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Kekklian Noobatronic
Goonfeet Top Men.
373
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Posted - 2013.09.05 20:44:00 -
[1] - Quote
Seriously, how hard can it be to code up a solution to redline sniping? You've got the ability to distinguish when someone's in the redline - you demonstrate that every time an enemy crosses the redline. But you can't figure out how to point it towards friendly units? Outrageous this is still an issue.
This game has been around how long? By not fixing this, CCP, you're basically condoning it as a valid and perfectly normal tactic. So there's that. And you know, the ever-increasing number of snipers I see going 30+ / 0. I guess that's cool too, huh? But hey, let's fix vehicles first. There are way more of them than redline snipers, right? (Protip: That was sarcasm) |
Kekklian Noobatronic
Goonfeet Top Men.
380
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Posted - 2013.09.05 23:09:00 -
[2] - Quote
Redline sniping accounting for 1/3rd or more of the kills in a clone out. Working as intended. |
Kekklian Noobatronic
Goonfeet Top Men.
381
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Posted - 2013.09.06 11:02:00 -
[3] - Quote
Theresa Rohk wrote:Kekklian Noobatronic wrote:Seriously, how hard can it be to code up a solution to redline sniping? You've got the ability to distinguish when someone's in the redline - you demonstrate that every time an enemy crosses the redline. But you can't figure out how to point it towards friendly units? Outrageous this is still an issue.
This game has been around how long? By not fixing this, CCP, you're basically condoning it as a valid and perfectly normal tactic. So there's that. And you know, the ever-increasing number of snipers I see going 30+ / 0. I guess that's cool too, huh? But hey, let's fix vehicles first. There are way more of them than redline snipers, right? (Protip: That was sarcasm) Why not simply counter snipe them? I'm not sure why this is a problem. Also, snipers don't win matches.
When a match clones out, and snipers account for 1/3rd or more of the total clone kill count, I'd say that's winning a match.
Also, I'm a heavy. I specalize in CQC and Anti Vehicle. I have a Scrambler fit as well. Why should I also have to snipe these people? It takes me way more time to pinpoint them and *maybe* kill them than it does for them to wreak continuous havok on my team. |
Kekklian Noobatronic
Goonfeet Top Men.
381
|
Posted - 2013.09.06 11:04:00 -
[4] - Quote
KalOfTheRathi wrote:That is because it is a perfect valid and normal tactic. Read our history. Or if that is too much just watch the movie Shooter or Sniper ('93 Tom Berenger, noob sniper being taught). No sniper in the real world wants to snipe closer than they have to. It is stupid. Why is this so hard for you and other QQ Kittens? Heavies have to take cover, or they should, when crossing terrain. When snipers are about so does everyone else. It isn't safe. In particular when a very good sniper is about. You are mostly okay when I am sniping, red line or not, because I get the job done but I will run out of ammo without a Hive. However, sniping is mostly boring to me as does little to win the game although they can be very effective on defense of a point if they find the right location. Take cover, tell the squad when snipers are about. When you are dead check the player list and see if one Red is climbing the sheets with Zero deaths. If that is your sniper tell the squad, tell the team. Someone, could be you, can go counter that Red sniper. Hit them with a Forge Gun, a Rail Gun Turret, tell the Rail Gun Tank to hammer that spot then when the sniper pulls back hack the point. Have the Blue sniper either counter snipe or at least strip their shields, the Red sniper will pull back. Learn the lesson. Play the game. Leave the QQ for EVE.
Pretty sure your examples are possibly the worst i've ever seen.
Let me TL;DR your thread - correct me if I'm wrong: "Snipers should be immune and unkillable and unhuntable because that's what snipers are. You shouldn't be allowed to come near us, while we go 38/0."
Snipers are the most cowardly class in the game second only to Tankers. At least tankers put their investments on the line. Redline snipers risk virtually nothing. Hur dur.
F*ing tryhard. |
Kekklian Noobatronic
Goonfeet Top Men.
381
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Posted - 2013.09.06 11:07:00 -
[5] - Quote
Vell0cet wrote:Working as intended.
Counter snipe, forge snipe, fly a dropship over him and have your gunner shoot him. If you are unable to do these things, tell your squad his position and someone else will get him.
Sniper fits are usually pricy, so they tend not to run around in the middle of the map in an expensive glass cannon. It's common sense.
Counter snipe - Why should I change my playstyle completely just to counter yours? Forge snipe - I actually do this, but it's only possible when the target is within 300M. Redline snipers usually exceed that by a large margin(You know, since they have a 500-1000M effective range) Fly a Dropship - Really? So I should have to sacrafice a dropship and a suit just to dive the redline to kill you? How the hell does this not seem wrong to you idiots??
Additonally, sniper fits are not pricy. All you need is a gun and damage mods on a BPO suit, maybe a CPU or Grid extender. And a crappy Hive if you really want to be self sufficient. The amount of BPO snipers packing Prototype guns is astounding, and far cheaper than what you're leading on about. |
Kekklian Noobatronic
Goonfeet Top Men.
381
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Posted - 2013.09.06 11:09:00 -
[6] - Quote
Turkevich wrote:Kekklian Noobatronic wrote:You've got the ability to distinguish when someone's in the redline - you demonstrate that every time an enemy crosses the redline. This redline you see and the game warns you about isn't the same for the sniper. In fact he has no feedback to tell if he is in an area where you cannot touch him other than intuition. Therefore your statement above makes zero sense. People need to stop bitching about redline sniping. There is no such thing. A sniper cannot snipe from behind a redline. If he was behind a redline he'd take damage and die. What you are really bitching about is sniping period. You hate it, as well you should, but it is a valid game mechanic with rather trivial counters to it.
I was referring to DUST itself, not to the snipers. CCP has a mechanism in place to determine when someone is in a redline zone. Ergo, they can tell when a sniper is in a redline, and should be able to apply a fix which will prevent them from dealing damage while inside of it.
Really not even going to read past that, since you clearly missed my point. Not even worth my time. |
Kekklian Noobatronic
Goonfeet Top Men.
381
|
Posted - 2013.09.06 11:13:00 -
[7] - Quote
Yeeeuuuupppp wrote:Kekklian Noobatronic wrote:Seriously, how hard can it be to code up a solution to redline sniping? You've got the ability to distinguish when someone's in the redline - you demonstrate that every time an enemy crosses the redline. But you can't figure out how to point it towards friendly units? Outrageous this is still an issue.
This game has been around how long? By not fixing this, CCP, you're basically condoning it as a valid and perfectly normal tactic. So there's that. And you know, the ever-increasing number of snipers I see going 30+ / 0. I guess that's cool too, huh? But hey, let's fix vehicles first. There are way more of them than redline snipers, right? (Protip: That was sarcasm) The reason why most people snipe is because they are low on isk, have been given orders from the squad leader to be a guardian sniper or they just want to sit back, relax and pop a few heads off with ease. if you're so bent out of shape about redline snipers then go sniper hunting. Fly a dropship near where you think they are and kill them. I have had many occurences of that . It is very effective. try it sometime instead of bitching on the forums.
Rofl. Yes. Let me countersnipe 5+ snipers who are hiding god knows where behind a redline.
I suppose since this is like the 5th comment, I'll flat out say it.
You want to snipe? GO FOR IT. Nobody stopping you.
You want to cower behind a redline where people who are specialized in CQC/Mid Range Combat have no ability to counter you short of SNIPING(ROCK DOES NOT COUNTER ROCK CCP, HUR DUR BALANCE IS HARD)? That's where the line is drawn.
I don't ***** about snipers way up in a map. I get in a dropship and go hunt them. I don't complain about snipers who are inside the redline, because I'm more than happy to go hunting them. I love doing it.
For the absolute LAST. TIME. Wait, let me make it super clear..
REDLINE Snipers are the problem. Not snipers in general, REDLINE Snipers.
How hard a concept is that to grasp? It's in the title ffs. |
Kekklian Noobatronic
Goonfeet Top Men.
383
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Posted - 2013.09.06 13:33:00 -
[8] - Quote
Operative 1171 Aajli wrote:You know what the redline sniper hates the most?
A sniper.
See, everybody can play that game. You think snipers should also ***** about snipers?
Even snipers have to deal with snipers.
And the next time I hear somebody say being a sniper in a video game is being a coward you are welcome to go back in time and tell my younger self that while sitting in a position I could have my head blown off at any minute.
Go join the military for real. Otherwise, you're a coward for only fighting in a video game *****!
I'll sit and shoot any way, any where and any thing I damn well please when it's nothing but pixels. I already put my life and assets on the line. I think I'll relax now thank you very much.
Seeing as I *am* in the Military, I think i'll continue to complain. Especially since uh.. This is a game, and game mechanics != real combat. In combat, there's no imaginary line preventing someone from hunting down a sniper. In DUST, there is.
Really not sure why you're raging pal. Stay on target. |
Kekklian Noobatronic
Goonfeet Top Men.
385
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Posted - 2013.09.06 15:12:00 -
[9] - Quote
Vell0cet wrote:Vespasian Andendare wrote:Do you see forum posts complaining that snipers take a drop ship up to those tall towers? No. Know why? Because the enemy can take a drop ship up there, too, and at least have a chance of killing you. You can take a dropship right up to redline snipers too. The arial redline is much further back than the one on the ground. Just fly out to him and kill him. Oh, and you do see plenty of people complaining about snipers on towers too.
And then you get out of the dropship and die when you revert back to the standard, ground redline mapping.
"Bring squadmates to shoot them duh" With what? Under powered dropship turrets? If I wanted to tickle them, I'd counter snipe with my STD sniper(because , as i've said multiple times - I don't snipe or enjoy sniping and therefore don't want to do it).
Oh, and I find it very stupid that the counter to 1 man? Is a squad. It should be a scout, hunting them down with a low sig radius, planting a shotgun to their skull. Not a counter sniper. Rock should not be the counter rock hur dur |
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