broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
236
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Posted - 2013.09.10 08:01:00 -
[1] - Quote
Look ladies and gents, we have to sort something out. The lack of communication and particularly the size of the new maps means we need more help getting around. Also some passengers need to know the basics - I don't want to rant and shout to the heavens F***ING BLUEBERRIES cus it gets us nowhere. Unless CCP decides to give us a command wheel like the squad leader has - except for passengers - to request destinations and highlight threats then this is the best I can do. I welcome all feedback. Now I'm not a tank driver and I since I have my own vehicles I'm rarely a passenger outside a squad owned vehicle so I would like your perspectives also.
Infantry Ok I get the whole 'shoot to request pickup' thing some of us do, but really then what? Where do you want to go? If the driver gets to his destination then I'm sorry, you'll have to get out. Its not the isk (though to some it is) but its because you can't recall it and therefore you have to leave it to self destruct or let the enemy destroy it and give them +40WP and bring their team closer to an orbital. So I'm sorry but:
- If you get in someone else's vehicle you forfeit the ability to get to your desired destination.
- Once the driver has stopped get out immediately. Your a multi kill AV threat to our team the longer you stay
- Failure to comply gives the driver the right to destroy his vehicle with you in it by hurling it into brick walls, bailing out while nitro-boosting into enemy territory, driving into waste pits, redlining or any other cruel and interesting way he sees fit.
Turrets Yes its all very exciting getting a big boy gun but for heavens sake consider the vehicle and the driver.
- You are permitted 1/2 shots or a short salvo on entering to establish what kind of weapon you have.
- After that DON'T FIRE UNTIL YOU NEED TO - The driver is getting enough attention without you giving away your presence. Your gun is not big enough to take out buildings or destroy the planet, stop trying.
- If a target is in your sights and the reticle isn't red then forget it. Your out of range.
- Don't fire on installations - Their AI is better now and if the driver isn't expecting it you'll get killed. Wait for the driver to start gunning and help keep its shields down. But remember your priority is infantry so keep an eye out
- If your conservative you can not only get kills easier but also alert the driver of threats around him so you both rack up more points
Tanks We need them, and they need us (ok, lets face facts, without proto tanks they need us more). Lets give them a hand
- Once the tanks start rolling the enemy will be cycling into AV kits - Which means less Locus Nades and AR's to deal with. Push forward along with the tank and take the objective.
- Change you priority of targets to the AV users. Keep the enemy out of grenade range of the tank and flush them out of cover.
- Tank drivers - In exchange for this don't run into us and turn us into a paralysed hood ornament
- LAV drivers - Tanks have right of way. Failure to comply will result in your precious car being turned into a cube at the HAV users discretion
Dropships Forgive me if I get personal at this stage
- All that has been mentioned on turrets applies again x20. Keep the noise down!
- DS's have all the structural integrity of wet paper bags in sandstorms - If I stop to let you out, GET THE HELL OUT FAST. I can't hang around admiring the scenery.
- I know CCP has decided to paralyse passengers so you cant look around but QUIT FIDGETING IN THE SEATS -I swear I'll turn this ship around and go home!!
- Unless your in a Assault dropship assume the driver doesn't want you gunning for him. We usually have dedicated corp mates to do that. Also only shoot when in a hover and quite close to the ground
- Remember you can still be shot. The driver may try to keep you out of harms way but usually has his hands full. Keep an eye on your meters in the lower left (inner circles)
I need a lay down |