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Fizzer94
L.O.T.I.S.
116
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Posted - 2013.09.07 11:24:00 -
[1] - Quote
R'adeh Hunt wrote:Chances Ghost wrote:R'adeh Hunt wrote:It's still a crutch and turning Dust into a shooter for people who like to ride bikes with training wheels...skill is suddenly pretty irrelevant. sooo KB/M wich still has more fine tuned aiming controls is a crutch? and aim assist to compete with KB/B (a war wich KB/M is still winning) is a bigger crutch? wich control scheme do you use may i ask? KB/M still requires skill....aim assist doesn't. By using aim assist you're essentially admitting that you suck at the the game... And by using KBM you are admitting you suck at console games, which this game is. As long as KBM is supported, aim assist should be. |
Fizzer94
L.O.T.I.S.
116
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Posted - 2013.09.07 11:31:00 -
[2] - Quote
STEALTH HUNTER ZERO wrote:Chances Ghost wrote:Deranged Disaster wrote:Chances Ghost wrote:again, defending and explaining are two seperate things
my performance since the changes has been unchanged.
i was simply trying to enlighten people as to what exactly an aim assist does and what its limitations are, since they all seem to think it turns your crosshairs into a giant magnet of death I understand your point of view, it's not a giant magnet of death but it is pretty bad. It does lock on and stays on, it is noticable but the thing is it took me a while to see it clearly. I suggest you play a couple more games and see how it goes, maybe you'll notice it yourself. if by a couple more games you mean more games then it takes to cap out...... ive tested it quite a bit, if anything i think it helps snipers more then everyone else, IF they get lucky with rendering. quit it with the condesention, this isnt a **** waving party, this is a simple discussion of mechanics, and its limitations. you have yet to provide anything constructive to the discussion and have instead opted for personal attacks as some sort of way to ease your need to feel supirior in some way. That part about Snipers made me burst out in uncontrollable laughter... seriously man, is snipping what your basing your findings on??? If it is then all your testing is invalid. Sniper rifles don't get aim assist, nor does the forge gun, mass driver, or plasma cannon. The sniper rifle should get it, but in a weakened form as sniping could become stupidly easy if it is as strong as it is on weapons like the AR. And forge guns should get it, but it should only help with vehicles. I don't think the mechanic would even work for the PC and MD, as they have an arc. |
Fizzer94
L.O.T.I.S.
116
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Posted - 2013.09.07 11:33:00 -
[3] - Quote
Lurchasaurus wrote:Fizzer94 wrote:R'adeh Hunt wrote:Chances Ghost wrote:R'adeh Hunt wrote:It's still a crutch and turning Dust into a shooter for people who like to ride bikes with training wheels...skill is suddenly pretty irrelevant. sooo KB/M wich still has more fine tuned aiming controls is a crutch? and aim assist to compete with KB/B (a war wich KB/M is still winning) is a bigger crutch? wich control scheme do you use may i ask? KB/M still requires skill....aim assist doesn't. By using aim assist you're essentially admitting that you suck at the the game... And by using KBM you are admitting you suck at console games, which this game is. As long as KBM is supported, aim assist should be. aim assist in other shooters only works on user input, it never moves the reticule without any kind of input from the user. Dust auto tracks, and quite a bit. Aim assist is broken. There is a video now. Stop trying so hard to defend something that is clearly broken. Its worse than people defending the TAC ARs. I know it tracks, and that aspect of it needs to go, it should slow down your aiming to allow for more preside shots when your reticle is near an enemy, but it shouldn't move your reticle by itself. I think the game needs AA, but not as strong as it is. |
Fizzer94
L.O.T.I.S.
116
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Posted - 2013.09.07 11:45:00 -
[4] - Quote
KalOfTheRathi wrote:Let me explain why you are wrong, Chance.
It is an aim bot when you can shoot to the side of a Red and gets hits and kills. At the very least it is an auto hit bot. Is that a better description for you?
That is your game client telling the server that you shot a round there, the server confirming the information and checking whether or not an enemy was there when you shot, and then sending information to both you, the shooter, and your target. Then you get hit markers in a place the enemy no longer is, because information travel is fast but not instantaneous. This happens in pretty much every multiplayer FPS. It isn't because of the aim assist. This happens because hit detection was fixed. |
Fizzer94
L.O.T.I.S.
116
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Posted - 2013.09.07 11:52:00 -
[5] - Quote
DootDoot wrote:pegasis prime wrote:R'adeh Hunt wrote:Chances Ghost wrote:R'adeh Hunt wrote:It's still a crutch and turning Dust into a shooter for people who like to ride bikes with training wheels...skill is suddenly pretty irrelevant. sooo KB/M wich still has more fine tuned aiming controls is a crutch? and aim assist to compete with KB/B (a war wich KB/M is still winning) is a bigger crutch? wich control scheme do you use may i ask? KB/M still requires skill....aim assist doesn't. By using aim assist you're essentially admitting that you suck at the the game... Kbm has a major advantage over ds3 and admiting you use it on a consol game means you are admitting that you indeed do suck ass. If you know any player high up on the leaderboards that uses a DS3 ask him that question see if it even mirror's closely your natural response. There are way more ds3 users ranked high on leaderboards then kb/m. And if you are blaming kb/m for your ds3 inadequacy and are making it public your just calling yourself out to the people who know better. PS4 is fully KB/M supported... CoD, battlefield, Planetside... all the big titles everyone talks about or uses in arguments will be the same... welcome to the new generation of gaming boy's the one where its everyone's flat screen. adapt or die i think is the saying? Either that, or all of those games will get AA. Which seems likely for games like COD and Battlefield. Planetside will have it too I'm sure, maybe not immediately, but eventually. |
Fizzer94
L.O.T.I.S.
128
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Posted - 2013.09.07 18:48:00 -
[6] - Quote
Nemo Bluntz wrote:Fizzer94 wrote:R'adeh Hunt wrote:Chances Ghost wrote:R'adeh Hunt wrote:It's still a crutch and turning Dust into a shooter for people who like to ride bikes with training wheels...skill is suddenly pretty irrelevant. sooo KB/M wich still has more fine tuned aiming controls is a crutch? and aim assist to compete with KB/B (a war wich KB/M is still winning) is a bigger crutch? wich control scheme do you use may i ask? KB/M still requires skill....aim assist doesn't. By using aim assist you're essentially admitting that you suck at the the game... And by using KBM you are admitting you suck at console games, which this game is. As long as KBM is supported, aim assist should be. If kb/m is supported it should at least actually work before gimping it down even further to the controller by giving a huge advantage to the one scheme and not the other. The mouse controls right now are awful. Despite you reading that "CCP said they fixed it", its definitely not 'fixed.' I don't mind aim assist on a console shooter, but good God the game is just handing kills to people at this point. Try using a mouse, see how comparatively difficult it is to track anybody, then maybe you'll have a little perspective on why the mouse players aren't happy right now. CCP wants there to be kb/m support, just as there is Move support. If you look in the options you'll see that each has their own whole tab for control settings. The guy saying "so you use the controls that the game offers? then you suck at console shooters, and you just admitted it!" Get the **** out with that. Dust is a shooter on a console, but its not a console shooter that demands you use only one control style (well, at the moment it kind of does, but its definitely not the intention of the developer). If you want a console shooter that's pad only, go play a console shooter that's pad only. In the meantime, the people who want to use their preferred control style have a right to complain about it being so ****-poorly implemented. I'm not sure about the controls for KBM on this game, but on other shooters it is vastly superior to any controller. I would like to use KBM, but my PS3 only has 2 USB ports and a mic isn't an option to me at this point. The only mouse I have is a cheap Logitech laptop mouse as well, I've tried it but that mouse is horrid. |
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