Meeko Fent
Seituoda Taskforce Command Caldari State
842
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Posted - 2013.09.07 03:38:00 -
[2] - Quote
I seem to be unable to see why people cant tell the difference between EVE, Star Citizen, and all that other Stuff.
EVE- Designed around Large Space battles with a more MMO like fell where its about your skills, the way you ship is fit, and what kind of quality of gear you fit.
Star Citizen- Designed by Chris Roberts, the designer of Wing Commander. From my prediction, it will be a Space FPS Combat Sim. Like, you know, Wing Commander?
Different Strokes for Different Folks.
Those who like Huge Battles, and those more antiquated to MMO's, will play EVE.
Those who like more Intense, More Hands on Battles, will play Star Citizen.
Can people not get over that simple design fact?
I don't mean to hate 2 ton, but that's my POV in the least. |
Meeko Fent
Seituoda Taskforce Command Caldari State
845
|
Posted - 2013.09.07 03:55:00 -
[3] - Quote
2-Ton Twenty-One wrote:Meeko Fent wrote:I seem to be unable to see why people cant tell the difference between EVE, Star Citizen, and all that other Stuff.
EVE- Designed around Large Space battles with a more MMO like fell where its about your skills, the way you ship is fit, and what kind of quality of gear you fit.
Star Citizen- Designed by Chris Roberts, the designer of Wing Commander. From my prediction, it will be a Space FPS Combat Sim. Like, you know, Wing Commander?
Different Strokes for Different Folks.
Those who like Huge Battles, and those more antiquated to MMO's, will play EVE.
Those who like more Intense, More Hands on Battles, will play Star Citizen.
Can people not get over that simple design fact?
I don't mean to hate 2 ton, but that's my POV in the least. No worries, I do think however you put way to much stock into semantics of the initial design, Most people play eve because there is not exactly much competition, I really feel that even the concepts of play might be different what draws people to space and sci-fi games is a whole lot simpler then people give it credit. Hmm.
While true, that could then be argued that everybody who Plays MMO's because there's not much Competition. Which is true.
MMO's draw more on the idea of "Where do I want to Be" as Opposed to "How do I survive this?"
Again, they share the same Style, but their gameplay is drastically different.
However On the FPS standpoint, While Again, Chris Roberts is more well known for flying spaceships in orbit, its a far bit more skill oriented then CCP which is very MMO like.
I suspect RSI could outdo CCP in that aspect, but I also suspect that it will come much like DUST did. Later on, once the Kinks in the game is pulled out, and it has a decent following, then I think SC will add FPS aspects.
tl;dr EVE will remain the star of its Class, SC just operates a different role.
DUST could be threatened by SC, but considering how much of a 'threat" PS2 Plays to DUST, the diehards will still play DUST. |