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Skihids
Bullet Cluster
2062
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Posted - 2013.09.13 21:52:00 -
[1] - Quote
This sounds like another case of people wanting to homogenize game play.
They call for limits rather than expansions.
You think the opposition is being effective in supporting their team? You call for limitations on base ability rather than a counter method.
That line of thought will create an extremely narrow set of play styles (basically Assault AR with one or two inconsequential pieces of equipment).
My understanding of DUST is that it attempts to be expansive and deep rather than shallow and superficial. Constraining choices is a sure way to kill this game because depth and complexity is its main draw. |
Skihids
Bullet Cluster
2063
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Posted - 2013.09.14 01:22:00 -
[2] - Quote
So how is this supposed to work?
I put one UL type on each of four suit fittings and the second type pops the first, the third pops the second, and the fourth pops the third?
Or
I put four UL types on one suit and lay out all four, then swap out to a medic fit and they all stick around, or they all suddenly pop?
What's my supposed limit?
If it's only what I can carry then being a support Logi just became extremely constraining.
You want me to schlep uplinks and hives around for you, but just one of each? if I lay out a handful of DU's and hives for my team I'm supposed to stand around with my thumb up my ass because I've got no active module and I'm too squishy to go to the front and shoot?
Then if I do die, well, my suit is no longer supporting the equipment so your hives and DU go pop? No, they stick around? Well what the hell is supporting them then?
Might as well go become an Assault Logi, or see if vehicles are fixed in 1.5 and screw trying to help cry babies who won't be happy until everyone is carrying an AR and nothing is more important to the game than the almighty assault rifle.
I'll stop dispensing anything to you babies at all. |
Skihids
Bullet Cluster
2063
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Posted - 2013.09.14 06:35:00 -
[3] - Quote
So if I drop my equipment, change suits and then pull out a rep tool everything that was previously in that slot goes poof?
What makes the rep tool any different than deployable equipment? They both require CPU and PG.
So if I want to deploy equipment that slot is taken. I get to pay for a slot to help you out and then it's useless.
So anything that sits out possibly unused isn't worth carrying. I'm not going to be your pack mule. Carry your own damn hives.
Watch what you wish for, you won't see much of anything in the future. |
Skihids
Bullet Cluster
2065
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Posted - 2013.09.14 22:24:00 -
[4] - Quote
Carefully deploying equipment and returning to a supply depot consumes significant match time and gets me killed enough in expensive fits to keep it from becoming an ISK generator.
I can net far more ISK running a BPO Assault fit at zero risk.
Instead I enjoy shaping the battlefield through my support actions, and I hope that support is appreciated by my team.
I expect the enemy team to dislike my actions just as strongly, as they dislike the ARs on my team shredding their armor.
What I don't expect or appreciate is to read QQ threads about it. People ***** about Assault Logis, then turn around and scream about true support logistics. It seems the only logistics they accept is a personal servant following them around with a repair tool all match.
That's seriously shallow game play. |
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