The-Errorist
Mannar Focused Warfare Gallente Federation
183
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Posted - 2013.09.09 05:50:00 -
[1] - Quote
My attempt at translating it: After last skill respec, I specialized into LAV and HAV and got skills to make an effective murder taxi: active radar, cpu, shield adaptation, etc. I also specialized into prototype Gallente logistics dropsuit to not get killed by tanks while in LAVs.
Later I got prototype swarm launchers to be able to switch roles and destroy enemy vehicles when not in a LAV. My friends/corp-mates also used a strategy strategy for taking out HAVs and if the enemy got anti-vehicle weapons, we got cars.
More then half of the things I skilled into are nerfed now. In ambush, whenever I bring in an enforcer HAV that cost 1.8 Mil ISK, it gets destroyed every time.
Also I want for know: 1) Why If you get destroyed with your tank, you get killed two times, not once, buttwice?
2) If you exit your vehicle, why can't you recall it when there's someone in a turret?. They are better stealing your tank or dieing.
3) Why tanker playing with mouse and keyboard move much faster then people with regular PS3 controllers?
4) Why are forgeguns doing more damage then railguns :)
5) Why don't I gain any WP in vehicles for using active scanners, mCRUs, and remote infantry repairers.
Now from upgrading my new suit, new weapons and other skills for infantry, I have 18 Mill SP that I used for ???. I also know that it's not fully nerfed and more nerfs will come. I know people will always want much more nerfs to anything vehicle related in the future. In future I'll upgrade my vehicles only when my infantry stuff is fully upgraded.
Please give us a skill respec or only for turrets, vehicles, or all skills for vehicles; that skill respec should be for 50k aurum or 50 mill, once after new patches; It does not matter, everyone who have been nerfed before this patch all want it. Those who didn't get nerfed are now laughing and CCP is still not going to nerf forgeguns, assault rifles, and grenade launchers.
Enforcer HAVs are glass cannons which makes them risky using them in ambush; use them in skirmish or domination, because of there's a "Safe zone" you can retreat to and you have more space; Use standard tanks in ambush instead.
5) 1.5 will give war points for a lot of these things and more. |