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Chances Ghost
Inf4m0us
657
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Posted - 2013.09.05 04:00:00 -
[1] - Quote
what you guys are calling an AIMBOT is really just the hit detection being fixed.
seriously guys your all pissed at aim assist but its not what your even mad at.
calm down at actually measure it.
countless people have tryed to explain and yet you guys wont give up and just scream AIMBOT AIMBOT!!!!
stop please |
Chances Ghost
Inf4m0us
657
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Posted - 2013.09.05 04:21:00 -
[2] - Quote
OZAROW wrote:What are you talking about not bad, have you not seen the videos people are posting where dudes are getting melted with lazers that are like five feet from the targets?
i fail to see the relevancy of that |
Chances Ghost
Inf4m0us
659
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Posted - 2013.09.05 04:30:00 -
[3] - Quote
OZAROW wrote:Chances Ghost wrote:OZAROW wrote:What are you talking about not bad, have you not seen the videos people are posting where dudes are getting melted with lazers that are like five feet from the targets? i fail to see the relevancy of that Hahaha, pardon
please explain its relevancy to hit detection....
ive seen the vids and i fail to see the connection.
seems to me its just a complaint about lazer damage |
Chances Ghost
Inf4m0us
660
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Posted - 2013.09.05 05:26:00 -
[4] - Quote
First Prophet wrote:Let's be honest here, if it really was hit detection, the proto pubstompers of past wouldn't be the ones complaining. They'd just be killing quicker. Since it's the former higher tier players that are complaining, must mean it has to be something that gives more bonus to lower tier players. Since hit detection affected everyone equally, it can't be that. What else is there? Aim assist.
proto stompers were the ones that danced rather than head for cover.
now they cant strafe tank people.... now they die, now they QQ
the hit detection fix eliminated the whole "im moving so hit detection wont work properly LOL" thing
now they are actually getting hit, and they dont like it |
Chances Ghost
Inf4m0us
663
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Posted - 2013.09.05 05:49:00 -
[5] - Quote
First Prophet wrote:Chances Ghost wrote:First Prophet wrote:Let's be honest here, if it really was hit detection, the proto pubstompers of past wouldn't be the ones complaining. They'd just be killing quicker. Since it's the former higher tier players that are complaining, must mean it has to be something that gives more bonus to lower tier players. Since hit detection affected everyone equally, it can't be that. What else is there? Aim assist. proto stompers were the ones that danced rather than head for cover. now they cant strafe tank people.... now they die, now they QQ the hit detection fix eliminated the whole "im moving so hit detection wont work properly LOL" thing now they are actually getting hit, and they dont like it The stomped nubs were also not in cover. Part of why they got stomped. The nubs were also free to not stand still and dance if they wanted to. The proto stompers were proto stompers because they used proto. They had the extra health, DPS, and occasionally aim to win. With better hit detection the balance should stay the same. Except it's not. Now I don't mean any disrespect or anything. I'm just trying to point out that the claims of all this new QQ being solely on better hit detection, is about as unfounded and unsupported as the claim of the new aim assist being an aimbot.
sooooo you think some mysterious 3rd aspect was changed?
right now that youve answered no to that.... aim assist isnt some aimbot, but hit detection is wekk known to be trouble on all fronts, traditionally high rate of fire weapons havnt noticed it as much because alot of their shots were landing.
now that most, if not all of their shots are landing people are dieing alot quicker, people are putting out alot more dps and aiming is SLIGHTLY easyer but nowere near as easy as "aim in this general direction and auto headshot" nonsence thats going around.
all aim assist does is modify the speed at wich you scroll, it doesnt actually move your crosshairs.
if you take a look at it from a neutral perspecive and actually use some common sence then its obvious.
if you remember from the old super speed scout nonsence, the more you moved about the worse hit detection got for those who were shooting at you, that effected dancing assaults/logis as well just nowhere near as noticably.
now all those people who danced when they faught at frusterated because they are actually taking damage.
from their perspecive they feel like people shooting at them should be missing more oftin, when really thats how much they should of been getting hit all along when hit detection was crap.
so i understand exactly why if feels like its an aimbot, it just wasnt really aparent to them before how much of the dodging they were doing before 1.4 was due to hit detection rather then their fancy footwork. |
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