noticeable Aim Assist and the list goes on... Aim Assist is meant to keep aiming smooth and to balance the physical accuracy limits of the thumbsticks. Not balancing cross input. I'm stunned everytime someone says there is no place in aim assist in console competitive FPS or they refer to aim assist as to something "revolutionary". Have you guys ever played ANY other console shooter? However, it's full of Mass Drivers out there now. Cosgar, what are you waiting for? Reinstall the damn game and join us for some explosion! I love when people say this without knowing the facts about the kind of aim assist that "all" console games have. A lot of console games have the same kind of aim assist that DUST has when aim assist is turned off. Yes, that's right. When aim assist is turned off, WE STILL HAVE AIM ASSIST. CCP call it "aim friction", and it's a passive aim assist that makes precision aim easier by slowing your turn rate as you start to aim away from a target. You can't turn that off in DUST, and it's common in most console shooters, many of which have it as the ONLY form of aim assist. The aim assist people have complained about is the active aim assist, which takes control of the player's aim to a greater degree than similar systems in most other shooters (although I haven't tried since the patch that supposedly toned this effect down).
No.
You're right about aim friction, but you're so damn wrong about the other games having only aim friction.
The aim assist in other games is generally stronger than the "aimbot" we had during the last week.
Just one example:
http://www.youtube.com/watch?v=qaom3cdZv1c Look at the "aim friction". LOL.
Did you ever play one of these games your talking about?
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