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Jack McReady
DUST University Ivy League
488
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Posted - 2013.09.10 14:40:00 -
[1] - Quote
congrats several people just insulted their own intelligence with their owns posts.
actually the video shows that aim asssist is not able to track you down, strafing at 1/2 is enough to outrun it.
and what the video does not show is that as soon as you touch your stick it stops assisting you.
in short, all the whiny scrubs ranting about aim assist are after all still only whiny scrubs. |
Jack McReady
DUST University Ivy League
491
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Posted - 2013.09.10 15:10:00 -
[2] - Quote
that is not aim assist but 2 people strafing in the same direction at the same speeds while ADS
please proceed to amuse us more and post again some "proof" |
Jack McReady
DUST University Ivy League
492
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Posted - 2013.09.10 15:22:00 -
[3] - Quote
Ludvig Enraga wrote:Seymor Krelborn wrote:lol more proof AA is not that bad...
seriously, with this vid all you did was show how AA works, but you did it purley under test circumstances.
in a real battle, the enemy and you wont be moving like that, real battles are much more frantic.
show AA being that overt in a live fire, real battle scenario, instead of with your buddies manipulating the mechanics to prove a point... DUST university seems to be strongly committed to support AA. I've seen some of you play pretty solid w/o AA. You guys like AA because you go around recruiting noobs that need it? I mean it's good to have a very large corp of drones who pay taxes. I don't even really mean to troll. Just really curious why you gusy rally behind AA. no one rallies behind AA. there are just some whiny scrubs ranting for no reason.
no valid argument against AA was brought, the opposite was the case: strafing at 1/2 speed outruns the aim assist aim assist only assist when movement brings the crosshair close to a target it tracks only at certain distance and biased video left out on purpose that aim assist stops assisting once you touch your stick
the aim assist works exactly like in most console FPS but for some reason the dust community rants about everything for no reason.
Ludvig Enraga wrote:Jack McReady wrote:congrats several people just insulted their own intelligence with their owns posts.
actually the video shows that aim asssist is not able to track you down, strafing at 1/2 is enough to outrun it.
and what the video does not show is that as soon as you touch your stick it stops assisting you.
in short, all the whiny scrubs ranting about aim assist are after all still only whiny scrubs. Lawls. You want it to really track w/o any input on the player side, really? If it does not do just that then it's not that big-a-deal and hardly does anything? I think I just insulted my intelligence by spelling this out for you. thanks that you point out that you cant read, no one ever said aim assist should be made stronger. you lost all credibility. |
Jack McReady
DUST University Ivy League
493
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Posted - 2013.09.10 15:28:00 -
[4] - Quote
semperfi1999 wrote:The sheer level of idiotic posts in this thread is overwhelming. How do you argue with someone who actually WANTS the game to play itself for you simply because you dont have to skill to play it yourself? who would guess, semperfi1999 answers with a idiotic post of no value about idiocy.
how often does someone need to bust your "theories" till you wake up from your tunnelvision? I guess there is no cure for you.
Banning Hammer wrote:Jack McReady wrote:congrats several people just insulted their own intelligence with their owns posts.
actually the video shows that aim asssist is not able to track you down, strafing at 1/2 is enough to outrun it.
and what the video does not show is that as soon as you touch your stick it stops assisting you.
in short, all the whiny scrubs ranting about aim assist are after all still only whiny scrubs. For someone that talks about other people intelligence, you not very smart yourself. Tracking the target is EXACTLY what this aim-assist does. It doesn't help you to aim, it helps you to "maintain" your aim in the target. arent you done posting nonsense when you are out of arguments? point is, it does not magically aim keeps the aim on the target nonstop. 1/2 strafe speed the TRACKING. |
Jack McReady
DUST University Ivy League
493
|
Posted - 2013.09.10 15:32:00 -
[5] - Quote
DildoMcnutz wrote: so if the assist stops when you move your right stick then why exactly is it even here? the moment you touch the right stick you need to track yourself but I suppose your just running around now now just letting the game aim for you?
if you strafe left and right there are short moments where the stick is ni neutral position. it also helps "awareness" when someone jumps on you cause it will already start aiming towards the enemy before you reacted by yourself.
it wont however magically stick on the target when even 1/2 strafe speed outruns unless both targets strafe in the same direction with about the same speed (relative speed difference would be 0) and dont move the stick but aim would be on target nonstop in that situation anyway |
Jack McReady
DUST University Ivy League
494
|
Posted - 2013.09.10 15:46:00 -
[6] - Quote
Nemo Bluntz wrote:Jack McReady wrote:arent you done posting nonsense when you are out of arguments? point is, it does not magically aim keeps the aim on the target nonstop. 1/2 strafe speed the TRACKING. I think you're only commenting on the test and not the implications of what that means in an actual game. While in a match, you get someone in your AR sights up to 60m, (which is huge) and you can throw a volley of bullets at them and connect with, what? 5-6 before they realize what is happening, then they start to move (usually in a sprint, which the strafing is significantly slower, especially when you're not a scout), so you might lose the track, move the stick just to get back and have them touch your sight, then you get another 5-6 shots in. Which is most likely a kill at that point, with little work, at crazy long ranges. With that context, can you see why some people are anti-AA, at least to this extent, in a 'high health' shooter? and why would this be different without AA? there was aim assist before in dust, even in close beta and no one ever complained about it. what most people dont get is that there were significant changes to hit detection and movements speeds and a 10% dmg buffover the course of the dust development. you are now easier to hit and all hits connect thus those changes stacked up to a very low TTK. AA is just the tip of iceberg and actually had the least impact.
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Jack McReady
DUST University Ivy League
494
|
Posted - 2013.09.10 15:52:00 -
[7] - Quote
semperfi1999 wrote:Jack McReady wrote:semperfi1999 wrote:The sheer level of idiotic posts in this thread is overwhelming. How do you argue with someone who actually WANTS the game to play itself for you simply because you dont have to skill to play it yourself? who would guess, semperfi1999 answers with a idiotic post of no value about idiocy. how often does someone need to bust your "theories" till you wake up from your tunnelvision? I guess there is no cure for you. Banning Hammer wrote:Jack McReady wrote:congrats several people just insulted their own intelligence with their owns posts.
actually the video shows that aim asssist is not able to track you down, strafing at 1/2 is enough to outrun it.
and what the video does not show is that as soon as you touch your stick it stops assisting you.
in short, all the whiny scrubs ranting about aim assist are after all still only whiny scrubs. For someone that talks about other people intelligence, you not very smart yourself. Tracking the target is EXACTLY what this aim-assist does. It doesn't help you to aim, it helps you to "maintain" your aim in the target. arent you done posting nonsense when you are out of arguments? point is, it does not magically aim keeps the aim on the target nonstop. 1/2 strafe speed the TRACKING. You act like you have "busted" anyones supposed theory......dude your bad...just horribly bad at this game. Your arguments are that AA doesnt track you...well it does all videos prove it. Someone might eventually find a way to beat the tracking but honestly the tracking is way to high on a game where maintaining your target is so important to kills. I didnt feel any need to argue anything more in this thread because so far I have debunked any arguement for the AA but ppl like you still insist that AA is perfect where it is. Sorry I know you like it because you need it to actually kill people but AA has made this game even worse than it was before. AA should only consist of lowering your sensitivity a little when you actually move your crosshair over a target...it should never move your actual crosshair (which it does). BTW aim assist of course still works while you are moving your joystick. Now you can move it away from the target itself but (which you obviously havent noticed) the aim assist will actually fight you for a half moment when you are trying to move your crosshair off of a target. Look Jack....I know you think you know alot about FPS games but the vast majority of your posts and proven that your FPS knowledge is almost nonexistent. You have obviously never played a FPS game competitively so you have no idea of anything related to what a game needs to succeed. BTW its pathetic that you even note how good AA is because it will move your crosshair on a target if they hop out in front of you and catch you by surprise. Sorry buddy if your surprised and you dont have the reflexive skills to target and quickly engage them then you should lose. The game should not hand you a crutch because you take 2 seconds to respond to stimuli. I have never said the crosshair will hop on the target, it will move SLIGHTLY towards the target. 1/2 strafe speed outruns it which is very low speed, it will never hop on the target at all and I have yet to see someone showing a video of his epic aimbot tracking during a regular firefight. it does not exist because this is not how aim assist works.
But I guess there is no cure for your tunnelvision
but dont worry, you can live in your little dreamworld where you are the best and no one can touch you. you arent useless, you can atleast amuse us |
Jack McReady
DUST University Ivy League
496
|
Posted - 2013.09.10 15:59:00 -
[8] - Quote
Spec Ops Cipher wrote: I disagree. People went from hitting 40-50% of shots to 80-90% overnight. A lot of what you have being saying in this thread is blatant lies, such as aim assist not working when moving, aim assist not working when you try to aim... I sincerely hope you are not in a position of power at Dust Uni - you shouldn't be.
show us the video of the epic aimbot during a firefight. it does not exist because it is not how aim assist works... sorry to bust your tunnelvision.
and your "statistic" is made up.
semperfi1999 wrote: Does it matter if he is? Have you ever seen the dust uni kids? They have less of a clue on how to play this game than the average blue dot. If they were a true university they would be one of those online universities that hand out free degrees for a couple thousand dollars.
I fully expected such a useless offtopic answer of no value from you. further shows that you are after all just a whiny scrub |
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