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![DoomLead DoomLead](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
DoomLead
Dead Six Initiative Lokun Listamenn
180
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Posted - 2013.09.07 14:44:00 -
[1] - Quote
If I wanted to license the carbon engine like the UDK can be licensed how much would that cost?
PS: As a matter of fact CCP should start to license out the engine exactly like Epic does with the UDK (only cheaper). Since CCP isn't really doing anything with the beautiful engine that they created 2 years ago. This would bring a huge amount of revinue in. I'm just saying |
![Aaroniero d'Lioncourt Aaroniero d'Lioncourt](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Aaroniero d'Lioncourt
The Southern Legion The Umbra Combine
64
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Posted - 2013.09.07 14:45:00 -
[2] - Quote
DoomLead wrote:If I wanted to license the carbon engine like the UDK can be licensed how much would that cost?
PS: As a matter of fact CCP should start to license out the engine exactly like Epic does with the UDK (only cheaper). Since CCP isn't really doing anything with the beautiful engine that they created 2 years ago. This would bring a huge amount of revinue in. I'm just saying
You know too much.. Run your own damn gaming company then. |
![Himiko Kuronaga Himiko Kuronaga](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Himiko Kuronaga
SyNergy Gaming EoN.
1435
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Posted - 2013.09.07 14:47:00 -
[3] - Quote
DoomLead wrote:If I wanted to license the carbon engine like the UDK can be licensed how much would that cost?
PS: As a matter of fact CCP should start to license out the engine exactly like Epic does with the UDK (only cheaper). Since CCP isn't really doing anything with the beautiful engine that they created 2 years ago. This would bring a huge amount of revinue in. I'm just saying
Awwwwww, that's cute.
How old are you, son? 14? 15? |
![DoomLead DoomLead](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
DoomLead
Dead Six Initiative Lokun Listamenn
180
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Posted - 2013.09.07 14:48:00 -
[4] - Quote
Aaroniero d'Lioncourt wrote:
You know too much.. Run your own damn gaming company then.
The ps was just a suggestion I would really like to get a hold of the carbon engine though |
![Needless Sacermendor Needless Sacermendor](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Needless Sacermendor
Red Fox Brigade
426
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Posted - 2013.09.07 14:50:00 -
[5] - Quote
CCP wrote:The Carbon Framework is used by CCP to create virtual worlds, and not intended or available for licensing. http://www.ccpgames.com/en/company/technology |
![Csikszent Mihalyi Csikszent Mihalyi](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
Csikszent Mihalyi
DUST University Ivy League
114
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Posted - 2013.09.07 14:51:00 -
[6] - Quote
Unreal Engine brings revenue because it's highly polished to be easy to use and generic. Carbon is likely to be none of that. To make a generic engine for licensing and a proprietary engine for internal use are quite different things.
I doubt that CCP would be tempted by your licensing offer, unless it got at least six digits to it. And investing a lot of money to make the engine mass market ready is not guaranteed to bring a profit, far from it. Tons of studios have their own proprietary engine, but only a few are available for licensing. It's not for everyone. |
![DoomLead DoomLead](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
DoomLead
Dead Six Initiative Lokun Listamenn
183
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Posted - 2013.09.07 14:54:00 -
[7] - Quote
Needless Sacermendor wrote: Thank you great link and damn one can only dream.
Needless Sacermendor wrote: Thank you great link and damn one can only dream.
This thread should now be locked
Csikszent Mihalyi wrote:Unreal Engine brings revenue because it's highly polished to be easy to use and generic. Carbon is likely to be none of that. To make a generic engine for licensing and a proprietary engine for internal use are quite different things.
I doubt that CCP would be tempted by your licensing offer, unless it got at least six digits to it. And investing a lot of money to make the engine mass market ready is not guaranteed to bring a profit, far from it. Tons of studios have their own proprietary engine, but only a few are available for licensing. It's not for everyone. Unreal actually takes years to truly get the hang of I've been modding with it for years and if you don't believe it takes years look at Dust 514 and how long it is taking professional to fix simple things like core mechanics
This thread should now be locked |
![Nguruthos IX Nguruthos IX](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Nguruthos IX
Vagina Bombers
1474
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Posted - 2013.09.07 15:32:00 -
[8] - Quote
highly doubt it is a feature complete, whole game engine designed to be extended for non-eve applications |
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