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Mary Sedillo
Mechanized Infantry Corps
299
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Posted - 2013.09.11 08:54:00 -
[1] - Quote
Hello folks.
It's Mary! Just weighing in (a bit late, but that was due to some issues with a certain ban) on the 1.4 patch.
The Positives: I am loving the new maps. A little for the vehicles, a little for the infantry, nice design and enjoyable. Good job!
My AR can finally hit stuff reliably. It isn't as OP as some make it, but definitely better than the prior patch.
The Scanners feel more tactical. A plus!
The Negatives: Rendering is somehow worse for rail tanks. I can't seem to hit distant installations without them disappearing. Oddly enough, infantry within a certain range (about 75 meters) will pop in and out of rendering randomly. A DOWNSIDE to tactical play in my opinion.
I can't seem to play more than 3 matches with my friends without de-sync bug hitting the squad forcing the teammate to disconnect and either having him/her wait for the game to end or for us to all drop-reset-reform. When I feel like I am fighting Scotty the Matchmaking AI more than actually other players, it gets frustrating. Maybe this was your sneaky way of PvE CCP?
While my tank builds are more than sufficient for teamplay, it feels ridiculous that swarms can unload their whole clips into your face at the rate they can now. Who exactly were begging for swarm launcher buffs? Pre-1.4 they were fine. Well-balanced versus tanks and dropships, and did their jobs admirably versus LAVs. Now, they can do a massive amount of damage in such a short period of time, its ridiculous. I am adapting, but do I like it? No. Do I want the Swarms nerfed? No, but brought back to where they were. A fine balance between Infantry and Vehicle. More playtime and less graphs perhaps, CCP Shanghai?
Small Blasters by a huge margin and Large Blasters by a smaller margin have had their aiming broken. I need some numbers on the changes but they seem to be far less effective on Dropships and Tanks. My turreteers are telling me the aiming is less smooth and when aiming where the gun would hit, it now does not leading to a loss in my Air-to-Ground efficiency.
The New Dropship Camera is HORRIBLE. The whole KBM 'dynamic' thing is pretty ridiculous. We have lost our peripheral vision and when I hit afterburners now and push forward, I cannot see ANYTHING! Not anything critical, but each piece of input from our surroundings we are denied is an extra moment an AV can level our precious ship and its cargo!
Well, I will soldier on and adapt. Figure out the ins and outs of the buffs, but I can't help but feel with each new patch the game gets uglier. When I learned that you could set the graphics lower, my initial reaction was 'it is WORSE??'. Each patch... the game gets less pleasant to the eye and it becomes obvious that CCP doesn't understand their product. That the product they wanted to launch should have waited for the PS4 or launched on the PC, and that the people they hired for their product would have done a better job. Also, the F2P model gives little incentive for Devs to really put their passion into a product. Perhaps a subscription or a mandatory one charge model?
Anyways, enough from me on this. Had to get it out there. |
Mary Sedillo
Mechanized Infantry Corps
301
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Posted - 2013.09.11 11:01:00 -
[2] - Quote
Bump |
Lorhak Gannarsein
Molon Labe. RISE of LEGION
320
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Posted - 2013.09.11 11:06:00 -
[3] - Quote
+1. I recently specced into proto forges, and I have to say they're more fun than railsniping. And the HMG is more entertaining than the Blaster.
Which is a pity. I basically only bring my tanks out these days for AV or boredom, and thanks to my Ishy, my tank is nearly useless. |
Racro 01 Arifistan
The Surrogates Of War
40
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Posted - 2013.09.11 11:11:00 -
[4] - Quote
just to **** of red berrys i bring out my vayu with scattered ion cannon on these new and huge maps were tanks can actually manage to live since theres decent cover and not enough high points for swarms/forges to negate you cover :0
i win vayu fit: scattered ion cannon 2 st-cycled missiles heavy effecient armour repair 120mm polycrystiline plate 2 carpace armour hardners 15% pwr grid enhancment (cant rember name) nitrous fuel injection heat sink 2 (for dowing other tanks and pressering infantry) wavelength active scanner (so i know were you pesky red berrys are hiding)
played a few games without losing this tank. just go for the guy with swarms constantly. most forges are bad shots but still need to be dealt with.
one match i played 2 guys constaly spawned on the objective i was camping and were bringing swamrs but kept dying befor they could shoot although swarm re-fire is fckn bull i therotically should ahve died 6 times if it werent for smart logis that had VECHICLE reps with them.
Looking forward to 1.5 though :) |
Vyzion Eyri
The Southern Legion The Umbra Combine
1281
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Posted - 2013.09.11 11:20:00 -
[5] - Quote
Mary Sedillo wrote:More playtime and less graphs perhaps, CCP Shanghai?
To be honest, I'm not surprised if they don't play much. It's like reading a piece of writing you've just written impromptu. I hate doing it; my mistakes are so obvious that it pains my ego.
DUST is an unpolished gem, an imperfect masterpiece, and its creators probably know it. |
Mary Sedillo
Mechanized Infantry Corps
306
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Posted - 2013.09.11 18:58:00 -
[6] - Quote
I am good with my Vayu builds. Just recently unlocked the Falchion, and I can officially say I can pilot every single vehicle available! I get what you are saying other poster about impromptu works of literature. Just... it feels so bad sometimes the changes they are making and the ones still to come don't look to be any better for vehicles.
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