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Thread Statistics | Show CCP posts - 0 post(s) |
Cosgar
ParagonX
4793
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Posted - 2013.09.06 11:07:00 -
[1] - Quote
Heavy w/AR > Logi suit in 1.4 |
Cosgar
ParagonX
4798
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Posted - 2013.09.06 11:26:00 -
[2] - Quote
Vin Mora wrote:Cosgar wrote:Heavy w/AR > Logi suit in 1.4 You serious? I have downed several Heavys, many with Scrams, Lasers and ARs, as a Proto Gallante Logi without damage mods. Their hitboxs are huge, plus with their slow movement speed, they are mulch if you out strafe them. A bit of exaggeration on my part, but everything does come down to who has the highest EHP and best aim-assisted weapon now. |
Cosgar
ParagonX
4798
|
Posted - 2013.09.06 11:32:00 -
[3] - Quote
steadyhand amarr wrote:Bangs head on desk. Man 1.4 really highted people who are bad at dust. The op is basically complaining that he does not know how use cover. Or correctly work how to engage diffrent targets.
But keep going with ur playstyle but don't QQ that running madly into fire is getting u killed 1/2 the maps in the game have sufficient cover for this twitch 3 shots and you're dead style and the other 1/2 you're going to be screwed on unless you camp, but you'll still be screwed once you get scanned.... |
Cosgar
ParagonX
4845
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Posted - 2013.09.06 18:23:00 -
[4] - Quote
Johnny Guilt wrote:Soumds like the game became more tactical seeing as your more likability to die now than before when things werent working right.
What happend to adpt or die guys? Everyone is busy dying. |
Cosgar
ParagonX
4847
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Posted - 2013.09.06 18:29:00 -
[5] - Quote
Monkey MAC wrote:Cosgar wrote:Johnny Guilt wrote:Soumds like the game became more tactical seeing as your more likability to die now than before when things werent working right.
What happend to adpt or die guys? Everyone is busy dying. Well then its time you get busy adapting!! And apparently some people are busy defending broken game mechanics because of their lack of foresight. |
Cosgar
ParagonX
4852
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Posted - 2013.09.06 18:58:00 -
[6] - Quote
Monkey MAC wrote:Cosgar wrote:Monkey MAC wrote:Cosgar wrote:Johnny Guilt wrote:Soumds like the game became more tactical seeing as your more likability to die now than before when things werent working right.
What happend to adpt or die guys? Everyone is busy dying. Well then its time you get busy adapting!! And apparently some people are busy defending broken game mechanics because of their lack of foresight. My lack of foresight? TTK needs lengthening by 20% other than theres is no broken mechanics, just bitter vets who are refusing to live by the very same words they force on noobs every day!! Don't you dare bring up new players into this! I've been on here since Chrome, lobbying for ways to help new players to the point that I was helping them in the academy on alts. (before it got nerfed) I haven't seen you commenting on tutorials, guides, and match making centered topics. Matchmaking was supposed to level the playing field, but when you don't even need to aim thanks to hit box inflation, aim assist, homing bullets- whatever the hell is going on, how are those new players supposed to get better so they can compete with vets? |
Cosgar
ParagonX
4989
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Posted - 2013.09.08 14:31:00 -
[7] - Quote
Coleman Gray wrote:I don't understand, for the past god knows how many patches the only viable suit was assualt suits pretty much but when people mentioned the fact all we got was "get good" "HTFU" or "Adapt or Die" now that other suits are now viable and competative you make this post?
The real question is what would you like the response to be? "get good?" since EVERONE benefits from AA, the only real issue is how you play the game. "HTFU" perhaps? You maybe spending to much time in the open rather than getting to cover..or shall it be "Adapt or Die" People are hitting each other easier, perhaps tho flanking tactics will help? Or maybe you should think about how open are you leaving yourself in the current situation when you go for a kill? Some people want aiming to require skill. The current aim assist is just socialism, something that shouldn't exist in a game of this nature. |
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