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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Nightbird Aeon
 Ahrendee Mercenaries
 EoN.
 
 302
 
 
      | Posted - 2013.09.05 02:24:00 -
          [1] - Quote 
 My issue is with the mouse and keyboard.
 
 Why must they change the input every single time the release a patch. Chromosome control was great, but hit detection was problematic.
 
 Then they changed it for uprising, and tried to improve hit detection. Mouse was a different feel, but manageable. Hit detection was still *socks*... And they managed to break the radial menu.
 
 Now they're tweaked and improved DS3 play, which is fine (assuming there was a problem... Don't use it, so can't say).
 They have also tuned hit detection. Also fine.
 
 But.... They completely *kittened* up the mouse.
 
 All we needed was a fix for the radial menu. That's it. And even now... The radial menu ain't as good as it was in Chromosome.
 
 All that this patch has done is greatly improve one input, while screwing up the other.
 
 This wasn't a fix...
 
 It was a problem transfer.
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        |  Sir Dukey
 The Unholy Legion Of DarkStar
 DARKSTAR ARMY
 
 138
 
 
      | Posted - 2013.09.05 02:24:00 -
          [2] - Quote 
 
 Nightbird Aeon wrote:My issue is with the mouse and keyboard.
 Why must they change the input every single time the release a patch. Chromosome control was great, but hit detection was problematic.
 
 Then they changed it for uprising, and tried to improve hit detection. Mouse was a different free, but manageable. Hit detection was still *socks*... And they managed to break the radial menu.
 
 Now they're tweaked and improved DS3 play, which is fine (assuming there was a problem... Don't use it, so can't say).
 They have also tuned hit detection. Also fine.
 
 But.... They completely *kittened* up the mouse.
 
 All we needed was a fix for the radial menu. That's it. And even now... The radial menu ain't as good as it was in Chromosome.
 
 All that this patch has done is greatly improve one input, while screwing up the other.
 
 This wasn't a fix...
 
 It was a problem transfer.
 
 I saw the title and im here to protest...
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        |  bolsh lee
 Ahrendee Mercenaries
 EoN.
 
 461
 
 
      | Posted - 2013.09.05 02:31:00 -
          [3] - Quote 
 Ditto https://forums.dust514.com/default.aspx?g=posts&t=107514&find=unread
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        |  Crimson Cerberes
 Hammer Of Light
 Covenant of the Phoenix Alliance
 
 20
 
 
      | Posted - 2013.09.05 02:43:00 -
          [4] - Quote 
 
 Nightbird Aeon wrote:My issue is with the mouse and keyboard.
 Why must they change the input every single time the release a patch. Chromosome control was great, but hit detection was problematic.
 
 Then they changed it for uprising, and tried to improve hit detection. Mouse was a different feel, but manageable. Hit detection was still *socks*... And they managed to break the radial menu.
 
 Now they're tweaked and improved DS3 play, which is fine (assuming there was a problem... Don't use it, so can't say).
 They have also tuned hit detection. Also fine.
 
 But.... They completely *kittened* up the mouse.
 
 All we needed was a fix for the radial menu. That's it. And even now... The radial menu ain't as good as it was in Chromosome.
 
 All that this patch has done is greatly improve one input, while screwing up the other.
 
 This wasn't a fix...
 
 It was a problem transfer.
 
 Mouse and keyboards are just accessories, CCP should focus on fixing the core game and content first before supporting non-standard game inputs.
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