RydogV
Shadow Company HQ
282
|
Posted - 2013.09.06 12:33:00 -
[1] - Quote
1. The layout detail was a very nice change. Of course it is a bit confusing right now, since we have not had the chance to play on it as often as most of the older maps. But in time it should become a favorite for sure. I love the verticality the map offers and the various passageways make for some tight firefights. However, the structure is a bit larger than most installations and it almost seems you could create a standalone map using just the Research Facility for a 3-point close quarters Skirmish area. That would be really fun to play in.
2. The addition of more sockets is always welcome. They are especially welcome when integrated into older map layouts to jazz them up a bit. I was pleasantly surprised to find a few older maps with different Null Cannon stations and such. I encourage more "layout" updates for these older maps. Even having a the same game mode area, each with say 3 different Null Cannon placement variations, would provide the kind of variety the game really needs right now.
3. I have played on Border Gulch a few times. I like the layout a lot. Battling on the large span of bridge is especially fun.
4. I have only played Fracture Road once I think. By looking at the map layout it seems the defending team would have somewhat of an advantage with the proximity of C, B & A to their spawn noticeably closer.
5. As stated before the new Research Facility make playing on Impact Ridge fun. But it almost seems it should be a 5 point map with an additional point in the Research Facility.
6. I will just reiterate my request for more variation on each game mode area in an effort to provide variety. For instance, the valley area of Line Harvest could easily be modified to provide two addition Skirmish layouts. All areas could. And while it may not be considered a new map, by moving sockets and null cannon placement/numbers around, it would certainly feel like a different experience. Manas Peak is a perfect example. The 3-point layout for that map used to be significantly different. Bring back the old one, keep the new one and create even more variety. |
RydogV
Shadow Company HQ
297
|
Posted - 2013.09.07 22:55:00 -
[2] - Quote
I already completed the survey but I wanted to come back, after getting considerably more playtime on the new maps, and say Bravo CCP. If these new maps are any indication of the kind of battlefields we have to look forward to down the line then I for one cannot wait for each and every new map/installation.
The map design has made a significant improvement to overall gameplay in that battles are a lot less one-sided. Each battle on a new map seems to come down to the wire with either Clones or MCC level. And the skirmishes around each objective are great too.
These maps, combined with the changes in signature detection and improved aiming mechanics have made for much better matches. It would be great if Team Knee 101 could push out a map or two each update for the next several months. That and some new game modes would keep people playing and bring back others who have drifted away.
Great job |