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Kira Lannister
Ancient Exiles
1178
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Posted - 2013.09.08 19:42:00 -
[1] - Quote
Dust 514 has changed gears, the game was a tracking based strafe and shoot type. It is now a tactical game.
The playing field of who was "pro" has now changed. Everyone can aim, you have to do more now to stand out.
The game has become harder for the lone wolf. Some peoples play style did rely on strafing off in the distance lulzing while redberries missed most of their shots. That has, for the most part been eliminated from the game. You guys have to find new play styles.
You know why PC turned into the stomp fest it is? Not enough good players, not many people could aim. In this game I dare say their are about 300 pro players. You could tell just from the history of corps. Most relevant corps have been a recycling of a group of those 300 players moving around. Reforming their banner under a new corp name. Why isn't their a random corp of good players that just arise from no where and wreck face? Because simply their isn't any new talent. When there is new talent, they simply apply to one of the top corps because they can't stand getting wrecked with their indie small corp.
Now aim assist has come, and everyone can aim. It gives them a fighting chance. Rise and adapt. It isn't aiming alone that makes a good player. It was tactics, squad support, and suit crafting.
I know we want to think, screw aim assist. If you can't aim, quit the game. Or keep going negative, or get good new berry. What if every scrub quit this game? Do you think Dust 514 could limp on by with the 300-400 "Pro" players. The playing field has been leveled. We really do have to adapt, use tactics as an edge now.
That being said, their are things that need to be fixed. Like forge gun splash damage, the breach assault rifle being junk, and the many other balance issues. Give them time, go with the flow for once and stop the QQ.
TLDR: Adapt or die. |
![Kira Lannister Kira Lannister](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Kira Lannister
Ancient Exiles
1201
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Posted - 2013.09.09 03:25:00 -
[2] - Quote
Chimeric Destiny wrote:What is it with every idiot calling twitch style shooting tactical?
COD is not a tactical shooter and this AA and TTK most resembles COD now. Tactical shooters put the impotence on squad based gameplay, news flash almost every shooter game with objectives in that case require good squad based gameplay.
Strafing/tracking shooters have little impact on tactical gameplay if TTK is within a reasonable frame, moreover Teamfire delineates that TTK even faster. So please stop with the bullshit of calling Dust a more tactical shooter.
Socom was a tactical shooter, you could still strafe and bunny hop in Socom.
KZ2 was a tactical scifi shooters, still had strafing mechanics
CS same thing.
I like my enemies to die fast, it was quite awkward bleeding my enemies out for over 30 seconds.
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