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SirManBoy
Molon Labe. RISE of LEGION
174
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Posted - 2013.09.07 21:01:00 -
[1] - Quote
Leovarian L Lavitz wrote:How to reproduce: create duplicates of the same suit/ variations of the suit with variations of the equipment. Once you drop all your equipment go to a supply depot and swap to the next suit, you'll be able to glitch the maximum equipment out per time infinitely by doing this repetitively.
Equipment is limited for a reason, and people are exploiting this glitch to diarrhea pile equipment all over objectives. It is impacting performance in PC as well as public matches and fw.
When something says you can only have up to 2 or 3 out at a time and you have 500% of that out, something is broken.
It's not a bug, it's a play style. The limit is for each individual peice of equipment, not all equipment. Your bias is getting in the way of your ability to read, bub. |
SirManBoy
Molon Labe. RISE of LEGION
178
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Posted - 2013.09.08 16:01:00 -
[2] - Quote
Pandora Mars wrote:You guys didn't understand.
This glitch allows you to exceed the deployable equipment limit. You can drop 10, 20, 50 nanohives, uplinks or whatever you want by doing that.
The OP is not talking about restock...
You misunderstand. The limit is for each individual piece of equipment, not all equipment of that type. Every visit to the supply depot that results in getting a different uplink or nanohive gives the user a fresh set of carry and deploy stats because it's a totally different piece of equipment. This is not a bug, it's a style of play employed by support logis to better support their team. |
SirManBoy
Molon Labe. RISE of LEGION
210
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Posted - 2013.09.12 19:29:00 -
[3] - Quote
Attn: CCP Logibro
Please explain why this thread was on your report this week. If you limit equipment use in this game, you are no logibro of mine. Let logis be who they are and play the game the way they see fit. There is no bug to fix here.
Seriously. DON'T. RESTRICT. EQUIPMENT. USE. |
SirManBoy
Molon Labe. RISE of LEGION
213
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Posted - 2013.09.13 09:31:00 -
[4] - Quote
There is no glitch or bug here, tool bags.
THE LIMITS ARE FOR EACH INDIVIDUAL PIECE OF EQUIPMENT, NOT ALL EQUIPMENT OF THAT TYPE!
Restricting equipment use stifles creativity and limits gameplay. Switching equipment and spamming hives and uplinks is a legitimate way to start and sustain an assault or bolster a line of defense. I'm sorry that you assault-biased CODophiles can't appreciate support play, but this isn't your typical shooter. Dust 514 is fun for people like me because there are many ways to play and make a difference. You goons are just too myopic to realize that's a good thing. |
SirManBoy
Molon Labe. RISE of LEGION
213
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Posted - 2013.09.13 14:55:00 -
[5] - Quote
Leovarian L Lavitz wrote:SirManBoy wrote:There is no glitch or bug here, tool bags.
THE LIMITS ARE FOR EACH INDIVIDUAL PIECE OF EQUIPMENT, NOT ALL EQUIPMENT OF THAT TYPE!
Restricting equipment use stifles creativity and limits gameplay. Switching equipment and spamming hives and uplinks is a legitimate way to start and sustain an assault or bolster a line of defense. I'm sorry that you assault-biased CODophiles can't appreciate support play, but this isn't your typical shooter. Dust 514 is fun for people like me because there are many ways to play and make a difference. You goons are just too myopic to realize that's a good thing. Your dropsuit does not have forty equipment slots, it has up to four. Even if you were to toss down four types of equipment, swapping suits for four different equipments should pop the previous ones. You don't have eight equipment slots, you have between one to four. It IS a glitch. You were never supposed to be able to diarrhea spam equipment like this. That is why there are hard limits on each piece, and a limited number of equipment slots on the suits themselves. You are blatantly cheating with a broken mechanic.
Wrong. The maximum carry and deploy figures are CLEARLY associated with the individual equipment item, not the equipment class. Why should a deployed uplink or nanohive pop when I gather up a completely different set of gear? Your argument makes zero logical sense. Your hate of aggressive logi support and item spam is based solely on your biases and therefore does not constitute a valid argument, nor is it supported by the item descriptions in game. It is not a broken mechanic, it is a play style that allows support players to shine and significantly contribute to their team's success. |
SirManBoy
Molon Labe. RISE of LEGION
215
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Posted - 2013.09.14 00:19:00 -
[6] - Quote
Leovarian L Lavitz wrote:Skihids wrote:This sounds like another case of people wanting to homogenize game play.
They call for limits rather than expansions.
You think the opposition is being effective in supporting their team? You call for limitations on base ability rather than a counter method.
That line of thought will create an extremely narrow set of play styles (basically Assault AR with one or two inconsequential pieces of equipment).
My understanding of DUST is that it attempts to be expansive and deep rather than shallow and superficial. Constraining choices is a sure way to kill this game because depth and complexity is its main draw. People are exploiting a bug in core mechanics and calling it a 'play style'. If you want the core mechanics to support your play style, post in feedback requests. I'm reporting a bug here. This has already been noted by the dev team in this weeks dev report sticky. It IS a bug. You are supposed to be limited by the amount of equipment your suit can carry. People have found a way to abuse a bug to cheat their way around the core mechanics. I'm not asking for a change, I'm asking for the bug to be fixed. If you don't like the core mechanics the way they are supposed to be, post in feedback.
You can't read. Seriously. Read the attributes for any hive or uplink. The max active and max carried info is for that piece of equipment only! You didn't discover a bug, genius! |
SirManBoy
Molon Labe. RISE of LEGION
215
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Posted - 2013.09.14 00:37:00 -
[7] - Quote
Leovarian L Lavitz wrote:SirManBoy wrote:Leovarian L Lavitz wrote:Skihids wrote:This sounds like another case of people wanting to homogenize game play.
They call for limits rather than expansions.
You think the opposition is being effective in supporting their team? You call for limitations on base ability rather than a counter method.
That line of thought will create an extremely narrow set of play styles (basically Assault AR with one or two inconsequential pieces of equipment).
My understanding of DUST is that it attempts to be expansive and deep rather than shallow and superficial. Constraining choices is a sure way to kill this game because depth and complexity is its main draw. People are exploiting a bug in core mechanics and calling it a 'play style'. If you want the core mechanics to support your play style, post in feedback requests. I'm reporting a bug here. This has already been noted by the dev team in this weeks dev report sticky. It IS a bug. You are supposed to be limited by the amount of equipment your suit can carry. People have found a way to abuse a bug to cheat their way around the core mechanics. I'm not asking for a change, I'm asking for the bug to be fixed. If you don't like the core mechanics the way they are supposed to be, post in feedback. You can't read. Seriously. Read the attributes for any hive or uplink. The max active and max carried info is for that piece of equipment only! You didn't discover a bug, genius! https://forums.dust514.com/default.aspx?g=posts&m=1292823#post1292823Is a bug, dev confirmation right there. Thank you, have a nice day and go thukk yourself.
No, you cry babies have convinced the devs that it's a problem. To call it a bug is laughable. Once equipment is deployed, nothing but the same piece of equipment should pop it. These aren't the same items, so it makes no sense for one to pop the other. People like you are going to ruin this game, pal.
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SirManBoy
Molon Labe. RISE of LEGION
222
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Posted - 2013.09.14 05:10:00 -
[8] - Quote
Leovarian L Lavitz wrote:Skihids wrote:So how is this supposed to work?
I put one UL type on each of four suit fittings and the second type pops the first, the third pops the second, and the fourth pops the third?
Or
I put four UL types on one suit and lay out all four, then swap out to a medic fit and they all stick around, or they all suddenly pop?
What's my supposed limit?
If it's only what I can carry then being a support Logi just became extremely constraining.
You want me to schlep uplinks and hives around for you, but just one of each? if I lay out a handful of DU's and hives for my team I'm supposed to stand around with my thumb up my ass because I've got no active module and I'm too squishy to go to the front and shoot?
Then if I do die, well, my suit is no longer supporting the equipment so your hives and DU go pop? No, they stick around? Well what the hell is supporting them then?
Might as well go become an Assault Logi, or see if vehicles are fixed in 1.5 and screw trying to help cry babies who won't be happy until everyone is carrying an AR and nothing is more important to the game than the almighty assault rifle.
I'll stop dispensing anything to you babies at all. No. Whenever you put out equipment from a new suit it replaces the old equipment one piece at a time in the order of oldest first. *numbers are placeholders* Throw out 15 nanohives, then swap to your drop uplink fit, throw out 5 uplinks. The oldest 5 nanohives pop as each of the new uplinks come online. Now you have 5 uplinks and 10 nanohives out.
Where did you get these arbitrary numbers? |
SirManBoy
Molon Labe. RISE of LEGION
222
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Posted - 2013.09.14 05:17:00 -
[9] - Quote
In other words, you're making **** up. At least you're consistent. |
SirManBoy
Molon Labe. RISE of LEGION
320
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Posted - 2013.10.27 16:09:00 -
[10] - Quote
Patrick57 wrote:Leovarian L Lavitz wrote:How to reproduce: create duplicates of the same suit/ variations of the suit with variations of the equipment. Once you drop all your equipment go to a supply depot and swap to the next suit, you'll be able to glitch the maximum equipment out per time infinitely by doing this repetitively.
Equipment is limited for a reason, and people are exploiting this glitch to diarrhea pile equipment all over objectives. It is impacting performance in PC as well as public matches and fw.
When something says you can only have up to 2 or 3 out at a time and you have 500% of that out, something is broken. How is it a "glitch", and how is it an "exploit"? It is an in-game mechanic. You can only drop a certain amount of one thing. If you were to find a REAL glitch (for example, if you did a certain thing and then approached a Supply Depot, giving you more equipment and letting you drop them without the original ones disappearing) and exploit THAT then it would be a problem. Why are you so mad about someone doing something that you could do just as well?
You nailed it!
Also, what reason would I have to purchase all of the different brands of equipment if I didn't have the ability to gain an advantage from them simultaneously? If uplinks A, B, and C all have a carry and deploy stat of 3/2, a spawn rate of 3 seconds, and a max number of deploys of 20, why would I ever purchase all three items in the marketplace if the game mechanics were such that deploying ANY third uplink destroyed the first one? This goes for hives as well.
People need to STFU and stop worrying about other people's play styles. The bottom line is that this is neither a glitch nor an exploit, it's simply smart, resourceful logistics play.
Get over it! |
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