calisk galern
BurgezzE.T.F
887
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Posted - 2013.09.09 17:21:00 -
[1] - Quote
Mobius Kaethis wrote:On a separate note I have started charging snipers to snipe when there are a lot of them on my team. If my team is loosing because there are too many snipers I will have my squad each choose a sniper to stand in front of. We then message said snipers that the fee for sniping is 1 million isk and we will move once the monies are received. Not only is this satisfying since I get to punish them for making it impossible to do anything successful except snipe, but I also get millions of isk and fun hate mail. I'll post some examples to the hate mail collection thread later today. It is oh so much fun and I would encourage others to do the same. Remember, extortion is an important part of New Eden and now it is an option for you. You're welcome.
waste of time assuming for some reason you guys were good/dedicated enough to stop me from sniping, I would jut afk and get a drink till the match was over, I mean if 6 of my team is standing around like **** heads why should I bother, we defiantely won't win the match, and this is in a game where apparently most of the team isn't doing anything anyway.
seems like an afk match, not a throw my money away like an idiot match.
as for reasons to snipe? many suggestions have been made in the past
- counter sniping bonus: extra points for sniping a sniper. - base defence bonus for sniping players on a hack point or around a hack point. - active scanners on rifles to help the team, or a method to paint targets with our sniper rifle for team coordination. - a mid range sniper rifle to allow us to travel with our squads and help in these new mid range maps. - double tap bonuses - points for finishing off corpses with a sniper rifle - equipment removal bonuses - points for destroying enemy equipment like spawn points.
I could keep going but I doubt any of it will be implemented |
calisk galern
BurgezzE.T.F
892
|
Posted - 2013.09.09 17:30:00 -
[2] - Quote
Quil Evrything wrote:I dont think having a weapon-specific scanner is appropriate. For one thing, someone can technically "snipe" with a scrambler rifle too. It has a longer range than AR, which is after all, what you are going to be sniping against most of the time.
I think the current scanner thing is appropriate. Typical snipers show up on decent active scanners already. If snipers want to hide from that, they have to go scout + dampening. Which costs them in survivability. it's a good balance.
Now, how about those squad commands?
nah snipers should be able to paint targets, aside from being assasins snipers are intel gatherers, unfortunately with the changes to how the scanners work we have no way to relay the info to the team especially those not within our squad, being able to paint targets in the exact same fashion as the active scanners, would be very useful.
you know how many times I watch a blue dot either walking into an ambush or about to get ambushed, if I could paint the targets he'd be aware of the situation, I can try to eliminate the targets, but there's very few things that drop in one hit nowadays, and even at that those shots take time to line up and take.
just quickly marking targets would allow us to help our team more properly.
my only suggestion is to turn the melee button while zoomed into a painting system, and alert the user that a sniper has marked them rather then just tell them they were scanned. |