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Spkr4theDead
International-Fleet
628
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Posted - 2013.09.09 00:55:00 -
[1] - Quote
hackerzilla wrote:last night I was squading up with my corp and we came across a rare sight. A logi lav was shield repping madrugar with 6000 armor and 1000 something shield. We literally couldn't destroy it. It was an amazing pilot and an amazing LLAV pilot as well. The tanker wound up at the top of the enemy team with 40/0 pretty amazing score, but they lost. At a certain point we had 3 swarmers and a forger tactically destroying the tank and still couldn't get it. If logi lavs were correctly given WP for this there wouldn't be so many QQing tankers.
This is not a QQ rage thread, just a wake up call for tankers that u need to git gud at duh game.
Seriously some support can go a long way, and if infantry have logis that are heavily rewarded than vehicle logis should receive the same. LOL
Who has PC matches, who's warming up for PC, who's going over tactics, who isn't on right now, etc. Impact damage as it pertains to LAV on tank has been increased tremendously. I almost lost a Charybdis after barely touching the side of a friendly armor tank. A Logi LAV is more of a liability; I'd rather spider tank with 3 buffer shield tanks than use a Maddy with a Logi LAV.
Goes to show superior thinking can best crutch launchers. |
Spkr4theDead
International-Fleet
628
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Posted - 2013.09.09 01:12:00 -
[2] - Quote
DJINN leukoplast wrote:This is the ultimate OP tank scenario. Cause not only will the tank be extremely difficult to kill, even with several dedicated AV making attempts at it, but the LLAV is also nearly impossible to destroy too.
CCP may have made it "harder" for LLAV's to run people over (I still see it happen all the time as if it was 1.3), but they did nothing to prevent the LLAV's from being nearly invincible. Which will be a massive problem once more of them start repping tanks.
1 player in a LLAV repping 1 player in a tank will likely take 4-6 proto AV players constantly hitting them to have even a remote chance of killing either. So basically, you want remote modules removed from the game completely. Got it. |
Spkr4theDead
International-Fleet
628
|
Posted - 2013.09.09 01:26:00 -
[3] - Quote
Exmaple Core wrote:DJINN leukoplast wrote:This is the ultimate OP tank scenario. Cause not only will the tank be extremely difficult to kill, even with several dedicated AV making attempts at it, but the LLAV is also nearly impossible to destroy too.
CCP may have made it "harder" for LLAV's to run people over (I still see it happen all the time as if it was 1.3), but they did nothing to prevent the LLAV's from being nearly invincible. Which will be a massive problem once more of them start repping tanks.
1 player in a LLAV repping 1 player in a tank will likely take 4-6 proto AV players constantly hitting them to have even a remote chance of killing either. so use the 4-6 proto AV players to insta pop the logi lav and insta pop the tank immidantly after. Promblem solved. 4-6 proto AV will out DPS a logi lav and the reps of a tank easily if youd rather take the direct route, thats an insaine amount of overkill for 2 ppl You're talking to a guy that spends 90% of his time in ambush, where shield tanks rule the field, then comes here to constantly complain about it. There's a whole other world out here in Skirmish Towne and Dominationville. |
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