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Jade Hasegawa
Intrepidus XI EoN.
102
|
Posted - 2013.09.08 16:05:00 -
[1] - Quote
1) Use a TEST server and slow sown the patches to a 3 month pattern (like BF3 did)to give you time to code and develop smarter. Let some players play the patch on the test server and give feedback to you b4 dropping the damn thing. We may not all be programmers or have the brain capacity that DEV WANG seems to believe is needed but there are alot of smart ppl playing dust Start listening to the correct issues!
2) Maybe its time to recruit some better trained FPS devs, rather then hiring EA's PR staff, you need coders that understand FPS mechanics, maybe you could contract hire to DICE / ID /Gearbox / whoever to help you? Or just hire someone that knows a bit more about it. I have not played EVE but some of my corp mates do and they tell me its pretty epic. I don't want to see DUST fail but you need to step up to the gate and do better. Dont get me wrong,you are brve to try this but without the expertise, there was always going to be issues.
3) Think on the stuff you have in game as to its balance more carefully, if the MLT shotgun is ganking a PRO suit in 2 shots, why would anyone want to go higher then that? Give us a reason to want to try new stuff and make the reason a good one, not a FOTM crapfest!
4)Aim assist, play a few games and see for yourself what is going on there then adjust as needed,my opinion is that its a little too strong but that's just my thoughts,I know most will disagree.
4) Minor sound issue, IF we MUST have a grunt of pain for taking a hit,then at least let the female clones have a female voice.
Also want to finish this with some questions minor niggles
1) Why have you not fired Scotty yet? The guy is useless:P
2) What happend to the female AI that we had?
3) On the Caldari suits what the feck is that splodge of colour on the right hand of the dropsuit (on the ends of the fingers)
4) Why only 2 weapon options for Heavy suits? Poor sods have onlyone suit choice and then only 2 guns to play with while we all get lots of toys to merk clones with.
Inb4 troll/QQ/whatever posts |
Bethhy
Ancient Exiles
94
|
Posted - 2013.09.08 16:10:00 -
[2] - Quote
Jade Hasegawa wrote:1) Use a TEST server and slow sown the patches to a 3 month pattern (like BF3 did)to give you time to code and develop smarter. Let some players play the patch on the test server and give feedback to you b4 dropping the damn thing. We may not all be programmers or have the brain capacity that DEV WANG seems to believe is needed but there are alot of smart ppl playing dust Start listening to the correct issues!
2) Maybe its time to recruit some better trained FPS devs, rather then hiring EA's PR staff, you need coders that understand FPS mechanics, maybe you could contract hire to DICE / ID /Gearbox / whoever to help you? Or just hire someone that knows a bit more about it. I have not played EVE but some of my corp mates do and they tell me its pretty epic. I don't want to see DUST fail but you need to step up to the gate and do better. Dont get me wrong,you are brve to try this but without the expertise, there was always going to be issues.
3) Think on the stuff you have in game as to its balance more carefully, if the MLT shotgun is ganking a PRO suit in 2 shots, why would anyone want to go higher then that? Give us a reason to want to try new stuff and make the reason a good one, not a FOTM crapfest!
4)Aim assist, play a few games and see for yourself what is going on there then adjust as needed,my opinion is that its a little too strong but that's just my thoughts,I know most will disagree.
4) Minor sound issue, IF we MUST have a grunt of pain for taking a hit,then at least let the female clones have a female voice.
Also want to finish this with some questions minor niggles
1) Why have you not fired Scotty yet? The guy is useless:P
2) What happend to the female AI that we had?
3) On the Caldari suits what the feck is that splodge of colour on the right hand of the dropsuit (on the ends of the fingers)
4) Why only 2 weapon options for Heavy suits? Poor sods have onlyone suit choice and then only 2 guns to play with while we all get lots of toys to merk clones with.
Inb4 troll/QQ/whatever posts
Dust average player counts have gone from over 10k to under 3k .... The slowness of content and expanding their game other then working on core mechanics and wasting time on stupid weapon balances because of whiner's has caused this game to massively stagnate... the customer's are leaving in droves...
We need a constant stream of updates to keep costumer's logging into DUST to see whats new... its gonna cause stability issues and balance issues all over the place... but if we don't grow this game some, its gonna die off.
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Jade Hasegawa
Intrepidus XI EoN.
103
|
Posted - 2013.09.08 16:11:00 -
[3] - Quote
I get that but if they go too far the other way that will drive ppl away even faster |
Cody Sietz
Bullet Cluster
920
|
Posted - 2013.09.08 16:13:00 -
[4] - Quote
I like the idea of slowing the patches down, maybe to 2 months. |
Jade Hasegawa
Intrepidus XI EoN.
103
|
Posted - 2013.09.08 16:15:00 -
[5] - Quote
Cody Sietz wrote:I like the idea of slowing the patches down, maybe to 2 months. That could be better then the 3 month idea, fast enough to keep adding but enough time to test the patches:) |
Bethhy
Ancient Exiles
94
|
Posted - 2013.09.08 16:22:00 -
[6] - Quote
Jade Hasegawa wrote:I get that but if they go too far the other way that will drive ppl away even faster
Don't think you could really do a worse job of it then CCP has done since uprising tbh.... killing off over 7k average user base in a couple months.
Maybe EA did worse on some titles they took over.
This game hasn't changed really since beta... we got new textures that everyone still stick's and gets stuck on... a couple new guns... and part of the racial suits....
And we traded that for game mechanics that worked... a needle system that made sense and wasnt glitched(merc position lag not withstanding)... they still havent fixed needles... |
Jade Hasegawa
Intrepidus XI EoN.
103
|
Posted - 2013.09.08 16:24:00 -
[7] - Quote
Bethhy wrote:Jade Hasegawa wrote:I get that but if they go too far the other way that will drive ppl away even faster Don't think you could really do a worse job of it then CCP has done since uprising tbh.... killing off over 7k average user base in a couple months. Maybe EA did worse on some titles they took over. This game hasn't changed really since beta... we got new textures that everyone still stick's and gets stuck on... a couple new guns... and part of the racial suits.... And we traded that for game mechanics that worked... a needle system that made sense and wasnt glitched... they still havent fixed needles... Yeah I know but the constant negativity on the forums doe not help (I am guitly of that too) I think DUST could be something really great, if CCP could just try to learn some stuff |
Bethhy
Ancient Exiles
94
|
Posted - 2013.09.08 16:32:00 -
[8] - Quote
Jade Hasegawa wrote:Bethhy wrote:Jade Hasegawa wrote:I get that but if they go too far the other way that will drive ppl away even faster Don't think you could really do a worse job of it then CCP has done since uprising tbh.... killing off over 7k average user base in a couple months. Maybe EA did worse on some titles they took over. This game hasn't changed really since beta... we got new textures that everyone still stick's and gets stuck on... a couple new guns... and part of the racial suits.... And we traded that for game mechanics that worked... a needle system that made sense and wasnt glitched... they still havent fixed needles... Yeah I know but the constant negativity on the forums doe not help (I am guitly of that too) I think DUST could be something really great, if CCP could just try to learn some stuff
most of the people who have stuck around don't play DUST for what it is now... they play it for its potential... sad I know...
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8213
Grade No.2
241
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Posted - 2013.09.08 16:44:00 -
[9] - Quote
I wander out of the MCC time-to-time, just to mess around. Sure, you come across the 150,000+ ISK Proto tryhard in a pub match(which is truly pathetic), but for the most part, it's like playing combat training. There is no incentive to do good at this game, or to try.
The game is falling behind schedule, and is slowing down. It's digging itself into a hole, that it won't get out of by the time Destiny and Titanfall roll around. CCP put the horse before the cart with it's DUST project.
The game will always be small, so they should focus on making the best small FPS out there.
There is no point in adding more junk into a game that only a few 1000 people play.
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