Vyzion Eyri
The Southern Legion The Umbra Combine
1267
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Posted - 2013.09.08 13:59:00 -
[1] - Quote
If we're getting to this stage, I think tiercide is a more preferable option. Why?
Because it preserves that sense of New Eden, and persistent progression. Having uncapped SP up to a point, or totally uncapped SP, doesn't achieve that.
Tiercide means items are mostly unlocked at low SP costs, and the bulk of a players SP goes to specialisation which makes you more proficient at a single role on the battlefield, instead of generally better at everything like the std to adv to pro progression does now. With tiercide, specialising means your weaknesses become more easily countered, but your strengths are much more powerful. |
Vyzion Eyri
The Southern Legion The Umbra Combine
1267
|
Posted - 2013.09.08 22:20:00 -
[2] - Quote
501st Headstrong wrote:Vyzion Eyri wrote:If we're getting to this stage, I think tiercide is a more preferable option. Why?
Because it preserves that sense of New Eden, and persistent progression. Having uncapped SP up to a point, or totally uncapped SP, doesn't achieve that.
Tiercide means items are mostly unlocked at low SP costs, and the bulk of a players SP goes to specialisation which makes you more proficient at a single role on the battlefield, instead of generally better at everything like the std to adv to pro progression does now. With tiercide, specialising means your weaknesses become more easily countered, but your strengths are much more powerful. So you think they should lower all the SP requirements? If they do that, they'll have to constantly crank out new skills so people don't just get bored with always being a Logistics and such...
Only the basic (what we like to call T1) skill requirements will be lowered. T2 will still be an 'SP sink'. The difference is, if players simply stay in T1 gear they can effectively unlock lots of items at a low SP cost. However, to move into T2 is to specialise into a role and unlock variants of items to suit that role only. For example, a scout wants to have higher movement speed to use nova knives effectively. He will start by getting a T1 module, lets say a Cardiac Regulator. This is easy to unlock. Then by unlocking this he gets access to a modified variant of the Cardiac Regulator which gives no stamina bonus but a boost to movement speed and a reduction to sprinting speed.
The weakness of not being able to sprint fast, for the massive strength of being able to catch people while moving with charged knives. Unlike now, where you go from basic Cardiac Regulator to advanced Cardiac Regulator and all your strengths are boosted and all weaknesses are reduced.
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