Pages: 1 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Cyrille Fodeux
DUST University Ivy League
71
|
Posted - 2013.09.08 18:09:00 -
[1] - Quote
I think it should be more to the Corp itself what they want to have on their districts and where they want it. I heard of many people that they-¦re really getting annoyed by PC matches. This has many reasons but mainly because they-¦re boring and because they have so many a day. It would not solve the last one but the would be more diversity in the maps and each corp could develop tactics specifically for their maps.
It would not be much different to every other fitting screen except that you don-¦t have Low, Med and High slots but Small, Medium and Large Slots. Instead of the Dropsuit, Vehicle or Ship you select a Structure of the socket size you need which provides the energy and processing power for the outpost. These stats can be increased with generators and server rooms. Each socket also has hardpoints like in EVE that determine how many Cannons and Spawnpoints can be built on one outpost.
Small Modules include all the stuff that directly such as NULL-Cannons, Vehicle Production Sites and Spawnpoints. The last ones work like the spawnpoint in the redzone but they though must be hacked via a console.
Medium Modules are all the modules that affect the battle only indirectly or not at all. Examples are Clone Vats, Generators, Server Rooms or Orbital Cannons. Clone Vats increase the amount of clones the district can hold and thus are available to the team in battle.
Large Modules are the main compounds of an outpost. They are responsible for the bonuses, resources etc. the district gives to both EVE and DUST as well as the environment of the map but have no influence on the battle. They include Research Labs, Production Facilities, Mining Sites, Orbital Elevators and more.
I-¦ll add more modules suggested by you but for now that-¦s it. There will follow more threads to make game modes more realistic soon and I-¦ll link them as they-¦re up.
Cheers, Cy |
Godin Thekiller
Hellstorm Inc League of Infamy
569
|
Posted - 2013.09.08 18:14:00 -
[2] - Quote
The "Vehicle production site" does not exist, so wtf are you talking about? |
Draco Cerberus
Hellstorm Inc League of Infamy
302
|
Posted - 2013.09.08 18:21:00 -
[3] - Quote
Sounds like a good improvement. I do agree with Godin on the vehicle production sites, production of goods is much more developed on Eve than Dust atm, with no plans announced by CCP to make production planet side possible I think that one detail is out of reach but the rest seems quite possible. A player market would be a good addition at this point for those interested in producing dust gear in Eve though. |
Gadster
The Exemplars Top Men.
9
|
Posted - 2013.09.08 18:22:00 -
[4] - Quote
None of it exists as of yet that is the point it's an idea and a good one at that . |
Cyrille Fodeux
DUST University Ivy League
71
|
Posted - 2013.09.08 20:04:00 -
[5] - Quote
Draco Cerberus wrote:Sounds like a good improvement. I do agree with Godin on the vehicle production sites, production of goods is much more developed on Eve than Dust atm, with no plans announced by CCP to make production planet side possible I think that one detail is out of reach but the rest seems quite possible. A player market would be a good addition at this point for those interested in producing dust gear in Eve though.
Thanks for the info. I forgot to explain my idea behind this module.
In Vehicle Production Sites your vehicles are assembled and thenafter taken by RDVs and brought to your position. They whole deployment process takes the assembling time + delivery time but if you order it directly at the Site the time is much shorter and it thus gives you a tactical advantage.
I'll edit the original post asap.
|
IceShifter Childhaspawn
DUST University Ivy League
266
|
Posted - 2013.09.09 02:22:00 -
[6] - Quote
Shouldnt be too difficult to implement, but you are talking about downloading the map teams software, albeit, the free edition. Probably on the roadmap. Probably down the line. probably the most forum discussed item ever once it hits. |
Killar-12
The Corporate Raiders
1035
|
Posted - 2013.09.09 02:29:00 -
[7] - Quote
Just make it like EVE PI... |
Cyrille Fodeux
DUST University Ivy League
72
|
Posted - 2013.09.09 16:12:00 -
[8] - Quote
IceShifter Childhaspawn wrote:Shouldnt be too difficult to implement, but you are talking about downloading the map teams software, albeit, the free edition. Probably on the roadmap. Probably down the line. probably the most forum discussed item ever once it hits. I don't mean the dev tool but just a fitting system like every other fitting system. You have that wheel just select where you wanna place which building. |
|
|
|
Pages: 1 :: [one page] |