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![Lightning xVx Lightning xVx](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Lightning xVx
Zumari Force Projection Caldari State
176
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Posted - 2013.09.13 18:11:00 -
[31] - Quote
We are 138 wrote:I have had mixed results, now mind you I run a logi most of the time and just run a militia scout with a militia shotty because well its cheap as hell and I do have some good matches when I get flaked up on the enemy team.... Head to head is dicey with the hit detection as some shots that were no doubt about it on target miss almost as if the shot from the gun has a lot of travel time as opposed to the shots from an AR are instantaneous same for the SCR but why would shot round have longer travel time?
I have seen this as a problem too, when fighting someone 1v1 or 1v 10 (etc) the bullets almost never register on anyone because the frames slow down and the shots go elsewhere or just blue flare. |
![RECON BY FIRE RECON BY FIRE](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
RECON BY FIRE
Internal Rebellion
243
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Posted - 2013.09.13 18:34:00 -
[32] - Quote
We are 138 wrote:I have had mixed results, now mind you I run a logi most of the time and just run a militia scout with a militia shotty because well its cheap as hell and I do have some good matches when I get flaked up on the enemy team.... Head to head is dicey with the hit detection as some shots that were no doubt about it on target miss almost as if the shot from the gun has a lot of travel time as opposed to the shots from an AR are instantaneous same for the SCR but why would shot round have longer travel time?
*Real life example time.*
Your average combat shotshell pushes the pellets out at around 1000 feet per second (FPS), whereas your average combat rifle round pushes bullets out at 2500 or more FPS. |
![Lightning xVx Lightning xVx](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Lightning xVx
Zumari Force Projection Caldari State
178
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Posted - 2013.09.14 01:08:00 -
[33] - Quote
bump |
![2100 Angels 2100 Angels](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
2100 Angels
The Southern Legion The Umbra Combine
262
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Posted - 2013.09.14 03:16:00 -
[34] - Quote
This deserves more attention. The shotgun is still ******. I'm actually having more success running around with a SMG on my shotgun fit than my shotgun. |
![Gods Architect Gods Architect](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Gods Architect
SVER True Blood Public Disorder.
426
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Posted - 2013.09.14 03:18:00 -
[35] - Quote
Lightning xVx wrote:I've been getting nothing but blue flare almost everytime I shoot someone with it. It doesn't matter if their in militia fit or proto it STILL DOES NOT REGISTER. I try to have faith in you CCP, I've been here since closed beta. But you honestly make me want to delete my accounts and tell everyone not to play this game. You need to straighten up your act on getting core mechanics down or else NO ONE will play this game, even with a F2P tag on it. delete those accounts. you won't be missed |
![621311251521 3316 621311251521 3316](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
621311251521 3316
Crux Special Tasks Group Gallente Federation
0
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Posted - 2013.09.14 06:20:00 -
[36] - Quote
nah just magic |
![ADAM-OF-EVE ADAM-OF-EVE](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
ADAM-OF-EVE
Svartur Bjorn Neo Terra Empire
267
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Posted - 2013.09.14 06:37:00 -
[37] - Quote
if i see a shotgunner at close range i'm dead regardless of what i'm wearing even if half your shots are missing. you do realise when its fixed they are then going to be op and get nerfed |
![Shotty GoBang Shotty GoBang](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Shotty GoBang
Pro Hic Immortalis
1102
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Posted - 2013.09.14 09:16:00 -
[38] - Quote
Gods Architect wrote: delete those accounts. you won't be missed
![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png)
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![Shotty GoBang Shotty GoBang](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Shotty GoBang
Pro Hic Immortalis
1102
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.14 09:18:00 -
[39] - Quote
ADAM-OF-EVE wrote:if i see a shotgunner at close range i'm dead regardless of what i'm wearing even if half your shots are missing. you do realise when its fixed they are then going to be op and get nerfed The Shotgun should be OP when in its optimal range. Its a Shotgun. Nerfed later or not, its best to get the mechanics straightened out . |
![Lightning xVx Lightning xVx](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Lightning xVx
Zumari Force Projection Caldari State
178
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.14 09:40:00 -
[40] - Quote
Gods Architect wrote:Lightning xVx wrote:I've been getting nothing but blue flare almost everytime I shoot someone with it. It doesn't matter if their in militia fit or proto it STILL DOES NOT REGISTER. I try to have faith in you CCP, I've been here since closed beta. But you honestly make me want to delete my accounts and tell everyone not to play this game. You need to straighten up your act on getting core mechanics down or else NO ONE will play this game, even with a F2P tag on it. delete those accounts. you won't be missed
And who are you again? Hmm, guess you're just as insignificant like your role in your CORP. Why don't you just leave your CORP and this game because YOU won't be missed. K thanks. |
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![Garrett Blacknova Garrett Blacknova](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Garrett Blacknova
Codex Troopers
4019
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Posted - 2013.09.14 10:19:00 -
[41] - Quote
Shotty GoBang wrote:ADAM-OF-EVE wrote:if i see a shotgunner at close range i'm dead regardless of what i'm wearing even if half your shots are missing. you do realise when its fixed they are then going to be op and get nerfed Shotgunners don't appear next to hostiles by magic (except in Ambush). Nerfed later or not, it'd be nice to see these mechanics straightened out. I've had HMG guys appear 2m behind me by magic when I'm in a Scout suit.
Passive scanning has been pretty screwy at times since 1.4 dropped. |
![Keeriam Miray Keeriam Miray](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Keeriam Miray
Ostrakon Agency Gallente Federation
55
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Posted - 2013.09.14 21:30:00 -
[42] - Quote
Garrett Blacknova wrote:I've had HMG guys appear 2m behind me by magic when I'm in a Scout suit.
Passive scanning has been pretty screwy at times since 1.4 dropped.
Hehe, it was always screwy, not just in 1.4. I'm starting to belive that there is ninja-heavy guys with dampners lol. 2 enchanted dampnes will make heavy "invisible" for any suit. If more on proro heavy it can be invisible scary **** for adv. scanners ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) |
![Lightning xVx Lightning xVx](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Lightning xVx
Zumari Force Projection Caldari State
183
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Posted - 2013.09.15 01:02:00 -
[43] - Quote
Bump |
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