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Rei Shepard
Spectre II
562
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Posted - 2013.09.13 07:24:00 -
[1] - Quote
CharCharOdell wrote:https://scontent-b-sjc.xx.fbcdn.net/hphotos-prn1/p480x480/539610_10151849545778934_995392485_n.jpg
Now, please tell me again how they are balanced?
Because before 1.4 it was fine when we Infantry stubbed our little Toenail to the side of Lav for 10.000 damage while we DONT even have 10.000 HP!!!, also those grenades deal around 1500 damage so whatever caused that must have been a glitch that upped the numbers just like when a LAV hit me for 10k |
Rei Shepard
Spectre II
563
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Posted - 2013.09.13 07:29:00 -
[2] - Quote
Our Deepest Regret wrote:Spkr4theDead wrote:TheAmazing FlyingPig wrote:1.5. We can only hope. I want epic tank battles in matches, not some scout running towards me spamming Lai Dais. Hear frickin' hear. I lost four tanks today, one to tank PvP (Great match with a guy named Frisky Dingo) and three to AV players and I am now in the red after eight hours of casual gameplay throughout the day. That is ridiculous and utterly untenable. The AV players SOLO'D me. Can anyone explain the balance in me losing 760,000 isk worth of vehicle to 43,000 isk worth of invisible Wiyrkomi swarms from one guy? Don't give me the rock/paper/scissors lecture. This game is supposed to be based on escalation and economics like EVE.* When I put out a HAV, I am literally putting two percent of my total net value out on the field and I deserve better results than being forced to hide from EVERYONE. If another player** destroys me with anything less than a concerted group effort, or the use of another tank, then the isk economy in this game is a complete failure and should scrapped entirely. *Do not try to tell me that smaller ships beat bigger, better armed ones in EVE by themselves. In EVE, it's multiple cheaper ships using zerg tactics to wear down larger ones. In other words, TEAM WORK. **Don't reference real world events like some mythological "One dude with a rocket launcher" allegedly taking out a tank. In 2003, When the second gulf war started, the United States deployed over 1,000 M1 Abrams tanks into the middle-east. By 2005, a grand total of 80 had been destroyed, or disabled. Those affected tanks were damaged by multiple attackers using RPG's and IEDs, targeting the sides, and hatches of those vehicles. Concerted effort, not "One dude with a rocket launcher."
Don't Fly what you can't afford to loose, in your case substitue fly with Drive...
I can head into FW and loose a 30m ISk cruiser or i can head into FW with a Tactical Cruiser worth 3 Billion isk and loose it aswell, sure ill waste more people with the Tactical Cruiser but at some point i will be dead to smaller cheap sh*ts of ships.
Your 800k isk just buys you a few % better performance over your 300k fit, deal with it...
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Rei Shepard
Spectre II
563
|
Posted - 2013.09.13 07:31:00 -
[3] - Quote
Our Deepest Regret wrote:Rei Shepard wrote:CharCharOdell wrote:https://scontent-b-sjc.xx.fbcdn.net/hphotos-prn1/p480x480/539610_10151849545778934_995392485_n.jpg
Now, please tell me again how they are balanced? Because before 1.4 it was fine when we Infantry stubbed our little Toenail to the side of Lav for 10.000 damage while we DONT even have 10.000 HP!!!, also those grenades deal around 1500 damage so whatever caused that must have been a glitch that upped the numbers just like when a LAV hit me for 10k Murder taxis are still a thing. They just need a running start now, is all.
Yea and they can still hit you for more health then you have, so there, issue solved |
Rei Shepard
Spectre II
563
|
Posted - 2013.09.13 07:59:00 -
[4] - Quote
Our Deepest Regret wrote:Rei Shepard wrote:
Don't Fly what you can't afford to loose, in your case substitue fly with Drive...
I can head into FW and loose a 30m ISk cruiser or i can head into FW with a Tactical Cruiser worth 3 Billion isk and loose it aswell, sure ill waste more people with the Tactical Cruiser but at some point i will be dead to smaller cheap sh*ts of ships.[
How is that you think you're proving your point, by proving my point? You just conceded that your expensive cruiser would lay waste before being eventually dragged down. Get back to me when your cruiser get solo'd by a frigate.
Easy....read and watch the movie of a single guy laying waste to multiple ships of higher or equal class solo, its called being skilled...if i would fly my 3B isk tactical against this guy i would get wasted and his ship most likely doesnt cost 300m isk.
Quote:Kovorix of Matari Exodus [.EXO.] really showcases the raw power of the Omen Navy Issue in the hands of a true pro in this video. Armed only with a T2 fit and a modest clone, Kovorix absolutely lays waste to all comers.
http://themittani.com/media/solo-pvp-call-wild-omen-navy-issue |
Rei Shepard
Spectre II
564
|
Posted - 2013.09.13 09:29:00 -
[5] - Quote
Our Deepest Regret wrote:Rei Shepard wrote:Easy....read and watch the movie of a single guy laying waste to multiple ships of higher or equal class solo, its called being skilled...if i would fly my 3B isk tactical against this guy i would get wasted and his ship most likely doesnt cost 300m isk. Quote:Kovorix of Matari Exodus [.EXO.] really showcases the raw power of the Omen Navy Issue in the hands of a true pro in this video. Armed only with a T2 fit and a modest clone, Kovorix absolutely lays waste to all comers. http://themittani.com/media/solo-pvp-call-wild-omen-navy-issue Right on, dude. Kiting is the skill benchmark now. My HAVs totally got kited into those fiery explosions by wry and cunning opponents who suckered me into my doom! Oh, wait, no. They got got gibbed by solo players using lock-on targeting with overly damaging ordinance. Oh, but they did it skillfully! None of that not rendering in front of my HAV, and using set-it-and-forget-it targeting to score safe and easy War points. SKILL!
When did this go from Grenade QQ to Swarm QQ?
If an infantry guy gets up to your tank in range to throw a grenade, you deserve whats comming over that hill.
Quote:Right on, dude. Kiting is the skill benchmark now.
Because Standing there taking every and all hits in an Invulnerable tank would mean more skill ? Because thats what you guys want, being able to just stand there, shrugging of fire like your a death-star on wheels.
Then when 6-8 people rally a counter, only then you should need to retreat, but only after you see your shields dip to a uncomfortable level of 90% giving you ample time to retreat to safety while switching radio stations and looking at some **** on a secondary viewscreen.
Yeah, ...no not really man |
Rei Shepard
Spectre II
564
|
Posted - 2013.09.13 09:45:00 -
[6] - Quote
Kekklian Noobatronic wrote:CharCharOdell wrote:https://scontent-b-sjc.xx.fbcdn.net/hphotos-prn1/p480x480/539610_10151849545778934_995392485_n.jpg
Now, please tell me again how they are balanced? If you want lower damage on an AV grenade, then you should be willing to accept 100% incoming damage from small arms. Had a tank yesterday just sit there in a group of about 9 people, firing HMG's and Flaylocks and regular grenades into it.. It barely took any damage whatsoever, with no reps on. Flaylocks would do 30% damage, HMG's applied no more than 15. We have to have some way to counter tanks, since regular weapons don't do it. Get over it already. SNIPEDIT: Also, There is no way an EX-11 can do that much damage, even against armor. More than likely, you got hit by 5-6 of them because you were too stupid to move away from the person that was sitting on a hive. Bad tank driver is bad.
Tankers want to sit inside a completely Invulnerable Shell, because it costs more ISK then our suits, yet they lay waste to 2-4m isk of suits per match easy, but oh boy if one of them fights back QQ time!
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