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Thread Statistics | Show CCP posts - 0 post(s) |
Garrett Blacknova
Codex Troopers
3582
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Posted - 2013.09.04 15:07:00 -
[1] - Quote
Aim assist makes it easier to stay on target, and preferentially aims for the head for you.
Add improved hit detection, and people die real good. |
Garrett Blacknova
Codex Troopers
3597
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Posted - 2013.09.04 16:21:00 -
[2] - Quote
Dexter307 wrote:Everyone complaining about aim assist is a scrub who dosent understand the controllers need aim assist because they can't aim like a mouse can No we don't.
We just need what DUST already had without aim assist. A hard cap on turn speed that keeps them in the same ballpark as us. Good sixaxis players can keep up with mouse players when given a level playing field in that way. We get aim friction, which helps keep you on target without aiming for you, they get a mouse. If the aim friction is implemented well, it makes up for the loss of precision well enough to avoid the need for auto-aim. |
Garrett Blacknova
Codex Troopers
3605
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Posted - 2013.09.04 17:03:00 -
[3] - Quote
Daxxis KANNAH wrote:Garrett Blacknova wrote:Dexter307 wrote:Everyone complaining about aim assist is a scrub who dosent understand the controllers need aim assist because they can't aim like a mouse can No we don't. We just need what DUST already had without aim assist. A hard cap on turn speed that keeps them in the same ballpark as us. Good sixaxis players can keep up with mouse players when given a level playing field in that way. We get aim friction, which helps keep you on target without aiming for you, they get a mouse. If the aim friction is implemented well, it makes up for the loss of precision well enough to avoid the need for auto-aim. But the kbm users were yelling for the past months to fix the aiming.... or was that ds3 users as well? I am a ds3 users and didnt have an issue with aiming, didnt hear people online claiming an issue with it and I asked the question on here and I thought most of the aiming complaints came from kbm users. Aim friction was working properly before 1.4 showed up and added the aim assist. We've had aim assist before, it was inconsistent and heavy-handed then, and most of the complaints were about it being inconsistent, with only a few pointing out that when it did work, it was also too strong. Now the aim assist is moslty reliable, but it's still not working as most players would want it to. |
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