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Tanis Jumes
The Exemplars Top Men.
49
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Posted - 2013.09.13 03:05:00 -
[1] - Quote
To make the game a bit more easy for new players and more experienced players, I suggest a new battle type. It would be called Starter Battle or Militia Battle, simply because the only gear allowed would be militia gear. Nobody would have a huge advantage over the other and newer players could play in an area with no prototype users, this would allow newbies to gather more experience using gear they are more familiar with.
I suggest this because of the way matchmaking is set up right now, new players are mixed with veteran players which obviously puts the new players at a HUGE disadvantage.
The rewards could be altered so that significantly less ISK is earned in this game mode and the SP reward is slightly reduced to not allow SP farming of this battle type.
I played a game of the Battle Academy and I could pick out the experienced player's alts from the actual new player's main without any difficulty. New players are slower and like to test things out, the experienced players like to take advantage of this and pick off the newbies without hesitation. Battle Academy is a cool feature but will inevitably be plagued by this problem forever most likely.
Please CCP, do it for the newbies. Do it for the future success of DUST514.
-Love Tanis |
Powerh8er
Norwegian Dust514 Corporation Top Men.
67
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Posted - 2013.09.13 03:10:00 -
[2] - Quote
Militia battle <3 |
Sinboto Simmons
SVER True Blood Public Disorder.
1203
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Posted - 2013.09.13 03:23:00 -
[3] - Quote
would love this
although core skills still play a role here and there's no militia version of some gear........... |
KING CHECKMATE
TEAM SATISFACTION
1055
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Posted - 2013.09.13 03:37:00 -
[4] - Quote
Yeah BUT, players with a lot of passive skills will always dominate.
Not to mention players with alts that will ONLY skill into Passive skills to ONLY play MLT battles and pad stats as crazy.
With MLT battles , getting anything but MLT is pointless... Without them,progress is a must.
I must admit there is good thinking and logic behind the OP's idea,but i will deny you my like.Sorry. |
Tanis Jumes
The Exemplars Top Men.
49
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Posted - 2013.09.13 03:42:00 -
[5] - Quote
I give you all my like, just post any ideas in the comments on how this could be improved. :) |
KING CHECKMATE
TEAM SATISFACTION
1056
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Posted - 2013.09.13 03:47:00 -
[6] - Quote
Simple:
-SKills DO NOT come in effect while in MLT battles. -You earn Some ISK (-+ of skirm) and Same SP (As in skirm) -This battles dont affect your overall stats. No K-D ratio and Kills and WP stats stay the same -STD level weapons/equipment accepted (For more variety while we get MLT versions of everything, itsn ot like MLT AR cant beat LR LOL)
This way this mode would be a good place for newbies to practice their shooting,testing stuff at STD level vs other people of their same equipment level.
Also , vets and people with over 5+ million will not get in here since they wont be able to playat their full potential (being brought down to ''noob'' level) but they can still create a STD suit to test a new waepon. Also with ''no stats apply'' policy it cannot be used to ''pad'' stats by vets or pros. |
Tanis Jumes
The Exemplars Top Men.
49
|
Posted - 2013.09.13 03:51:00 -
[7] - Quote
KING CHECKMATE wrote:Simple:
-SKills DO NOT come in effect while in MLT battles. -You earn Some ISK (-+ of skirm) and Some SP (2/3 of skirm) -This battles dont affect your overall stats. No K-D ratio and Kills and WP stats stay the same -STD level weapons/equipment accepted (For more variety while we get MLT versions of everything, itsn ot like MLT AR cant beat LR LOL)
This way this mode would be a good place for newbies to practice their shooting,testing stuff at STD level vs other people of their same equipment level.
Also , vets and people with over 5+ million will not get in here since they wont be able to playat their full potential (being brought down to ''noob'' level) but they can still create a STD suit to test a new waepon. Also with ''no stats apply'' policy it cannot be used to ''pad'' stats by vets or pros.
Awesome ideas dude! |
Text Grant
Conspiratus Immortalis
144
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Posted - 2013.09.13 06:12:00 -
[8] - Quote
I +1 this idea but think it should enable all std and mlt gear. So you can try everything LR, logi, HMG,ScR, MD, and I'm sure there is more |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
718
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Posted - 2013.09.13 06:32:00 -
[9] - Quote
Ok. I would just make a militia gear fitting and join with 10+ Million SP Character. What you want is the Academy. This is already there. And besides that I'm against tiering the gameplay modes. |
Tanis Jumes
The Exemplars Top Men.
49
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Posted - 2013.09.13 12:12:00 -
[10] - Quote
Aikuchi Tomaru wrote:Ok. I would just make a militia gear fitting and join with 10+ Million SP Character. What you want is the Academy. This is already there. And besides that I'm against tiering the gameplay modes.
The academy is for fresh starters, this would be for everyone new and old to take a break from Advanced/Prototype stomping. As for "tiering", Im all for it right now. This wouldn't have to last forever, just until they get the matchmaking to work how it should. |
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Text Grant
Conspiratus Immortalis
145
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Posted - 2013.09.13 13:37:00 -
[11] - Quote
Matchmaking will NEVER account for when players stop playing and make a human decision to proto stomp. This is why matchmaking will never work. Everyone will enjoy the game more when there is a place to just have a laid back game where it doesn't cost much to loose, and you don't have to worry about someone having double your hp. |
CLONE117
Planetary Response Organization Test Friends Please Ignore
348
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Posted - 2013.09.13 15:31:00 -
[12] - Quote
well currently im encoutering protos with my free gear they r a little less scary now since 1.4 but i like this idea...
although my gear restriction idea is basically the same as this only it involves the higher tiered gear as well..
like mlt only
mlt-std
mlt-adv
mlt-proto...
thats just the short version of what it would be like for the battlefinder...good idea though.. |
Iskandar Zul Karnain
Hellstorm Inc League of Infamy
1700
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Posted - 2013.09.13 15:39:00 -
[13] - Quote
Corps interested in a milita tournament on PFC should inquire in this thread
https://forums.dust514.com/default.aspx?g=posts&t=105589 |
Seymor Krelborn
DUST University Ivy League
876
|
Posted - 2013.09.13 15:39:00 -
[14] - Quote
this isn't a bad idea, but keep in mind, even in a militia gear, a player with maxed core and weapon skills would have a significant advantage over a new player. |
Text Grant
Conspiratus Immortalis
145
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Posted - 2013.09.13 20:08:00 -
[15] - Quote
Seymor Krelborn wrote:this isn't a bad idea, but keep in mind, even in a militia gear, a player with maxed core and weapon skills would have a significant advantage over a new player. At lvl 5 shield and armor upgrades you get what? 100 extra HP on a heavy? I think this will still be better than being put in public matches against protos all the time. |
Thurak1
Psygod9
165
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Posted - 2013.09.13 20:29:00 -
[16] - Quote
King checkmate is right even in a play mode where only militia gear is allowed players with more sp will still dominate because they will have a good deal of passive sp's. That being said i still think its a great idea in general because at least gear wise everyone would be on a level field. This would be where even against people with better passive bonuses tactics would come into play. At the worst in a militia battle even blowing away 20 dropsuits the expense wouldnt be much. |
Severus Smith
Ikomari-Onu Enforcement Caldari State
334
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Posted - 2013.09.13 21:49:00 -
[17] - Quote
I don't think skills will matter as much. So a veteran Assault player has an extra 25% shields and armor over the newbie. On a 400 EHP suit that's an extra 100. Which is 0.25 seconds of MLT AR fire at 400 DPS. Noob or Vet if you get caught unawares in a Milita suit you're dead, you're SP will not save you.
Will there be some tiny imbalances, yes. But it won't be a veteran stomp like we see in pubs with Prototype gear. |
Seymor Krelborn
DUST University Ivy League
883
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Posted - 2013.09.14 01:42:00 -
[18] - Quote
Text Grant wrote:Seymor Krelborn wrote:this isn't a bad idea, but keep in mind, even in a militia gear, a player with maxed core and weapon skills would have a significant advantage over a new player. At lvl 5 shield and armor upgrades you get what? 100 extra HP on a heavy? I think this will still be better than being put in public matches against protos all the time.
it depends on the suit. but theres also biotic upgrades giving you more stamina with quicker regen, theres the armor plate upgrade, shield extender, regulator, recharger giving you 2% effacy to each mod per point, the dampening and scanning skills can give an edge now more so than ever before, etc etc...
plus the weapons upgrades, even a militia AR with15% more dmg with prof 5 has an edge over a militia AR with out it, plus reloading larger clip etc etc...
you left quite a bit of advantage out there in your reply
its better than militia vs proto... but that wasn't my point... my point is simply a vet will still have an advantage over a noob...
i also said it wasn't a bad idea, means i support it. |
Text Grant
Conspiratus Immortalis
145
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Posted - 2013.09.14 04:02:00 -
[19] - Quote
I'm gonna bump tiered battles |
Tanis Jumes
The Exemplars Top Men.
51
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Posted - 2013.09.14 17:55:00 -
[20] - Quote
Seymor Krelborn wrote:Text Grant wrote:Seymor Krelborn wrote:this isn't a bad idea, but keep in mind, even in a militia gear, a player with maxed core and weapon skills would have a significant advantage over a new player. At lvl 5 shield and armor upgrades you get what? 100 extra HP on a heavy? I think this will still be better than being put in public matches against protos all the time. it depends on the suit. but theres also biotic upgrades giving you more stamina with quicker regen, theres the armor plate upgrade, shield extender, regulator, recharger giving you 2% effacy to each mod per point, the dampening and scanning skills can give an edge now more so than ever before, etc etc... plus the weapons upgrades, even a militia AR with15% more dmg with prof 5 has an edge over a militia AR with out it, plus reloading larger clip etc etc... you left quite a bit of advantage out there in your reply its better than militia vs proto... but that wasn't my point... my point is simply a vet will still have an advantage over a noob... i also said it wasn't a bad idea, means i support it.
To begin I Liked almost everyone's comments, for or against this idea. The feedback that you guys/girls provide is exactly what I, CCP, and many others wish to see in this section of the forums.
Some of you brought up a very good point that veteran players with more than 10 million SP would have a somewhat larger advantage over the newbies untrained skills. That said we could also do this, split the Militia Battle type into two levels.
Level 1) - Battles meant for anyone with, lets say, 3 million SP and lower. Level 2) - Battles meant for anyone with more than, lets say, 3 million SP to 5 million SP.
After hitting 3 mill SP you no longer qualify for tier 1 battles, this might sort out the more fresh newbies from the more well-seasoned ones. Now, after you "graduate" from Level 1 you have a choice; you either choose to go with the flow and get right into PC, FC or just regular Public contracts, or you choose to wait a little longer and hone your skills a bit more in Level 2 Militia Battles. Level 2 would allow the "seasoned-newbies" to continue doing Militia Battles but with other, more experienced, players.
Maybe even militia tanks could be allowed into Level 2, or maybe not, depending on what ya'll would prefer.
Keep giving your feedback/ideas, because that is what everyone would like to see. For or against I'll still read it. |
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