| Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Nguruthos IX
 Tal-Romon Legion
 Amarr Empire
 
 1574
 
 
      | Posted - 2013.09.09 07:11:00 -
          [1] - Quote 
 What would be the Dust equivalent of something to spend a lot of ISK on ?
 
 
 Proto suits and tanks won't cut it here. Both as an individual player, and as a Corp, what could exist in Dust that fills this need?
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        |  Nguruthos IX
 Tal-Romon Legion
 Amarr Empire
 
 1574
 
 
      | Posted - 2013.09.09 07:19:00 -
          [2] - Quote 
 
 Cosgar wrote:Heavy Ordinance Vehicles wats dat
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        |  Nguruthos IX
 Tal-Romon Legion
 Amarr Empire
 
 1574
 
 
      | Posted - 2013.09.09 07:20:00 -
          [3] - Quote 
 
 omega 015 wrote:Nguruthos IX wrote:What would be the Dust equivalent of something to spend a lot of ISK on ?
 
 Proto suits and tanks won't cut it here. Both as an individual player, and as a Corp, what could exist in Dust that fills this need?
 That concept doesn't fit well in an fps. 
 arguably neither does non-respec MMO skill trees. But they had to get that to carry over, I'm sure there's some way
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        |  Nguruthos IX
 Tal-Romon Legion
 Amarr Empire
 
 1574
 
 
      | Posted - 2013.09.09 07:23:00 -
          [4] - Quote 
 
 Cosgar wrote:Nguruthos IX wrote:Cosgar wrote:Heavy Ordinance Vehicles wats dat Stuff like mobile fortresses and carriers.  wtb
 
 What was that vehicle called in Halo, the Mammoth or something. It was a huge thing that you could walk around on, had mounted turrets, could park vehicles inside and moved slow as hell.
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        |  Nguruthos IX
 Tal-Romon Legion
 Amarr Empire
 
 1574
 
 
      | Posted - 2013.09.09 07:38:00 -
          [5] - Quote 
 
 Cosgar wrote:Nguruthos IX wrote:Cosgar wrote:Nguruthos IX wrote:Cosgar wrote:Heavy Ordinance Vehicles wats dat Stuff like mobile fortresses and carriers.  wtb What was that vehicle called in Halo, the Mammoth or something. It was a huge thing that you could walk around on, had mounted turrets, could park vehicles inside and moved slow as hell. Exactly! Good luck piloting one upon release unless you saved up a year's worth of SP.  Hopefully Unreal can handle that type of thing
 
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        |  Nguruthos IX
 Tal-Romon Legion
 Amarr Empire
 
 1574
 
 
      | Posted - 2013.09.09 07:40:00 -
          [6] - Quote 
 
 Duran Lex wrote:Crashing an MCC into the ground would be the single greatest thing i would spent millions of isk to achieve. 
 If your MCC is cheaper than the enemies MCC just fly it into them and kamikaze.
 
 Or get a militia MCC and hit their fully decked out proto MCC. derp
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        |  Nguruthos IX
 Tal-Romon Legion
 Amarr Empire
 
 1577
 
 
      | Posted - 2013.09.09 08:02:00 -
          [7] - Quote 
 
 TheAmazing FlyingPig wrote:Dust endgame?
 Switching to Eve.
 
 thanks but no thanks lol
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        |  Nguruthos IX
 Tal-Romon Legion
 Amarr Empire
 
 1577
 
 
      | Posted - 2013.09.09 08:17:00 -
          [8] - Quote 
 I want to be come Lord of the Drones
 and send drone armies to conquer districts for me.
 
 Enemy team must survive a sustained onslaught of Super AI mega drones for 15 minutes to hold their district.
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        |  Nguruthos IX
 Tal-Romon Legion
 Amarr Empire
 
 1577
 
 
      | Posted - 2013.09.09 09:04:00 -
          [9] - Quote 
 
 Duran Lex wrote:Nguruthos IX wrote:I want to be come Lord of the Dronesand send drone armies to conquer districts for me.
 
 Enemy team must survive a sustained onslaught of Super AI mega drones for 15 minutes to hold their district.
 I think it would be neat if you could spawn a drone as an equipment. So many possibilities. Drone can be a temporary active sanner with limited range. Or a ridiculously confused AI with a pea shooting turret. ... I can't think of anything else that doesn't sound horribly overpowered.   
 
 CCP pretty much said the reason this isn't a thing right now is that the hardware can't handle rendering that many models at once. If each player had their own personal drone, it would be the same as doubling the player count, far as graphics are concerned
 
 :(
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