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Godin Thekiller
Hellstorm Inc League of Infamy
565
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Posted - 2013.09.08 06:59:00 -
[1] - Quote
He said that he fixed the vehicle to infantry collision model, and he really did. I like to see if he can keep it rolling....... |
Godin Thekiller
Hellstorm Inc League of Infamy
566
|
Posted - 2013.09.08 08:14:00 -
[2] - Quote
Sona Nara wrote:Spkr4theDead wrote: I'd prefer something weekly if it's not set in stone, so we could comment on something and possibly have it altered.
That's not really patch notes you want, that's a dev blog you want, or something like this https://forums.dust514.com/default.aspx?g=posts&t=104985&find=unread Personally I don't want the devs doing weekly blogs for every feature they're working on. Those things take a lot of time to do and I'd rather they spend that time working on those features.
Not the dev blogs, but rather him coming on the forums and talking with us. |
Godin Thekiller
Hellstorm Inc League of Infamy
566
|
Posted - 2013.09.08 08:53:00 -
[3] - Quote
GHOSTLY ANNIHILATOR wrote:My hav still dies by running over pebbles :-(
Wipe your nose Money *****! We got another 22-30 days or so left! |
Godin Thekiller
Hellstorm Inc League of Infamy
569
|
Posted - 2013.09.08 17:14:00 -
[4] - Quote
Bethhy wrote:Godin Thekiller wrote:He said that he fixed the vehicle to infantry collision model, and he really did. I like to see if he can keep it rolling....... Was over nerfed... and that'ts a fact... went from a majority of my deaths belonging to playing in the streets and getting ran over... to not getting ran over one time since the patch... Yah that is emulated across DUST... so... did he fix it? or just silence the majority... balance... ffs..... isn't tipped to one side. no matter if I'm on the side it got tipped towards. Maybe one day we will actually have full body ground features... so when we get hit we land on our face and have to get up and are stunned for a period doing so. Edit* I can get ran over by a friendly tank now and die... or die jumping out of a friendly dropship.
I've ran over at least 200 people since the drop of 1.4 (note: I don't try and run over people, as that's lame, but rather, I swerve if they're close to my LLV). You just have to now go close to full speed to do so. People who was going slow and still running people over just hasn't figured that out yet. |
Godin Thekiller
Hellstorm Inc League of Infamy
575
|
Posted - 2013.09.08 20:35:00 -
[5] - Quote
Iron Wolf Saber wrote:Bojo The Mighty wrote:Spkr4theDead wrote: How can you possibly construe weakening of base hulls?
Quote: Make base vehicles susceptible. An unfitted vehicle is little more than a weak hull. Base HP does not make a vehicle powerful. Only through fitting can a vehicle become a true threat on the battlefield.
https://forums.dust514.com/default.aspx?g=posts&t=104985&find=unread Basically this language means that focus of the vehicle will shift over to the modules. So while hulls (IE ALL VEHICLES) may be getting nerfed, the modules are being massively buffed to make up for it. So there would be very notable differences if you slap 1 armor plate on one vehicle verses slapping 2 armor plates on and a worlds of a difference apart if you slap 3 on.
So I'm assuming that hulls price is getting reduced, but modules are going up in price? Hopefully not, we'll just have to see..... |
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