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Vell0cet
Royal Uhlans Amarr Empire
168
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Posted - 2013.09.09 06:26:00 -
[1] - Quote
I posted a thread about Asension Cables, Jetpacks, and Nano Jump Drive modules that would be mostly for scout suits, but could be crammed onto medium frames with fitting mods and other compromises. To answer your question, we should have jetpacks, they should be a module with significant fitting requirements and be expensive. You should be able to fly in all directions (not just hover), and shoot while flying. Your sig profile should increase tenfold, and you should be targetable with swarms while the pack is activated and a few seconds after deactivation as it cools down. Read the thread for more details. |
Vell0cet
Royal Uhlans Amarr Empire
168
|
Posted - 2013.09.09 06:31:00 -
[2] - Quote
JL3Eleven wrote: I spawn in. Turn on thrusters. Fly to the top of a building. Drop uplinks. Boom whole squad spawns on top of bulding. ????????? Profit.
Thats how I see it working and I'd rather not.
how is this any different than using a dropship to accomplish exactly the same thing? If you're targetable with swarms, then there's no real advantage to using a jetpack instead of a dropship. |
Vell0cet
Royal Uhlans Amarr Empire
168
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Posted - 2013.09.09 06:52:00 -
[3] - Quote
JL3Eleven wrote:Vell0cet wrote:JL3Eleven wrote: I spawn in. Turn on thrusters. Fly to the top of a building. Drop uplinks. Boom whole squad spawns on top of bulding. ????????? Profit.
Thats how I see it working and I'd rather not.
how is this any different than using a dropship to accomplish exactly the same thing? If you're targetable with swarms, then there's no real advantage to using a jetpack instead of a dropship. I'm quite sure the suit would be cheaper. Also since we have dropships wouldnt jetpacks be redundant? Do you really want more mercs being useless noobs wanking off and not helping to actually win the game? I don't. Millitia dropships are only like 70K, the jetpack module should be at least 300k for the std version. Jetpacks would be for scouts to help evade. They hit and run, flying to a balcony to escape and recharge their shields, this is very different than calling in a dropship to run away.
I don't think scouts are useless at all. It's a different style of gameplay than AR spam and strafing around like jackasses. I guess that's the pinnacle of FPS gameplay for some, and anything else is considered "wanking off." |
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